The List
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Starnheim Aspirant (KHM-380)
The List Starnheim Aspirant Creature — Human Cleric Angel spells you cast cost less to cast. "I do not fear death. I know my soul will rise to Starnheim, where I will feast forever among valkyries and heroes. Can you say the same?" Power: 2 Toughness: 2 Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.30
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Stasis Snare (BFZ-50)
The List Stasis Snare Enchantment Flash (You may cast this spell any time you could cast an instant.) When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Steadfast Unicorn (CLB-44)
The List Steadfast Unicorn Creature — Unicorn : Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.) Only the good-hearted may set foot in a unicorn's domain. Power: 1 Toughness: 2 Illustrated by John Thacker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Steady Progress (MM2-58)
The List Steady Progress Instant Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card. "More of that strange oil . . . It's probably nothing." Illustrated by Efrem Palacios All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Steal Strength (PCY-79)
The List Steal Strength Instant Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn. With each grunt of pain from Haddad, Greel's grin widened. Illustrated by D. Alexander Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Steamflogger Boss (UST-93)
The List Steamflogger Boss Creature — Goblin Rigger Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. "Don't quit now, we're almost done. Then we'll build another one!" Power: 3 Toughness: 3 Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Steel of the Godhead (SHM-150)
The List Steel of the Godhead Enchantment — Aura Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked. Illustrated by Jason Chan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.60
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Steppe Lynx (ZEN-36)
The List Steppe Lynx Creature — Cat Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey. Power: 0 Toughness: 1 Illustrated by Nic Klein All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stick Together (CLB-661)
The List Stick Together Sorcery Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.) Illustrated by Dave Greco All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sticky Fingers (SNC-124)
The List Sticky Fingers Enchantment — Aura Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with ", Sacrifice this token: Add one mana of any color.") When enchanted creature dies, draw a card. Illustrated by Mark Behm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stigma Lasher (EVE-62)
The List Stigma Lasher Creature — Elemental Shaman Wither (This deals damage to creatures in the form of -1/-1 counters.)Whenever this creature deals damage to a player, that player can't gain life for the rest of the game. The Extinguisher's curse lasted long after her departure. Power: 2 Toughness: 2 Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70 - £0.95
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Stingerfling Spider (M12-197)
The List Stingerfling Spider Creature — Spider Reach When this creature enters, you may destroy target creature with flying. The juiciest prey is that which grows lazy, thinking itself beyond the reach of danger. Power: 2 Toughness: 5 Illustrated by Dave Allsop All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Stinging Barrier (MMQ-107)
The List Stinging Barrier Creature — Wall Defender (This creature can't attack.) , : This creature deals 1 damage to any target. Power: 0 Toughness: 4 Illustrated by Pat Lewis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stinging Shot (AKH-189)
The List Stinging Shot Instant Put three -1/-1 counters on target creature with flying. Cycling (, Discard this card: Draw a card.) Initiates must train to resist the natural toxins they use as weapons. Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stinkweed Imp (GK1-53)
The List Stinkweed Imp Creature — Imp Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) Power: 1 Toughness: 2 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Stir the Sands (AKH-110)
The List Stir the Sands Sorcery Create three 2/2 black Zombie creature tokens. Cycling (, Discard this card: Draw a card.) When you cycle this card, create a 2/2 black Zombie creature token. Illustrated by David Gaillet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Stitch Together (JUD-72)
The List Stitch Together Sorcery Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard. Illustrated by Arnie Swekel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.70
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Stitched Drake (DDQ-49)
The List Stitched Drake Creature — Zombie Drake As an additional cost to cast this spell, exile a creature card from your graveyard. Flying "The best skaabs are more powerful and more beautiful than the sum of their parts." —Stitcher Geralf Power: 3 Toughness: 4 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stone Giant (DDI-55)
The List Stone Giant Creature — Giant : Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. A typical day for a giant. A momentous event for a goat. Power: 3 Toughness: 4 Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Stone Haven Pilgrim (JMP-6)
The List Stone Haven Pilgrim Creature — Kor Cleric Whenever this creature attacks, if you control an artifact or enchantment, this creature gets +1/+1 and gains lifelink until end of turn. The persistence to overcome obstacles is the most esteemed of kor virtues. Power: 2 Toughness: 2 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Stone Rain (POR-151)
The List Stone Rain Sorcery Destroy target land. I cast a thousand tiny suns— Beware my many dawns. Illustrated by John Matson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Stonecoil Serpent (ELD-235)
The List Stonecoil Serpent Artifact Creature — Snake Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it. Cast out of Garenbrig for his crimes, Ennor turned to fae magic to fashion the perfect weapon for his revenge. Power: 0 Toughness: 0 Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Stonehewer Giant (2XM-32)
The List Stonehewer Giant Creature — Giant Warrior Vigilance , : Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle. "No matter how strong, an unarmed fighter is no more than a fool." Power: 4 Toughness: 4 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.10
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Stonehorn Dignitary (M12-37)
The List Stonehorn Dignitary Creature — Rhino Soldier When this creature enters, target opponent skips their next combat phase. It did not escape the ambassador's notice that the sound of war drums could also marshal the city to attention. Power: 1 Toughness: 4 Illustrated by Dave Kendall All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25