Tarkir: Dragonstorm
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Revival of the Ancestors (218)
Tarkir: Dragonstorm Revival of the Ancestors Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn. Illustrated by Clint Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Revival of the Ancestors (389)
Tarkir: Dragonstorm Revival of the Ancestors Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn. Illustrated by Miklós Ligeti All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Riling Dawnbreaker // Signaling Roar (21)
Tarkir: Dragonstorm Riling Dawnbreaker // Signaling Roar Creature — Dragon Flying, vigilance At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. Power: 3 Toughness: 4 Illustrated by Tuan Duong Chu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Riling Dawnbreaker // Signaling Roar (292)
Tarkir: Dragonstorm Riling Dawnbreaker // Signaling Roar Creature — Dragon Flying, vigilance At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. Power: 3 Toughness: 4 Illustrated by Jarel Threat All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Ringing Strike Mastery (53)
Tarkir: Dragonstorm Ringing Strike Mastery Enchantment — Aura Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. Enchanted creature has ": Untap this creature." Illustrated by Alexandre Honoré All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Rite of Renewal (153)
Tarkir: Dragonstorm Rite of Renewal Sorcery Return up to two target permanent cards from your graveyard to your hand. Target player shuffles up to four target cards from their graveyard into their library. Exile Rite of Renewal. The greatest honor a Sultai can receive is to be returned to the realm of the living. Illustrated by Gaboleps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Riverwalk Technique (54)
Tarkir: Dragonstorm Riverwalk Technique Instant Choose one — • The owner of target nonland permanent puts it on their choice of the top or bottom of their library. • Counter target noncreature spell. Since the reestablishment of Highspire Monastery, its favored fighting styles have also resurged in popularity. Illustrated by Julia Metzger All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Riverwheel Sweep (219)
Tarkir: Dragonstorm Riverwheel Sweep Sorcery Tap target creature. Put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Illustrated by Wayne Wu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Roamer's Routine (154)
Tarkir: Dragonstorm Roamer's Routine Sorcery Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.) Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Roar of Endless Song (220)
Tarkir: Dragonstorm Roar of Endless Song Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 5/5 green Elephant creature token. III — Double the power and toughness of each creature you control until end of turn. Illustrated by Clint Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Roiling Dragonstorm (55)
Tarkir: Dragonstorm Roiling Dragonstorm Enchantment When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand. "Beware dragonstorms that strike from the sea. Their size always disguises their force." —Narset Illustrated by Gaboleps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Rugged Highlands (265)
Tarkir: Dragonstorm Rugged Highlands Land This land enters tapped. When this land enters, you gain 1 life. : Add or . "We may fight the Temur when territory demands it, but we've no desire to profane their sacred places." —Taklai, Mardu convoy Illustrated by Carlos Palma Cruchaga All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Runescale Stormbrood // Chilling Screech (221)
Tarkir: Dragonstorm Runescale Stormbrood // Chilling Screech Creature — Dragon Flying Whenever you cast a noncreature spell or a Dragon spell, this creature gets +2/+0 until end of turn. Power: 2 Toughness: 4 Illustrated by Loïc Canavaggia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sage of the Fang (155)
Tarkir: Dragonstorm Sage of the Fang Creature — Human Druid When this creature enters, put a +1/+1 counter on target creature. Renew — , Exile this card from your graveyard: Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. Activate only as a sorcery. Power: 2 Toughness: 2 Illustrated by Ioannis Fiore All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sagu Pummeler (156)
Tarkir: Dragonstorm Sagu Pummeler Creature — Beast Reach Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery. Like talking to a grokmaul —Tarkir expression meaning "a failure of diplomacy" Power: 4 Toughness: 4 Illustrated by Francisco Badilla All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Sagu Wildling // Roost Seek (157)
Tarkir: Dragonstorm Sagu Wildling // Roost Seek Creature — Dragon Flying When this creature enters, you gain 3 life. Power: 3 Toughness: 3 Illustrated by Gaboleps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Salt Road Packbeast (23)
Tarkir: Dragonstorm Salt Road Packbeast Creature — Beast This spell costs less to cast for each creature you control. When this creature enters, draw a card. "She huffs like she's Queen Hellkite of the Scour, but we've been together for many journeys and she's never let me down." —Mandakh, Mardu scout Power: 4 Toughness: 3 Illustrated by Ben Wootten All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Salt Road Skirmish (88)
Tarkir: Dragonstorm Salt Road Skirmish Sorcery Destroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step. Dariya's first mistake was thinking they could short the Mardu trader on a deal. Their last was not considering the trader would bring backup. Illustrated by Arif Wijaya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sandskitter Outrider (89)
Tarkir: Dragonstorm Sandskitter Outrider Creature — Goblin Soldier Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.) "There's a new sinkhole, seven leagues east. I'll take Scratchy." Power: 2 Toughness: 1 Illustrated by Arif Wijaya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Sandsteppe Citadel (266)
Tarkir: Dragonstorm Sandsteppe Citadel Land This land enters tapped. : Add , , or . "The most important part of a stronghold isn't its armaments or its walls. It's the reason people have to defend it." —Gvar Barzeel, krumar captain Illustrated by Diego Gisbert All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Sarkhan's Resolve (158)
Tarkir: Dragonstorm Sarkhan's Resolve Instant Choose one — • Target creature gets +3/+3 until end of turn. • Destroy target creature with flying. With Taigam whispering encouragement in his ear, Sarkhan threw aside his misgivings. The ritual would return him to his former glory. All he needed was a dragon's heart. Illustrated by Billy Christian All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Scoured Barrens (267)
Tarkir: Dragonstorm Scoured Barrens Land This land enters tapped. When this land enters, you gain 1 life. : Add or . By the codes of Mardu and Abzan alike, both sides allowed their enemies time to grieve after a battle. Illustrated by Brent Hollowell All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Seize Opportunity (119)
Tarkir: Dragonstorm Seize Opportunity Instant Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Up to two target creatures each get +2/+1 until end of turn. In this year's Lightning Proving, Paala reclaimed her confidence and her place in the Mardu. Illustrated by Josiah "Jo" Cameron All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Severance Priest (222)
Tarkir: Dragonstorm Severance Priest Creature — Djinn Cleric Deathtouch When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card. Power: 3 Toughness: 3 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45