Wilds of Eldraine
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A Tale for the Ages (34)
Wilds of Eldraine A Tale for the Ages Enchantment Enchanted creatures you control get +2/+2. With every retelling of Agatha's demise, Kellan got taller and Ruby got stronger. But the core story stayed the same, and people remembered what happens to those who prey on the weak. Illustrated by Julie Dillon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Agatha's Champion (160)
Wilds of Eldraine Agatha's Champion Creature — Human Knight Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Trample When this creature enters, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) Power: 4 Toughness: 4 Illustrated by Jason A. Engle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Aquatic Alchemist // Bubble Up (40)
Wilds of Eldraine Aquatic Alchemist // Bubble Up Creature — Elemental Whenever you cast your first instant or sorcery spell each turn, this creature gets +2/+0 until end of turn. Power: 1 Toughness: 3 Illustrated by Uriah Voth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Archive Dragon (41)
Wilds of Eldraine Archive Dragon Creature — Dragon Wizard Flying Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) When this creature enters, scry 2. "Fascinating. It says here that dragons cannot read." Power: 4 Toughness: 6 Illustrated by Tyler Walpole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Archon's Glory (2)
Wilds of Eldraine Archon's Glory Instant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn. A winged dawn dispels the terrors of night. Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Armory Mice (3)
Wilds of Eldraine Armory Mice Creature — Mouse Celebration — This creature gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn. They help ensure that the forges of the dwarves are always squeaky clean. Power: 3 Toughness: 1 Illustrated by Chris Seaman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Ash, Party Crasher (201)
Wilds of Eldraine Ash, Party Crasher Legendary Creature — Human Peasant Haste Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash. "Get up and dance! Let your feet thunder like forgehammers!" Power: 2 Toughness: 2 Illustrated by Jason Rainville All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Ashiok's Reaper (79)
Wilds of Eldraine Ashiok's Reaper Creature — Nightmare Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card. Neva's dreams were haunted by memories of the invasion—oil-black tendrils grasping at her through the mist. Or . . . was this something new? Power: 3 Toughness: 3 Illustrated by Denis Zhbankov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Back for Seconds (80)
Wilds of Eldraine Back for Seconds Sorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand. Illustrated by Julia Metzger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Barrow Naughty (81)
Wilds of Eldraine Barrow Naughty Creature — Faerie Flying This creature has lifelink as long as you control another Faerie. : This creature gets +1/+0 until end of turn. "The difference between mischief and malice? Numbers." Power: 1 Toughness: 3 Illustrated by Matt Forsyth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Beanstalk Wurm // Plant Beans (161)
Wilds of Eldraine Beanstalk Wurm // Plant Beans Creature — Plant Wurm Reach When Beluna's pets escape Stormkeld, villages fall and new Everstalks rise. Power: 5 Toughness: 4 Illustrated by Aldo Domínguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Belligerent of the Ball (120)
Wilds of Eldraine Belligerent of the Ball Creature — Ogre Warrior Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) Power: 3 Toughness: 3 Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bellowing Bruiser // Beat a Path (121)
Wilds of Eldraine Bellowing Bruiser // Beat a Path Creature — Ogre Haste You can't give an ogre the runaround. Power: 4 Toughness: 4 Illustrated by Kai Carpenter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Beluna Grandsquall // Seek Thrills (220)
Wilds of Eldraine Beluna Grandsquall // Seek Thrills Legendary Creature — Giant Noble Trample Permanent spells you cast that have an Adventure cost less to cast. Power: 4 Toughness: 4 Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Beluna Grandsquall // Seek Thrills (285)
Wilds of Eldraine Beluna Grandsquall // Seek Thrills Legendary Creature — Giant Noble Trample Permanent spells you cast that have an Adventure cost less to cast. Power: 4 Toughness: 4 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Beluna's Gatekeeper // Entry Denied (43)
Wilds of Eldraine Beluna's Gatekeeper // Entry Denied Creature — Giant Soldier "And what makes you think Lady Grandsquall wants to see *you*, little one?" Power: 6 Toughness: 5 Illustrated by Kai Carpenter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Besotted Knight // Betroth the Beast (4)
Wilds of Eldraine Besotted Knight // Betroth the Beast Creature — Human Knight "You are no monster to me, my love." Power: 3 Toughness: 3 Illustrated by Andreia Ugrai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Bespoke Battlegarb (122)
Wilds of Eldraine Bespoke Battlegarb Artifact — Equipment Equipped creature gets +2/+0. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach this Equipment to up to one target creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.) Illustrated by Nino Vecia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Bestial Bloodline (162)
Wilds of Eldraine Bestial Bloodline Enchantment — Aura Enchant creature Enchanted creature gets +2/+2. : Return this card from your graveyard to your hand. "There is a fierce joy in losing yourself to savagery, and a bitter pain in regaining your senses afterward. You could never understand." Illustrated by Mila Pesic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Bitter Chill (44)
Wilds of Eldraine Bitter Chill Enchantment — Aura Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When this Aura is put into a graveyard from the battlefield, you may pay . If you do, scry 1, then draw a card. Illustrated by Julie Dillon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Boundary Lands Ranger (123)
Wilds of Eldraine Boundary Lands Ranger Creature — Human Ranger At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may discard a card. If you do, draw a card. "You only find out who was hunting who when one of you is dead." Power: 2 Toughness: 2 Illustrated by Pascal Quidault All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Brave the Wilds (165)
Wilds of Eldraine Brave the Wilds Sorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) If this spell was bargained, target land you control becomes a 3/3 Elemental creature with haste that's still a land. Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Illustrated by Lucas Graciano All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Break the Spell (5)
Wilds of Eldraine Break the Spell Instant Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card. As Hylda watched Ruby drag Kellan's unconscious form through the cold, Hylda felt something she hadn't felt in a long time: compassion. Illustrated by Miranda Meeks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Callous Sell-Sword // Burn Together (221)
Wilds of Eldraine Callous Sell-Sword // Burn Together Creature — Human Soldier This creature enters with a +1/+1 counter on it for each creature that died under your control this turn. Power: 2 Toughness: 2 Illustrated by Valera Lutfullina All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35