Star Wars Unlimited Singles In Stock
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Dagger Squadron Pilot (458) - Hyperspace
Jump to Lightspeed Dagger Squadron Pilot Rebel;Pilot Power: 2(+2) HP: 2(+2) Illustrated by Benjamin Paulus
£0.30
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R2-D2 (743)
Jump to Lightspeed R2-D2 Artooooooooo! Rebel;Droid;Pilot Power: 1(+1) HP: 1(+1) Illustrated by Stephen Zavala
£0.35
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Salvage (619)
Jump to Lightspeed Salvage Supply Play a Vehicle unit from your discard pile (paying its cost). Then, deal 1 damage to it. Illustrated by French Carlomagno
£0.32
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Timely Reinforcements (864) - Hyperspace Foil
Jump to Lightspeed Timely Reinforcements Tactic Choose an opponent. For every 2 resources they control, create an X-Wing token and give it Sentinel for this phase. Illustrated by Amad Mir
£0.85
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Jump To Lightspeed (730)
Jump to Lightspeed Jump to Lightspeed Gambit Return a friendly space unit and any number of non-leader upgrades on it to their owners' hands. The next time you play a copy of that unit this phase, you may play it for free. Illustrated by Ario Anindito
£0.45
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Astromech Pilot (319) - Hyperspace
Jump to Lightspeed Astromech Pilot Droid;Pilot Power: 1(+1) HP: 1(+1) Illustrated by Arthur Mougne
£0.35
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There Is No Escape (244)
Jump to Lightspeed There Is No Escape Tactic Choose up to 3 units. Those units lose all abilities and can't gain abilities for this round. Illustrated by Reno
£0.45
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Red Squadron X-Wing (549)
Jump to Lightspeed Red Squadron X-Wing Rebel;Vehicle;Fighter When Played: You may deal 2 damage to this unit. If you do, draw a card. Power: 3 HP: 3 Illustrated by Robert Bonchune
£0.25
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Tantive Iv (252)
Jump to Lightspeed Tantive IV Fleeing the Empire Capital Ship;Rebel;Vehicle Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) When Played: Create an X-Wing token. Power: 5 HP: 7 Illustrated by Francois Cannels
£0.30
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Admiral Holdo (269) - Hyperspace
Jump to Lightspeed Admiral Holdo We're Not Alone Official;Resistance Action [, ]: Give a Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. On Attack: You may give another Resistance unit or a unit with a Resistance upgrade on it +2/+2 for this phase. If you control 6 or more resources, deploy this leader. Power: 3 HP: 8 Illustrated by Robynn Frauhn
£0.45
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Prepare For Takeoff (390) - Hyperspace
Jump to Lightspeed Prepare for Takeoff Plan Search the top 8 cards of your deck for up to 2 Vehicle units, reveal them, and draw them. Illustrated by Ario Murti
£0.20
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Echo Base Engineer (306) - Hyperspace
Jump to Lightspeed Echo Base Engineer Rebel When Played: You may give a Shield token to a damaged Vehicle unit. Power: 2 HP: 2 Illustrated by Facundo Moyano
£0.25
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Mc30 Assault Frigate (380) - Hyperspace
Jump to Lightspeed MC30 Assault Frigate Rebel;Vehicle;Capital Ship Overwhelm Power: 5 HP: 5 Illustrated by Kursad Karatas
£0.30
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Focus Fire (129)
Jump to Lightspeed Focus Fire Tactic Choose a unit. Each friendly Vehicle unit in the same arena deals damage equal to its power to that unit. Illustrated by Amélie Hutt
£0.20
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Phoenix Squadron A-Wing (95)
Jump to Lightspeed Phoenix Squadron A-Wing Fighter;Rebel;Vehicle Power: 3 HP: 2 Illustrated by Francois Cannels
£0.20
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Chopper Base // Experience (29 // T03)
Jump to Lightspeed Chopper Base // Experience Atollon;Learned Power: +1 HP: 30 // +1 Illustrated by Tyler Edlin, Mona Finden
£0.20
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Insurgent Saboteurs (430) - Hyperspace
Jump to Lightspeed Insurgent Saboteurs Rebel;Trooper Saboteur On Attack: You may defeat an upgrade. Power: 6 HP: 6 Illustrated by Sebastián Guidobono
£0.20
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At-Dp Occupier (661)
Jump to Lightspeed AT-DP Occupier Imperial;Vehicle;Walker This unit costs less to play for each damaged ground unit. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) Power: 3 HP: 3 Illustrated by Christian Papazoglakis
£0.25
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Veteran Fleet Officer (99)
Jump to Lightspeed Veteran Fleet Officer Resistance When Played: Create an X-Wing token. Power: 2 HP: 2 Illustrated by Benjamin Paulus
£0.20
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U-Wing Lander (70)
Jump to Lightspeed U-Wing Lander Rebel;Vehicle;Transport When Played: Give 3 Experience tokens to this unit. When this unit completes an attack (and survives): You may attach an upgrade on this unit to another eligible friendly Vehicle unit. Power: 2 HP: 2 Illustrated by Erik Frobom
£0.30
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Black Squadron Scout Wing (464) - Hyperspace
Jump to Lightspeed Black Squadron Scout Wing Resistance;Vehicle;Fighter When you play an upgrade on this unit: You may attack with this unit. It gets +1/+0 for this attack. Power: 4 HP: 4 Illustrated by Timo Peter
£0.20
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Nadiri Dockyards // Experience (289 // T07) - Hyperspace
Jump to Lightspeed Nadiri Dockyards // Experience Learned;Nadiri Power: +1 HP: 30 // +1 Illustrated by Adrien Girod, Ario Murti
£0.20
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Sith Trooper (736)
Jump to Lightspeed Sith Trooper First Order;Sith;Trooper On Attack: This unit gets +1/+0 for this attack for each damaged unit the defending player controls. Power: 3 HP: 3 Illustrated by Omercan Cirit
£0.25
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Boshek (713)
Jump to Lightspeed BoShek Charismatic Smuggler Fringe;Pilot Power: 3(+1) HP: 3(+1) Illustrated by Eric Hibbeler
£0.35