Tenth Edition
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Essence Drain (141)
Tenth Edition Essence Drain Sorcery Essence Drain deals 3 damage to any target and you gain 3 life. "The elves are right: Death inevitably leads to life. But the truly powerful don't just experience this cycle. They control it." —Crovax, ascendant evincar Illustrated by Jim Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Evacuation (83)
Tenth Edition Evacuation Instant Return all creatures to their owners' hands. "Once I supply the breeze, you'll see your warriors for the smoke they truly are." —Alexi, zephyr mage Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85 - £12.55
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Faerie Conclave (351)
Tenth Edition Faerie Conclave Land This land enters tapped. : Add . : This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land. Illustrated by Stephan Martiniere All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Fear (142)
Tenth Edition Fear Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) Illustrated by Adam Rex All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Femeref Archers (264)
Tenth Edition Femeref Archers Creature — Human Archer : This creature deals 4 damage to target attacking creature with flying. "Bet you can't put it through the eye." "Left or right?" Power: 2 Toughness: 2 Illustrated by Zoltan Boros & Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.65
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Festering Goblin (143)
Tenth Edition Festering Goblin Creature — Zombie Goblin When this creature dies, target creature gets -1/-1 until end of turn. In life, it was a fetid, disease-ridden thing. In death, not much changed. Power: 1 Toughness: 1 Illustrated by Thomas M. Baxa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Field Marshal (15)
Tenth Edition Field Marshal Creature — Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) He is the only one who sees the patterns in the overlapping maps and conflicting reports. Power: 2 Toughness: 2 Illustrated by Stephen Tappin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.60
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Firebreathing (200)
Tenth Edition Firebreathing Enchantment — Aura Enchant creature : Enchanted creature gets +1/+0 until end of turn. Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Fists of the Anvil (201)
Tenth Edition Fists of the Anvil Instant Target creature gets +4/+0 until end of turn. Gron's mind reeled with possibilities, most of which are best left unmentioned. Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.45
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Flamewave Invoker (202)
Tenth Edition Flamewave Invoker Creature — Goblin Mutant : This creature deals 5 damage to target player or planeswalker. Inside even the humblest goblin lurks the potential for far greater things—and far worse. Power: 2 Toughness: 2 Illustrated by Dave Dorman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.85
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Flashfreeze (84)
Tenth Edition Flashfreeze Instant Counter target red or green spell. "Nature? Fire? Bah! Both are chaotic and difficult to control. Ice is structured, latticed, light as a feather, massive as a glacier. In ice, there is power!" —Heidar, Rimewind master Illustrated by Brian Despain All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.55
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Flowstone Slide (203)
Tenth Edition Flowstone Slide Sorcery All creatures get +X/-X until end of turn. "Like an avalanche. With teeth. That will chase you. Uphill." —Flint Foot, viashino runner Illustrated by Chippy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.90
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Fog Elemental (85)
Tenth Edition Fog Elemental Creature — Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature attacks or blocks, sacrifice it at end of combat. "It's the perfect sentry. Those who should pass can go right through it." —Teferi Power: 4 Toughness: 4 Illustrated by Jon J Muth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Forbidding Watchtower (352)
Tenth Edition Forbidding Watchtower Land This land enters tapped. : Add . : This land becomes a 1/5 white Soldier creature until end of turn. It's still a land. Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £3.85
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Forest (380)
Tenth Edition Forest Basic Land — Forest (: Add .) Illustrated by Anthony S. Waters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.70
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Forest (381)
Tenth Edition Forest Basic Land — Forest (: Add .) Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.70
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Forest (382)
Tenth Edition Forest Basic Land — Forest (: Add .) Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £1.00
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Forest (383)
Tenth Edition Forest Basic Land — Forest (: Add .) Illustrated by Stephan Martiniere All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.65
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Fountain of Youth (323)
Tenth Edition Fountain of Youth Artifact , : You gain 1 life. Some say the fountain's waters are the first rains that fell over Dominaria. Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £2.15
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Fugitive Wizard (86)
Tenth Edition Fugitive Wizard Creature — Human Wizard "The law has its place—as a footnote in my spellbook." —Siyani, fugitive mage Power: 1 Toughness: 1 Illustrated by Mark Zug All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Furnace of Rath (204)
Tenth Edition Furnace of Rath Enchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. The furnace awaits the next master who would stoke the fires of apocalypse. Illustrated by John Matson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.40 - £12.35
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Furnace Whelp (205)
Tenth Edition Furnace Whelp Creature — Dragon Flying : This creature gets +1/+0 until end of turn. Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure? Power: 2 Toughness: 2 Illustrated by Matt Cavotta All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Gaea's Herald (265)
Tenth Edition Gaea's Herald Creature — Elf Creature spells can't be countered. "Gaea sings with the voice of nature rampant: a thousand howls, chitters, and cries, and none of them can be ignored." Power: 1 Toughness: 1 Illustrated by Jim Murray All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85 - £8.15
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Ghitu Encampment (353)
Tenth Edition Ghitu Encampment Land This land enters tapped. : Add . : This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.) Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35