The List
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Tasha's Hideous Laughter (AFR-78)
The List Tasha's Hideous Laughter Sorcery Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or greater. The raging behir reared back, opened its terrible maw . . . and collapsed in a fit of horrifying giggles. Illustrated by Ilse Gort All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.55
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Tatyova, Benthic Druid (DOM-206)
The List Tatyova, Benthic Druid Legendary Creature — Merfolk Druid Landfall — Whenever a land you control enters, you gain 1 life and draw a card. "Yavimaya is one being—one vastness of rippling leaves, one deepness of roots, and one chatter of animals—of which I am one part." Power: 3 Toughness: 3 Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Taurean Mauler (CM2-122)
The List Taurean Mauler Creature — Shapeshifter Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature. The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind. Power: 2 Toughness: 2 Illustrated by Dominick Domingo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95
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Taurean Mauler (MOR-109)
The List Taurean Mauler Creature — Shapeshifter Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature. The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind. Power: 2 Toughness: 2 Illustrated by Dominick Domingo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20
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Taurean Mauler (NEC-111)
The List Taurean Mauler Creature — Shapeshifter Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature. The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind. Power: 2 Toughness: 2 Illustrated by Dominick Domingo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20
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Tavern Scoundrel (MH2-144)
The List Tavern Scoundrel Creature — Human Rogue Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.") , , Sacrifice another permanent: Flip a coin. "No refunds. I cheated you fair and square." Power: 1 Toughness: 3 Illustrated by Cynthia Sheppard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.70
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Tavern Swindler (BBD-162)
The List Tavern Swindler Creature — Human Rogue , Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math. Power: 2 Toughness: 2 Illustrated by Cynthia Sheppard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Tawnos, Urza's Apprentice (C18-45)
The List Tawnos, Urza's Apprentice Legendary Creature — Human Artificer Haste , : Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. (Mana abilities can't be targeted.) "My master believes anything is achievable." Power: 1 Toughness: 3 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Tazri, Beacon of Unity (ZNR-44)
The List Tazri, Beacon of Unity Legendary Creature — Human Warrior This spell costs less to cast for each creature in your party. : Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. Power: 4 Toughness: 6 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Tear Asunder (DMU-183)
The List Tear Asunder Instant Kicker (You may pay an additional as you cast this spell.) Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead. No one knew why the spiritmongers were so enraged by Phyrexian technology, but it was a stroke of good luck for the Coalition. Illustrated by Dave Kendall All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Tectonic Edge (C14-313)
The List Tectonic Edge Land : Add . , , Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands. "We move because the earth does." —Bruse Tarl, Goma Fada nomad Illustrated by Vincent Proce All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Teferi's Protection (C17-8)
The List Teferi's Protection Instant Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection. Illustrated by Chase Stone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£35.45
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Teferi, Hero of Dominaria (DOM-207)
The List Teferi, Hero of Dominaria Legendary Planeswalker — Teferi : Draw a card. At the beginning of the next end step, untap up to two lands. : Put target nonland permanent into its owner's library third from the top. : You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." Loyalty: 4 Illustrated by Chris Rallis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.15
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Teferi, Temporal Archmage (C14-19)
The List Teferi, Temporal Archmage Legendary Planeswalker — Teferi : Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. : Untap up to four target permanents. : You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander. Loyalty: 5 Illustrated by Tyler Jacobson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Tek (INV-313)
The List Tek Artifact Creature — Dragon This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest. Power: 2 Toughness: 2 Illustrated by Chippy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Telekinetic Sliver (TSP-84)
The List Telekinetic Sliver Creature — Sliver All Slivers have ": Tap target permanent." "Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition." —Freyalise Power: 2 Toughness: 2 Illustrated by Randy Elliott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Tempest Caller (XLN-86)
The List Tempest Caller Creature — Merfolk Wizard When this creature enters, tap all creatures target opponent controls. "I *am* the storm." Power: 2 Toughness: 3 Illustrated by Ryan Alexander Lee All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Tempest Djinn (DOM-68)
The List Tempest Djinn Creature — Djinn Flying This creature gets +1/+0 for each basic Island you control. The first to arrive on Dominaria from their distant home, the marids are the oldest tribe of djinn and the most respected by storm and sea. Power: 0 Toughness: 4 Illustrated by Zezhou Chen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Temple Acolyte (P02-23)
The List Temple Acolyte Creature — Human Cleric When this creature enters, you gain 3 life. Young, yes. Inexperienced, yes. Weak? Don't count on it. Power: 1 Toughness: 3 Illustrated by Lubov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Temple of the False God (C18-285)
The List Temple of the False God Land : Add . Activate only if you control five or more lands. "When gods become apathetic, the people will worship anyone who answers their pleas." —Kiora Illustrated by James Zapata All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Temporal Fissure (DDS-12)
The List Temporal Fissure Sorcery Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) Illustrated by Seb McKinnon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Temporal Isolation (TSP-43)
The List Temporal Isolation Enchantment — Aura Flash Enchant creature Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.) Prevent all damage that would be dealt by enchanted creature. Illustrated by Stephen Tappin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Temporal Manipulation (UMA-77)
The List Temporal Manipulation Sorcery Take an extra turn after this one. Doing something at the last minute isn't so bad when you can make that minute last. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.20
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Temporal Mastery (MM3-54)
The List Temporal Mastery Sorcery Take an extra turn after this one. Exile Temporal Mastery. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) Time is a marvelous plaything. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.90