Twilight of the Republic
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Wat Tambor (6)
Twilight of the Republic Wat Tambor Techno Union Foreman Official;Separatist Action []: If a friendly unit was defeated this phase, give a unit +2/+2 for this phase. On Attack: If a friendly unit was defeated this phase, you may give another unit +2/+2 for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Power: 3 HP: 6 Illustrated by Aitor Prieto Reyes
£0.45
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Wolf Pack Escort (191)
Twilight of the Republic Wolf Pack Escort Fighter;Republic;Vehicle When Played: You may return a friendly non-leader, non-Vehicle unit to its owner’s hand. Power: 2 HP: 1 Illustrated by Francois Cannels
£0.20 - £0.25
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Yoda (4)
Twilight of the Republic Yoda Sensing Darkness Force;Jedi;Republic Action []: If a unit left play this phase, draw a card, then put a card from your hand on the top or bottom of your deck. Restore 2 When Deployed: You may discard a card from your deck. If you do, defeat an enemy non-leader unit that costs the same as or less than the discarded card. Epic Action: If you control 7 or more resources, deploy this leader. Power: 4 HP: 9 Illustrated by Sandra Chlewi?ska
£0.45
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Ziro The Hutt (185)
Twilight of the Republic Ziro the Hutt Colorful Schemer Hutt;Underworld When Played: For each opponent, you may exhaust a unit that player controls. On Attack: For each opponent, you may exhaust a resource that player controls. Power: 2 HP: 8 Illustrated by Marc Escachx
£0.30 - £0.32