Worldwake
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Quest for Renewal (110)
Worldwake Quest for Renewal Enchantment Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment. As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step. Illustrated by Tomasz Jedruszek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.55 - £11.20
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Quest for the Goblin Lord (86)
Worldwake Quest for the Goblin Lord Enchantment Whenever a Goblin you control enters, you may put a quest counter on this enchantment. As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0. A shrine to unchecked desire. Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85 - £4.00
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Quest for the Nihil Stone (64)
Worldwake Quest for the Nihil Stone Enchantment Whenever an opponent discards a card, you may put a quest counter on this enchantment. At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life. Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.40 - £4.00
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Quest for Ula's Temple (35)
Worldwake Quest for Ula's Temple Enchantment At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment. At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield. Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.60 - £6.60
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Quicksand (140)
Worldwake Quicksand Land : Add . , Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn. Not all deaths are etched with mythic meaning and iconic glory. Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.40
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Raging Ravine (141)
Worldwake Raging Ravine Land This land enters tapped. : Add or . : Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land. Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £1.85
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Razor Boomerang (129)
Worldwake Razor Boomerang Artifact — Equipment Equipped creature has ", Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand." Equip Few can catch it without losing a finger. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Refraction Trap (17)
Worldwake Refraction Trap Instant — Trap If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target. Illustrated by Zoltan Boros & Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Rest for the Weary (18)
Worldwake Rest for the Weary Instant Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. Zendikar is a brutal taskmaster, but sometimes it offers unexpected solace. Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £1.10
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Ricochet Trap (87)
Worldwake Ricochet Trap Instant — Trap If an opponent cast a blue spell this turn, you may pay rather than pay this spell's mana cost. Change the target of target spell with a single target. In his last seconds, Remhas regretted using his most powerful spell. Illustrated by Jaime Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £6.95
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Roiling Terrain (88)
Worldwake Roiling Terrain Sorcery Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard. "The trembling lands ruptured, leaving an open door for things from below to emerge." —Screed of the Mul Daya Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.50
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Ruin Ghost (19)
Worldwake Ruin Ghost Creature — Spirit , : Exile target land you control, then return it to the battlefield under your control. The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot. Power: 1 Toughness: 1 Illustrated by Jason A. Engle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £2.00
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Rumbling Aftershocks (89)
Worldwake Rumbling Aftershocks Enchantment Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked. "I like it here. You always get a little more for your mana." —Chandra Nalaar Illustrated by Tomasz Jedruszek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Ruthless Cullblade (65)
Worldwake Ruthless Cullblade Creature — Vampire Warrior This creature gets +2/+1 as long as an opponent has 10 or less life. She wields a blade as bloodthirsty and elegant as herself. Power: 2 Toughness: 1 Illustrated by rk post All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.45
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Scrib Nibblers (66)
Worldwake Scrib Nibblers Creature — Rat : Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall — Whenever a land you control enters, you may untap this creature. Power: 1 Toughness: 1 Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.60
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Searing Blaze (90)
Worldwake Searing Blaze Instant Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead. Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15 - £7.60
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Seer's Sundial (130)
Worldwake Seer's Sundial Artifact Landfall — Whenever a land you control enters, you may pay . If you do, draw a card. "The shadow travels toward the apex. I predict we will soon see the true measure of darkness." Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £1.75
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Sejiri Merfolk (36)
Worldwake Sejiri Merfolk Creature — Merfolk Soldier As long as you control a Plains, this creature has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) Power: 2 Toughness: 1 Illustrated by Anthony Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.40
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Sejiri Steppe (142)
Worldwake Sejiri Steppe Land This land enters tapped. When this land enters, target creature you control gains protection from the color of your choice until end of turn. : Add . Illustrated by Anthony Francisco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £4.65
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Selective Memory (37)
Worldwake Selective Memory Sorcery Search your library for any number of nonland cards, exile them, then shuffle. "I of all people know that memory is not a safe place to hide valuables." —Jace Beleren Illustrated by Chippy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £4.95
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Shoreline Salvager (67)
Worldwake Shoreline Salvager Creature — Surrakar Whenever this creature deals combat damage to a player, if you control an Island, you may draw a card. "They search for treasures that wash up from the depths. Tracking one could lead you to riches. Or in circles." —Javad Nasrin, Ondu relic hunter Power: 3 Toughness: 3 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Skitter of Lizards (91)
Worldwake Skitter of Lizards Creature — Lizard Multikicker (You may pay an additional any number of times as you cast this spell.) Haste This creature enters with a +1/+1 counter on it for each time it was kicked. Power: 1 Toughness: 1 Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.35
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Slavering Nulls (92)
Worldwake Slavering Nulls Creature — Goblin Zombie Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card. Having lost their minds, they now want yours. Power: 2 Toughness: 1 Illustrated by Dave Kendall All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.40
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Slingbow Trap (111)
Worldwake Slingbow Trap Instant — Trap If a black creature with flying is attacking, you may pay rather than pay this spell's mana cost. Destroy target attacking creature with flying. The Tajuru elves devised ways to let the forest defend itself. Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35