Star Wars Unlimited Singles In Stock
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Black Squadron Scout Wing (202)
Jump to Lightspeed Black Squadron Scout Wing Fighter;Resistance;Vehicle When you play an upgrade on this unit: You may attack with this unit. It gets +1/+0 for this attack. Power: 4 HP: 6 Illustrated by Timo Peter
£0.20
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Indoctrinated Conscript (734)
Jump to Lightspeed Indoctrinated Conscript First Order;Pilot Power: 1(+1) HP: 1(+1) Illustrated by Benjamin Paulus
£0.25
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City In The Clouds // Shield (281 // T08) - Hyperspace
Jump to Lightspeed City in the Clouds // Shield Armor;Cloud City HP: 30 Illustrated by Rocío Espin, EJ Dela Cruz
£0.30
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Air Superiority (387) - Hyperspace
Jump to Lightspeed Air Superiority Tactic If you control more space units than an opponent, deal 4 damage to a ground unit that opponent controls. Illustrated by Kyle Petchock
£0.55
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Sith Trooper (238)
Jump to Lightspeed Sith Trooper Sith;Trooper;First Order On Attack: This unit gets +1/+0 for this attack for each damaged unit the defending player controls. Power: 3 HP: 3 Illustrated by Omercan Cirit
£0.20
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Theed Palace // Experience (23 // T03)
Jump to Lightspeed Theed Palace // Experience Learned;Naboo HP: 30 // +1 Illustrated by Adrien Girod, Mona Finden
£0.20
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Special Forces Tie Fighter (397) - Hyperspace
Jump to Lightspeed Special Forces TIE Fighter First Order;Vehicle;Fighter When Played: If an opponent controls more space units than you, ready this unit. Power: 2 HP: 2 Illustrated by Ario Anindito
£0.20
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Clone Pilot (108)
Jump to Lightspeed Clone Pilot Republic;Clone;Pilot Power: 2(+2) HP: 2(+2) Illustrated by Afif Khaled
£0.20
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Rafa Martez (481) - Hyperspace
Jump to Lightspeed Rafa Martez Shrewd Sister Underworld When Played/On Attack: Deal 1 damage to a friendly unit and ready a resource. Power: 3 HP: 3 Illustrated by Salomé Goré
£0.35
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Adept Arc-170 (376) - Hyperspace
Jump to Lightspeed Adept ARC-170 Republic;Vehicle;Fighter Restore 2 Power: 3 HP: 3 Illustrated by French Carlomagno
£0.20
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Commence Patrol (205)
Jump to Lightspeed Commence Patrol Tactic Put another card in a discard pile on the bottom of its owner's deck. If you do, create an X-Wing token. Illustrated by EJ Dela Cruz
£0.30
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Jarek Yeager (843) - Hyperspace Foil
Jump to Lightspeed Jarek Yeager Coordinating With The Resistance Resistance;Pilot Power: 2(+2) HP: 2(+2) Illustrated by Facundo Moyano
£0.60
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Cassian Andor (48)
Jump to Lightspeed Cassian Andor Threading the Eye Rebel;Pilot Power: 3 (+1) HP: 4 (+3) Illustrated by Ario Murti
£0.45
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Twin Laser Turret (906) - Hyperspace Foil
Jump to Lightspeed Twin Laser Turret Modification;Weapon Attach to a Vehicle unit. Attached unit gains: “On Attack: Deal 1 damage to each of up to 2 units in this arena.” Power: (+2) HP: 0(+2) Illustrated by JB Casacop
£0.55
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Grim Valor (73)
Jump to Lightspeed Grim Valor Innate Attached unit gains: “When Defeated: You may exhaust a unit.” Power: 1(+1) HP: 1(+1) Illustrated by Kyle Petchock
£0.30
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Power From Pain (304) - Hyperspace
Jump to Lightspeed Power from Pain Tactic Give a unit +1/+0 for this phase for each damage on it. Illustrated by Lenka Šime?ková
£0.30
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Sweep The Area (233)
Jump to Lightspeed Sweep the Area Tactic Return up to 2 non-leader units in the same arena with a combined cost 3 or less to their owners' hands. Illustrated by Benjamin Paulus
£0.30
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Salvage (121)
Jump to Lightspeed Salvage Supply Play a Vehicle unit from your discard pile (paying its cost). Then, deal 1 damage to it. Illustrated by French Carlomagno
£0.30
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Determined Recruit (657)
Jump to Lightspeed Determined Recruit Resistance;Pilot Power: 3(+3) HP: 3(+3) Illustrated by Omercan Cirit
£0.25
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Close The Shield Gate (336) - Hyperspace
Jump to Lightspeed Close the Shield Gate Tactic Choose a base. The next time damage would be dealt to it this phase, prevent that damage. Illustrated by Johnny Morrow
£1.00
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Nadiri Dockyards // Shield (27 // T04)
Jump to Lightspeed Nadiri Dockyards // Shield Armor;Nadiri HP: 30 Illustrated by Adrien Girod, Francois Cannels
£0.20
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Outer Rim Outlaws (563)
Jump to Lightspeed Outer Rim Outlaws Underworld;Bounty Hunter Shielded (When you play this unit, give a Shield token to it.) Power: 3 HP: 3 Illustrated by Eric Hibbeler
£0.25
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Death Space Skirmisher (479) - Hyperspace
Jump to Lightspeed Death Space Skirmisher Underworld;Vehicle;Fighter When Played: If you control another space unit, you may exhaust a unit. Power: 3 HP: 3 Illustrated by Ignacio Bazan Lazcano
£0.25
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Supporting Eta-2 (422) - Hyperspace
Jump to Lightspeed Supporting Eta-2 Republic;Vehicle;Fighter On Attack: You may give a ground unit +2/+0 for this phase. Power: 2 HP: 2 Illustrated by Eric Hibbeler
£0.20