Star Wars Unlimited Singles In Stock
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Red Leader (599)
Jump to Lightspeed Red Leader Form Up Rebel;Vehicle;Fighter This unit costs less to play for each friendly Pilot unit and upgrade. When a Pilot upgrade attaches to this unit: Create an X-Wing token. Power: 3 HP: 3 Illustrated by Reno
£0.32
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Dengar (637)
Jump to Lightspeed Dengar Crude and Slovenly Underworld;Bounty Hunter;Pilot Power: 5(+1) HP: 5(+1) Illustrated by Reno
£0.32
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Captain Phasma (88)
Jump to Lightspeed Captain Phasma On My Command Trooper;First Order When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 6 Illustrated by Hoan Nguyen
£0.35
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Munificent Frigate (331) - Hyperspace
Jump to Lightspeed Munificent Frigate Separatist;Vehicle;Capital Ship Power: 4 HP: 4 Illustrated by EJ Dela Cruz
£0.25
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D'Qar Cargo Frigate (550)
Jump to Lightspeed D'Qar Cargo Frigate Resistance;Vehicle;Capital Ship This unit gets –1/–0 for each damage on it. Power: 6 HP: 6 Illustrated by Kursad Karatas
£0.25
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Twin Laser Turret (434) - Hyperspace
Jump to Lightspeed Twin Laser Turret Modification;Weapon Attach to a Vehicle unit. Attached unit gains: “On Attack: Deal 1 damage to each of up to 2 units in this arena.” Power: (+2) HP: 0(+2) Illustrated by JB Casacop
£0.40
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Dedicated Wingmen (516) - Hyperspace
Jump to Lightspeed Dedicated Wingmen Supply Create 2 X-Wing tokens. Illustrated by Kyle Petchock
£0.20
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Targeting Computer (433) - Hyperspace
Jump to Lightspeed Targeting Computer Item;Modification Attached unit gains: “You assign all indirect damage dealt by this unit.” Power: (+1) HP: 0(+1) Illustrated by Fernando Correa
£0.55
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Insurgent Saboteurs (168)
Jump to Lightspeed Insurgent Saboteurs Rebel;Trooper Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.) On Attack: You may defeat an upgrade. Power: 6 HP: 6 Illustrated by Sebastián Guidobono
£0.20
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Cloaked Starviper (67)
Jump to Lightspeed Cloaked StarViper Underworld;Vehicle;Fighter When Played: Give 2 Shield tokens to this unit. Power: 3 HP: 3 Illustrated by EJ Dela Cruz
£0.20
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Punch It (729)
Jump to Lightspeed Punch It Tactic Attack with a Vehicle unit. It gets +2/+0 for this attack. Illustrated by Gabriel Gomez Almenzar
£0.25
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Snap Wexley (98)
Jump to Lightspeed Snap Wexley Resistance Recon Flier Resistance;Pilot When played as a unit/On Attack: The next Resistance card you play this phase costs less. Power: 2 (+2) HP: 5 (+2) Illustrated by Ario Murti
£0.40
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In Debt To Crimson Dawn (690)
Jump to Lightspeed In Debt to Crimson Dawn Condition When attached unit readies: Exhaust it unless its controller pays . Illustrated by Eric Hibbeler
£0.32
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Electromagnetic Pulse (492) - Hyperspace
Jump to Lightspeed Electromagnetic Pulse Tactic Deal 2 damage to a Droid or Vehicle unit and exhaust it. Illustrated by Agus Setiawan
£0.20
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Wingman Victor Two (84)
Jump to Lightspeed Wingman Victor Two Mauler Mithel Imperial;Pilot Power: 3 (+1) HP: 2 (+1) Illustrated by Omercan Cirit
£0.35
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Flanking Fang Fighter (257)
Jump to Lightspeed Flanking Fang Fighter Mandalorian;Vehicle;Fighter While you control another Fighter unit, this unit gains Raid 2. (It gets +2/+0 while attacking.) Power: 2 HP: 2 Illustrated by French Carlomagno
£0.20
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Banshee (535)
Jump to Lightspeed Banshee Crippling Command Separatist;Vehicle;Fighter On Attack: You may deal damage to a unit equal to the amount of damage on this unit. Power: 4 HP: 4 Illustrated by Amad Mir
£0.32
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Shield Generator Complex // X-Wing (20 // T02)
Jump to Lightspeed Shield Generator Complex // X-Wing Fighter;Vehicle;Endor Power: 2 HP: 30 // 2 Illustrated by Marko Fiedler, Francois Cannels
£0.20
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Red Squadron Y-Wing (647)
Jump to Lightspeed Red Squadron Y-Wing Rebel;Vehicle;Fighter On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.) Power: 1 HP: 1 Illustrated by Robert Bonchune
£0.25
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Homestead Militia (611)
Jump to Lightspeed Homestead Militia Fringe;Trooper While you control 6 or more resources, this unit gains Sentinel. (Units in this arena can't attack your non-Sentinel units or your base.) Power: 3 HP: 3 Illustrated by Joshua Carson
£0.25
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Dornean Gunship (116)
Jump to Lightspeed Dornean Gunship Rebel;Vehicle;Capital Ship When Played: Deal indirect damage to a player equal to the number of Vehicle units you control. (That player assigns that much unpreventable damage among their base and units.) Power: 4 HP: 4 Illustrated by Amélie Hutt
£0.35
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System Shock (673)
Jump to Lightspeed System Shock Tactic Defeat a non-leader upgrade attached to a unit. If you do, deal 1 damage to that unit. Illustrated by Sebastián Guidobono
£0.25
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Red Squadron Y-Wing (149)
Jump to Lightspeed Red Squadron Y-Wing Fighter;Rebel;Vehicle On Attack: Deal 3 indirect damage to the defending player. (They assign 3 unpreventable damage among their base and units.) Power: 1 HP: 3 Illustrated by Robert Bonchune
£0.20
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Captain Phasma (586)
Jump to Lightspeed Captain Phasma On My Command First Order;Trooper When Played/On Attack: You may give another First Order unit +2/+2 for this phase. Power: 5 HP: 5 Illustrated by Hoan Nguyen
£0.32