Zendikar Rising Commander


  • 59-acidicslime

    Acidic Slime (59)

    1 in stock 1-3 Working Days

    Zendikar Rising Commander Acidic Slime Creature — Ooze Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land. It fears no sword and leaves no bones behind. Power: 2 Toughness: 2 Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 60-armorcraftjudge

    Armorcraft Judge (60)

    8 in stock 1-3 Working Days

    Zendikar Rising Commander Armorcraft Judge Creature — Elf Artificer When this creature enters, draw a card for each creature you control with a +1/+1 counter on it. Were she not a judge, she'd win the division herself. Power: 3 Toughness: 3 Illustrated by David Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    8 in stock 1-3 Working Days

    £0.30

  • 11-banishinglight

    Banishing Light (11)

    1 in stock 1-3 Working Days

    Zendikar Rising Commander Banishing Light Enchantment When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. The Champion reached for a stone, and Heliod placed the sun into her hand. —*The Theriad* Illustrated by Willian Murai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 61-beanstalkgiantfertilefootsteps

    Beanstalk Giant // Fertile Footsteps (61)

    7 in stock 1-3 Working Days

    Zendikar Rising Commander Beanstalk Giant // Fertile Footsteps Creature — Giant Beanstalk Giant's power and toughness are each equal to the number of lands you control. Power: * Toughness: * Illustrated by Jason A. Engle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    7 in stock 1-3 Working Days

    £0.30

  • 108-bonehoard

    Bonehoard (108)

    7 in stock 1-3 Working Days

    Zendikar Rising Commander Bonehoard Artifact — Equipment Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip Illustrated by Chippy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    7 in stock 1-3 Working Days

    £0.45

  • 122-borosgarrison

    Boros Garrison (122)

    3 in stock 1-3 Working Days

    Zendikar Rising Commander Boros Garrison Land This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add . Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.30

  • 123-borosguildgate

    Boros Guildgate (123)

    7 in stock 1-3 Working Days

    Zendikar Rising Commander Boros Guildgate Land — Gate This land enters tapped. : Add or . Enter with merciful hearts. Exit with battle cries. Illustrated by Noah Bradley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    7 in stock 1-3 Working Days

    £0.25

  • 12-condemn

    Condemn (12)

    9 in stock 1-3 Working Days

    Zendikar Rising Commander Condemn Instant Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness. "No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now." —Alovnek, Boros guildmage Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    9 in stock 1-3 Working Days

    £0.30

  • 13-crushcontraband

    Crush Contraband (13)

    8 in stock 1-3 Working Days

    Zendikar Rising Commander Crush Contraband Instant Choose one or both — • Exile target artifact. • Exile target enchantment. The Izzet mage knew she would neither get her thermoinverter back nor have the satisfaction of exploding it herself. Illustrated by Jason A. Engle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    8 in stock 1-3 Working Days

    £0.30

  • 125-crypticcaves

    Cryptic Caves (125)

    8 in stock 1-3 Working Days

    Zendikar Rising Commander Cryptic Caves Land : Add . , , Sacrifice this land: Draw a card. Activate only if you control five or more lands. Only when you've given up the search will the caves yield their secrets. Illustrated by Sung Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    8 in stock 1-3 Working Days

    £0.30

  • 127-dimirguildgate

    Dimir Guildgate (127)

    3 in stock 1-3 Working Days

    Zendikar Rising Commander Dimir Guildgate Land — Gate This land enters tapped. : Add or . In the cold corridors of the undercity, misinformation unfurls from Duskmantle like a spreading stain. Illustrated by Cliff Childs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.25

  • 110-dimirkeyrune

    Dimir Keyrune (110)

    1 in stock 1-3 Working Days

    Zendikar Rising Commander Dimir Keyrune Artifact : Add or . : This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn. A key that slips through every lock. Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 111-dimirlocket

    Dimir Locket (111)

    7 in stock 1-3 Working Days

    Zendikar Rising Commander Dimir Locket Artifact : Add or . , , Sacrifice this artifact: Draw two cards. "Wear this, and take your place among the shadows—wise, lethal, and unseen." —Ivrelya, Dimir spymaster Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    7 in stock 1-3 Working Days

    £0.25

  • 128-dismalbackwater

    Dismal Backwater (128)

    5 in stock 1-3 Working Days

    Zendikar Rising Commander Dismal Backwater Land This land enters tapped. When this land enters, you gain 1 life. : Add or . Illustrated by Eytan Zana All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    5 in stock 1-3 Working Days

    £0.25

  • 14-elitescaleguard

    Elite Scaleguard (14)

    11 in stock 1-3 Working Days

    Zendikar Rising Commander Elite Scaleguard Creature — Human Soldier When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls. Power: 2 Toughness: 3 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    11 in stock 1-3 Working Days

    £0.30

  • 63-elvishrejuvenator

    Elvish Rejuvenator (63)

    2 in stock 1-3 Working Days

    Zendikar Rising Commander Elvish Rejuvenator Creature — Elf Druid When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Power: 1 Toughness: 1 Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.25

  • 64-embodimentofinsight

    Embodiment of Insight (64)

    2 in stock 1-3 Working Days

    Zendikar Rising Commander Embodiment of Insight Creature — Elemental Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. Power: 4 Toughness: 4 Illustrated by Marco Nelor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.30

  • 15-emeriaangel

    Emeria Angel (15)

    3 in stock 1-3 Working Days

    Zendikar Rising Commander Emeria Angel Creature — Angel Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying. When the earth shudders, the sky overflows. Power: 3 Toughness: 3 Illustrated by Jim Murray All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.45

  • 41-endlessobedience

    Endless Obedience (41)

    9 in stock 1-3 Working Days

    Zendikar Rising Commander Endless Obedience Sorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control. Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    9 in stock 1-3 Working Days

    £0.30

  • 4-enigmathief

    Enigma Thief (4)

    8 in stock 1-3 Working Days

    Zendikar Rising Commander Enigma Thief Creature — Sphinx Rogue Prowl (You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.) Flying When this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand. Power: 5 Toughness: 5 Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    8 in stock 1-3 Working Days

    £0.45

  • 129-evolvingwilds

    Evolving Wilds (129)

    2 in stock 1-3 Working Days

    Zendikar Rising Commander Evolving Wilds Land , Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Every world is an organism, able to grow new lands. Some just do it faster than others. Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.25

  • 90-extractfromdarkness

    Extract from Darkness (90)

    10 in stock 1-3 Working Days

    Zendikar Rising Commander Extract from Darkness Sorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. If you want to wreak havoc above, sometimes it's best to look below. Illustrated by Dallas Williams All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    10 in stock 1-3 Working Days

    £0.30

  • 26-faerievandal

    Faerie Vandal (26)

    10 in stock 1-3 Working Days

    Zendikar Rising Commander Faerie Vandal Creature — Faerie Rogue Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature. History may be written by the triumphant, but it's often rewritten by the troublesome. Power: 1 Toughness: 2 Illustrated by Paul Scott Canavan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    10 in stock 1-3 Working Days

    £0.30

  • 42-fatedreturn

    Fated Return (42)

    13 in stock 1-3 Working Days

    Zendikar Rising Commander Fated Return Instant Put target creature card from a graveyard onto the battlefield under your control. It gains indestructible. If it's your turn, scry 2. Illustrated by Peter Mohrbacher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    13 in stock 1-3 Working Days

    £0.45

Zendikar Rising Commander (ZNC) is a Commander Magic: The Gathering set and is part of the Commander block. It was released on September 25, 2020 and has a base set size of 1 cards with a current collection size of 144 cards.

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