The List


  • war-232-kiorabehemothbeckoner

    Kiora, Behemoth Beckoner (WAR-232)

    Out of stock

    The List Kiora, Behemoth Beckoner Legendary Planeswalker — Kiora Whenever a creature you control with power 4 or greater enters, draw a card. : Untap target permanent. Loyalty: 7 Illustrated by Jaime Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.50

  • otc-7-kirritalentedsprout

    Kirri, Talented Sprout (OTC-7)

    Out of stock

    The List Kirri, Talented Sprout Legendary Creature — Plant Druid Other Plants and Treefolk you control get +2/+0. At the beginning of each of your postcombat main phases, return target Plant, Treefolk, or land card from your graveyard to your hand. "He may be a little green, but trust me, he's far from spineless." —Yuma, proud protector Power: 0 Toughness: 3 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • bbd-225-kissoftheamesha

    Kiss of the Amesha (BBD-225)

    Out of stock

    The List Kiss of the Amesha Sorcery Target player gains 7 life and draws two cards. Once a year, Akrasa holds a joust that draws knights and their leotaus from every nation on Bant. The prize is an Akrasan sigil, but the true reward is the angel's kiss. Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30

  • m12-210-kiteshield

    Kite Shield (M12-210)

    Out of stock

    The List Kite Shield Artifact — Equipment Equipped creature gets +0/+3. Equip (: Attach to target creature you control. Equip only as a sorcery.) "To my sword I owe my glory, but to my shield I owe my life." —Sarlena, paladin of the Northern Verge Illustrated by Jim Pavelec All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30

  • ncc-4-kittkantomayhemdiva

    Kitt Kanto, Mayhem Diva (NCC-4)

    Out of stock

    The List Kitt Kanto, Mayhem Diva Legendary Creature — Cat Bard Druid When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. Power: 3 Toughness: 3 Illustrated by Fariba Khamseh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • afc-50-klauthunrivaledancient

    Klauth, Unrivaled Ancient (AFC-50)

    Out of stock

    The List Klauth, Unrivaled Ancient Legendary Creature — Dragon Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end. Power: 4 Toughness: 4 Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £13.95

  • ddg-14-knightexemplar

    Knight Exemplar (DDG-14)

    Out of stock

    The List Knight Exemplar Creature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) "If you think you are brave enough to walk the path of honor, follow me into the dragon's den." Power: 2 Toughness: 2 Illustrated by Jason Chan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £2.25

  • m11-20-knightexemplar

    Knight Exemplar (M11-20)

    Out of stock

    The List Knight Exemplar Creature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.) Power: 2 Toughness: 2 Illustrated by Jason Chan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £3.00

  • ddp-5-knightofcliffhaven

    Knight of Cliffhaven (DDP-5)

    Out of stock

    The List Knight of Cliffhaven Creature — Kor Knight Level up (: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance Power: 2 Toughness: 2 Illustrated by Matt Cavotta All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • ddg-5-knightofmeadowgrain

    Knight of Meadowgrain (DDG-5)

    Out of stock

    The List Knight of Meadowgrain Creature — Kithkin Knight First strike Lifelink (Damage dealt by this creature also causes you to gain that much life.) "By tradition, we don't speak for two days after battle. If our deeds won't speak for themselves, what else could be said?" Power: 2 Toughness: 2 Illustrated by Larry MacDougall All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30

  • mh1-17-knightofoldbenalia

    Knight of Old Benalia (MH1-17)

    Out of stock

    The List Knight of Old Benalia Creature — Human Knight Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When this creature enters, other creatures you control get +1/+1 until end of turn. Power: 3 Toughness: 3 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • rna-14-knightofsorrows

    Knight of Sorrows (RNA-14)

    Out of stock

    The List Knight of Sorrows Creature — Human Knight This creature can block an additional creature each combat. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) The helmet reveals no eyes to witness your penance, no mouth to offer absolution. Power: 3 Toughness: 3 Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • tsp-26-knightoftheholynimbus

    Knight of the Holy Nimbus (TSP-26)

    Out of stock

    The List Knight of the Holy Nimbus Creature — Human Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.) : This creature can't be regenerated this turn. Only your opponents may activate this ability. Power: 2 Toughness: 2 Illustrated by Wayne England All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30

  • a25-19-knightoftheskywardeye

    Knight of the Skyward Eye (A25-19)

    Out of stock

    The List Knight of the Skyward Eye Creature — Human Knight : This creature gets +3/+3 until end of turn. Activate only once each turn. The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans. Power: 2 Toughness: 2 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • m19-18-knightofthetusk

    Knight of the Tusk (M19-18)

    Out of stock

    The List Knight of the Tusk Creature — Human Knight Vigilance (Attacking doesn't cause this creature to tap.) "Horse? Who needs a horse?" Power: 3 Toughness: 7 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • ala-17-knightcaptainofeos

    Knight-Captain of Eos (ALA-17)

    Out of stock

    The List Knight-Captain of Eos Creature — Human Knight When this creature enters, create two 1/1 white Soldier creature tokens. , Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn. The strength of Bant's caste system is the unfailing loyalty of its meekest members. Power: 2 Toughness: 2 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £1.20

  • rtr-13-knightlyvalor

    Knightly Valor (RTR-13)

    Out of stock

    The List Knightly Valor Enchantment — Aura Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance. Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.25

  • dtk-145-kolaghanstormsinger

    Kolaghan Stormsinger (DTK-145)

    Out of stock

    The List Kolaghan Stormsinger Creature — Human Shaman Haste Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, target creature gains haste until end of turn. Power: 1 Toughness: 1 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • dtk-224-kolaghanscommand

    Kolaghan's Command (DTK-224)

    Out of stock

    The List Kolaghan's Command Instant Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to any target. Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • khm-181-kolvorigodofkinshiptheringhartcrest-a khm-181-kolvorigodofkinshiptheringhartcrest-b

    Kolvori, God of Kinship // The Ringhart Crest (KHM-181)

    Out of stock

    The List Kolvori, God of Kinship // The Ringhart Crest Legendary Creature — God As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. , : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Power: 2 Toughness: 4 Illustrated by Grzegorz Rutkowski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • nec-21-komainubattlearmor

    Komainu Battle Armor (NEC-21)

    Out of stock

    The List Komainu Battle Armor Artifact Creature — Equipment Dog Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) Power: 2 Toughness: 2 Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £3.30

  • bfz-34-korbladewhirl

    Kor Bladewhirl (BFZ-34)

    Out of stock

    The List Kor Bladewhirl Creature — Kor Soldier Ally Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn. The high-pitched whirl of a hook is the only battle cry she needs. Power: 2 Toughness: 2 Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30

  • ddi-13-korcartographer

    Kor Cartographer (DDI-13)

    Out of stock

    The List Kor Cartographer Creature — Kor Scout When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Kor have no concept of exploration. They return to homelands forgotten. Power: 2 Toughness: 2 Illustrated by Ryan Pancoast All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

  • znr-22-korcelebrant

    Kor Celebrant (ZNR-22)

    Out of stock

    The List Kor Celebrant Creature — Kor Cleric Whenever this creature or another creature you control enters, you gain 1 life. "The landbind ritual connects us to our sacred sites. More importantly, it binds us with every other kor who has visited here, through countless generations." Power: 1 Toughness: 4 Illustrated by Jake Murray All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.20

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