Zendikar Rising Commander
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Dimir Aqueduct (126)
Zendikar Rising Commander Dimir Aqueduct Land This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add . Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Dimir Guildgate (127)
Zendikar Rising Commander Dimir Guildgate Land — Gate This land enters tapped. : Add or . In the cold corridors of the undercity, misinformation unfurls from Duskmantle like a spreading stain. Illustrated by Cliff Childs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Dimir Keyrune (110)
Zendikar Rising Commander Dimir Keyrune Artifact : Add or . : This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. A key that slips through every lock. Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Dimir Locket (111)
Zendikar Rising Commander Dimir Locket Artifact : Add or . , , Sacrifice this artifact: Draw two cards. "Wear this, and take your place among the shadows—wise, lethal, and unseen." —Ivrelya, Dimir spymaster Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Dimir Signet (112)
Zendikar Rising Commander Dimir Signet Artifact , : Add . An emblem of a secret guild, the Dimir insignia is seen only by its own members—and the doomed. Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65
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Dismal Backwater (128)
Zendikar Rising Commander Dismal Backwater Land This land enters tapped. When this land enters, you gain 1 life. : Add or . Illustrated by Eytan Zana All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Distant Melody (24)
Zendikar Rising Commander Distant Melody Sorcery Choose a creature type. Draw a card for each permanent you control of that type. Oona's song is like a twisted dinner chime. All the faeries return home, but it is Oona who feasts—on the stolen dreams and rumors they serve her. Illustrated by Omar Rayyan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70
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Elite Scaleguard (14)
Zendikar Rising Commander Elite Scaleguard Creature — Human Soldier When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. Power: 2 Toughness: 3 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Elvish Rejuvenator (63)
Zendikar Rising Commander Elvish Rejuvenator Creature — Elf Druid When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Power: 1 Toughness: 1 Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Embodiment of Insight (64)
Zendikar Rising Commander Embodiment of Insight Creature — Elemental Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. Power: 4 Toughness: 4 Illustrated by Marco Nelor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Emeria Angel (15)
Zendikar Rising Commander Emeria Angel Creature — Angel Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying. When the earth shudders, the sky overflows. Power: 3 Toughness: 3 Illustrated by Jim Murray All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Emeria Shepherd (16)
Zendikar Rising Commander Emeria Shepherd Creature — Angel Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. Power: 4 Toughness: 4 Illustrated by Cynthia Sheppard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10
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Endless Obedience (41)
Zendikar Rising Commander Endless Obedience Sorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control. Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Enigma Thief (4)
Zendikar Rising Commander Enigma Thief Creature — Sphinx Rogue Prowl (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. Power: 5 Toughness: 5 Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Evolution Sage (65)
Zendikar Rising Commander Evolution Sage Creature — Elf Druid Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) "To care for yourself, cultivate the world. To care for the world, cultivate yourself." Power: 3 Toughness: 2 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.70
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Evolving Wilds (129)
Zendikar Rising Commander Evolving Wilds Land , Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Every world is an organism, able to grow new lands. Some just do it faster than others. Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Extract from Darkness (90)
Zendikar Rising Commander Extract from Darkness Sorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. If you want to wreak havoc above, sometimes it's best to look below. Illustrated by Dallas Williams All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Fact or Fiction (25)
Zendikar Rising Commander Fact or Fiction Instant Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. "Try to pretend like you understand what's important." Illustrated by Matt Cavotta All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Faerie Vandal (26)
Zendikar Rising Commander Faerie Vandal Creature — Faerie Rogue Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature. History may be written by the triumphant, but it's often rewritten by the troublesome. Power: 1 Toughness: 2 Illustrated by Paul Scott Canavan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Far Wanderings (66)
Zendikar Rising Commander Far Wanderings Sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Fated Return (42)
Zendikar Rising Commander Fated Return Instant Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. Illustrated by Peter Mohrbacher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Fertilid (67)
Zendikar Rising Commander Fertilid Creature — Elemental This creature enters with two +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Power: 0 Toughness: 0 Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Frogtosser Banneret (43)
Zendikar Rising Commander Frogtosser Banneret Creature — Goblin Rogue Haste Goblin spells and Rogue spells you cast cost less to cast. The Frogtossers thread feathers, bones, and trophies from past raids into their standards, believing they fuel the warren with the anger of its victims. Power: 1 Toughness: 1 Illustrated by Ralph Horsley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Geode Rager (6)
Zendikar Rising Commander Geode Rager Creature — Elemental First strike Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Its crystalline core refracts light into chaos. Power: 4 Toughness: 3 Illustrated by Caio Monteiro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10