The List
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Deadeye Tormentor (XLN-98)
The List Deadeye Tormentor Creature — Human Pirate Raid — When this creature enters, if you attacked this turn, target opponent discards a card. Despite their noble heritage, the pirates of the Deadeye Fleet are known for underhanded tactics and despicable trickery. Power: 2 Toughness: 2 Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Deadly Dispute (AFR-94)
The List Deadly Dispute Instant As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") "That's a pretty ring! Trade you my knife for it." Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65
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Deadly Tempest (C15-19)
The List Deadly Tempest Sorcery Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. When the winds blow out of the abyss, death is the only harvest. Illustrated by Cliff Childs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Death Cloud (DST-40)
The List Death Cloud Sorcery Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice. The swarm's million wings stir the foulest of breezes. Illustrated by Stephen Tappin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.45
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Death Pulse (ONS-137)
The List Death Pulse Instant Target creature gets -4/-4 until end of turn. Cycling (, Discard this card: Draw a card.) When you cycle this card, you may have target creature get -1/-1 until end of turn. Illustrated by Tony Szczudlo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Death-Hood Cobra (MM3-123)
The List Death-Hood Cobra Creature — Phyrexian Snake : This creature gains reach until end of turn. : This creature gains deathtouch until end of turn. "Size alone does not guarantee survival." —Vorinclex, Voice of Hunger Power: 2 Toughness: 2 Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Deathcoil Wurm (P02-125)
The List Deathcoil Wurm Creature — Wurm You may have this creature assign its combat damage as though it weren't blocked. Power: 7 Toughness: 6 Illustrated by Rebecca Guay All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Deathgreeter (DDD-33)
The List Deathgreeter Creature — Human Shaman Whenever another creature dies, you may gain 1 life. "The bones of allies grant wisdom. The bones of enemies grant strength. The bones of dragons grant life eternal." Power: 1 Toughness: 1 Illustrated by Dominick Domingo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Deathless Knight (ELD-208)
The List Deathless Knight Creature — Skeleton Knight Haste When you gain life for the first time each turn, return this card from your graveyard to your hand. "Headed to the wilds? Beware the dead riders who serve the Shadow Queen." —Scalan, Edgewall innkeeper Power: 4 Toughness: 2 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Deathreap Ritual (C18-174)
The List Deathreap Ritual Enchantment Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card. "All who set foot in Paliano are pawns in someone's play for power." —Marchesa, the Black Rose Illustrated by Steve Argyle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Deathsprout (WAR-189)
The List Deathsprout Instant Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. "They say nothing lasts forever. I say everything lasts forever, just not in the form you may be accustomed to." —Vraska Illustrated by Seb McKinnon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Debtors' Knell (GK2-39)
The List Debtors' Knell Enchantment ( can be paid with either or .) At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. One moment, conscious only of a sense of repose. The next moment, hearing the trudge of his own footsteps. He sighed and squinted into the glare ahead. Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Decanter of Endless Water (CLB-309)
The List Decanter of Endless Water Artifact You have no maximum hand size. : Add one mana of any color. "Now, remember: Under no circumstances should you utter the word 'geyser' in the same room as—oh, blast it!" —Bindlehaim, Upper City merchant Illustrated by Titus Lunter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.85
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Deceiver Exarch (NPH-33)
The List Deceiver Exarch Creature — Phyrexian Cleric Flash (You may cast this spell any time you could cast an instant.) When this creature enters, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. Power: 1 Toughness: 4 Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Decommission (AER-16)
The List Decommission Instant Destroy target artifact or enchantment. Revolt — If a permanent left the battlefield under your control this turn, you gain 3 life. "A key weakness in the design is its vulnerability to repeated, forceful blows." Illustrated by Josh Hass All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Decree of Annihilation (SCG-85)
The List Decree of Annihilation Sorcery Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling (, Discard this card: Draw a card.) When you cycle this card, destroy all lands. Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.50
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Decree of Justice (DDO-7)
The List Decree of Justice Sorcery Create X 4/4 white Angel creature tokens with flying. Cycling (, Discard this card: Draw a card.) When you cycle this card, you may pay . If you do, create X 1/1 white Soldier creature tokens. Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Deep Analysis (EMA-45)
The List Deep Analysis Sorcery Target player draws two cards. Flashback—, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) "No fact escapes me. Why do you think you can?" Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Deep Freeze (DOM-50)
The List Deep Freeze Enchantment — Aura Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types. For cryomancers, studying the Ice Age isn't just an academic exercise. Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Deep Gnome Terramancer (CLB-607)
The List Deep Gnome Terramancer Creature — Gnome Wizard Flash Mold Earth — Whenever one or more lands enter the battlefield under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. Power: 2 Toughness: 2 Illustrated by David Sladek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.40
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Deep Gnome Terramancer (CLB-658)
The List Deep Gnome Terramancer Creature — Gnome Wizard Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn. Power: 2 Toughness: 2 Illustrated by David Sladek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.40
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Deep Reconnaissance (ODY-236)
The List Deep Reconnaissance Sorcery Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Jeff Remmer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Deep Wood (POR-162)
The List Deep Wood Instant Cast this spell only during the declare attackers step and only if you've been attacked this step. Prevent all damage that would be dealt to you this turn by attacking creatures. Illustrated by Paolo Parente All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Deepchannel Mentor (SHM-35)
The List Deepchannel Mentor Creature — Merfolk Rogue Blue creatures you control can't be blocked. The rivers can no longer provide safe passage for travelers and commerce. They serve only as highways for raiders and channels for blood and woe. Power: 2 Toughness: 2 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75