The List
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Constricting Sliver (M15-7)
The List Constricting Sliver Creature — Sliver Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield." Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities. Power: 3 Toughness: 3 Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Consul's Lieutenant (ORI-11)
The List Consul's Lieutenant Creature — Human Soldier First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever this creature attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. Power: 2 Toughness: 1 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Consulate Dreadnought (AER-146)
The List Consulate Dreadnought Artifact — Vehicle Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) "It's like they planted another Bastion right in the middle of the harbor." —Bes Tavani, Bomat merchant Power: 7 Toughness: 11 Illustrated by Cliff Childs All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
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Consume Spirit (DDC-56)
The List Consume Spirit Sorcery Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life. "Your blood, your marrow, your spirit—all are mine." —Mayvar, minion of Geth Illustrated by Matt Thompson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Consuming Aberration (GK1-10)
The List Consuming Aberration Creature — Horror Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. Power: * Toughness: * Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Contagion Clasp (SOM-144)
The List Contagion Clasp Artifact When this artifact enters, put a -1/-1 counter on target creature. , : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Illustrated by Anthony Palumbo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Contagion Engine (SOM-145)
The List Contagion Engine Artifact When this artifact enters, put a -1/-1 counter on each creature target player controls. , : Proliferate twice. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£12.25
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Containment Membrane (OGW-52)
The List Containment Membrane Enchantment — Aura Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Enchant creature Enchanted creature doesn't untap during its controller's untap step. Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Contamination (USG-123)
The List Contamination Enchantment At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a creature. If a land is tapped for mana, it produces instead of any other type and amount. Illustrated by Stephen Daniele All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.60
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Contingency Plan (EMN-52)
The List Contingency Plan Sorcery Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) "Improvisation is for those who failed to prepare." —Jace Beleren Illustrated by Ryan Yee All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Contraband Livestock (CLB-12)
The List Contraband Livestock Instant Exile target creature, then roll a d20. 1—9 | Its controller creates a 4/4 green Ox creature token. 10—19 | Its controller creates a 2/2 green Boar creature token. 20 | Its controller creates a 0/1 white Goat creature token. Illustrated by Mark Behm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Contradict (DTK-49)
The List Contradict Instant Counter target spell. Draw a card. Those who question Ojutai may not like the answers they receive. Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Conviction (AER-12)
The List Conviction Enchantment — Aura Enchant creature Enchanted creature gets +1/+3. : Return this Aura to its owner's hand. "There is no greater coward than one who believes in nothing." Illustrated by John Stanko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Convolute (EMN-53)
The List Convolute Instant Counter target spell unless its controller pays . "There's no sense arguing with insanity." —Levana, Midnight Duelist Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Coralhelm Guide (BBD-116)
The List Coralhelm Guide Creature — Merfolk Scout Ally : Target creature can't be blocked this turn. "She knows every step of this coastline, both above and below the surface, and she has hideouts all along the way. She will get you there." —Jori En, expedition leader Power: 2 Toughness: 1 Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Corpse Augur (C15-17)
The List Corpse Augur Creature — Zombie Wizard When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard. Even when the flesh grows cold, knowledge waits in the bones for a master to release it. Power: 4 Toughness: 2 Illustrated by Scott M. Fischer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Corpse Connoisseur (ALA-68)
The List Corpse Connoisseur Creature — Zombie Wizard When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Power: 3 Toughness: 3 Illustrated by Mark Hyzer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Corpse Harvester (LGN-62)
The List Corpse Harvester Creature — Zombie Wizard , , Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, put them into your hand, then shuffle. Power: 3 Toughness: 3 Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Corpsejack Menace (IMA-197)
The List Corpsejack Menace Creature — Fungus If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. Weakness is not in the nature of the Swarm. Power: 4 Toughness: 4 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Corrupt (USG-124)
The List Corrupt Sorcery Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. Yawgmoth brushed Urza's mind, and Urza's world convulsed. Illustrated by Vincent Evans All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Corrupted Conscience (MBS-22)
The List Corrupted Conscience Enchantment — Aura Enchant creature You control enchanted creature. Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Karn's creation is now his master. Illustrated by Jason Chan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80
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Cosima, God of the Voyage // The Omenkeel (KHM-50)
The List Cosima, God of the Voyage // The Omenkeel Legendary Creature — God At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Power: 2 Toughness: 4 Illustrated by Micah Epstein All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65
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Cosmos Elixir (KHM-237)
The List Cosmos Elixir Artifact At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. The Skoti owe their immortality to the elixir, and the manner of its creation is their most closely guarded secret. Illustrated by Volkan Baǵa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.10
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Cosmotronic Wave (GRN-95)
The List Cosmotronic Wave Sorcery Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn. "This sort of innovation occurs when you set out to improve an electric tea kettle and misplace a decimal." Illustrated by Titus Lunter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20