Star Wars Unlimited Singles In Stock
-
Admiral Trench (86)
Twilight of the Republic Admiral Trench Holding the Line Official;Separatist Exploit 1 When Played: Return up to 3 units that were defeated this phase from your discard pile to your hand. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.30 - £0.32
-
Anakin Skywalker (12)
Twilight of the Republic Anakin Skywalker What it Takes to Win Force;Jedi;Republic Action [, deal 2 damage to your base]: Attack with a unit. If it’s attacking a unit, it gets +2/+0 for this attack. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) This unit gets +1/+0 for every 5 damage on your base. Epic Action: If you control 6 or more resources, deploy this leader. Power: 4 HP: 7 Illustrated by Kevin Libranda
£0.20
-
Daughter Of Dathomir (62)
Twilight of the Republic Daughter of Dathomir Force;Night While this unit is undamaged, it gains Restore 2. (When this unit attacks, heal 2 damage from your base.) Power: 3 HP: 5 Illustrated by Marc Escachx
£0.20 - £0.25
-
Level 1313 // Clone Trooper (29 // T02)
Twilight of the Republic Level 1313 // Clone Trooper Republic;Trooper;Clone;Coruscant Power: 0 // 2 HP: 30 // 2 Illustrated by Adrien Girod, Eslam AboShady
£0.20
-
Wat Tambor (281) - Hyperspace
Twilight of the Republic Wat Tambor Techno Union Foreman Official;Separatist Action []: If a friendly unit was defeated this phase, give a unit +2/+2 for this phase. On Attack: If a friendly unit was defeated this phase, you may give another unit +2/+2 for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Power: 3 HP: 6 Illustrated by Aitor Prieto Reyes
£0.45
-
Padmé Amidala (283) - Hyperspace
Twilight of the Republic Padmé Amidala Serving the Republic Official;Republic;Naboo Coordinate — Action [, ]: Search the top 3 cards of your deck for a Republic card, reveal it, and draw it. Restore 1 Coordinate — On Attack: Search the top 3 cards of your deck for a Republic card, reveal it, and draw it. Epic Action: If you control 5 or more resources, deploy this leader. Power: 2 HP: 7 Illustrated by Maxine Vee
£0.20
-
Roger Roger (69)
Twilight of the Republic Roger Roger Learned When Defeated: Attach this upgrade to a friendly Battle Droid token. Power: 1 HP: 1 Illustrated by JB Casacop
£0.45
-
Ryloth Militia (378) - Hyperspace
Twilight of the Republic Ryloth Militia Twi'lek;Trooper Raid 1 Power: 2 HP: 3 Illustrated by Benjamin Paulus
£0.20 - £0.25
-
Resupply (127)
Twilight of the Republic Resupply Supply Put this event into play as a resource. Power: 0 HP: 0 Illustrated by Robynn Frauhn
£0.20 - £0.25
-
Synchronized Strike (99)
Twilight of the Republic Synchronized Strike Tactic Deal damage to an enemy unit equal to the number of units you control in its arena. Illustrated by Robynn Frauhn
£0.30 - £0.32
-
Kashyyyk Defender (44)
Twilight of the Republic Kashyyyk Defender Wookiee Grit (This unit gets +1/+0 for each damage on it.) When Played: Heal up to 2 damage from another unit and deal that much damage to this unit. Power: 0 HP: 5 Illustrated by Luke Harrington
£0.30 - £0.35
-
Tipoca City // Clone Trooper (299 // T04) - Hyperspace
Twilight of the Republic Tipoca City // Clone Trooper Republic;Trooper;Clone;Kamino Power: 0 // 2 HP: 30 // 2 Illustrated by Sebastián Guidobono, Eslam AboShady
£0.20
-
Phase I Clone Trooper (241)
Twilight of the Republic Phase I Clone Trooper Republic;Trooper;Clone Power: 3 HP: 2 Illustrated by Ario Anindito
£0.20 - £0.25
-
Guarding The Way (347) - Hyperspace
Twilight of the Republic Guarding the Way Tactic Give a unit Sentinel for this phase. If you have the initiative, also give that unit +2/+2 for this phase. Power: 0 HP: 0 Illustrated by David Buisán
£0.25 - £0.45
-
Mace Windu's Lightsaber (152)
Twilight of the Republic Mace Windu's Lightsaber Item;Lightsaber;Weapon Attach to a non-Vehicle unit. When Played: If attached unit is Mace Windu, draw 2 cards. Power: 2 HP: 2 Illustrated by Milos Slavkovic
£0.45
-
Reckless Torrent (429) - Hyperspace
Twilight of the Republic Reckless Torrent Republic;Vehicle;Fighter Coordinate — When Played: You may deal 2 damage to a friendly unit and 2 damage to an enemy unit in the same arena. Power: 3 HP: 1 Illustrated by Kyle Petchock
£0.20 - £0.40
-
Rune Haako (31)
Twilight of the Republic Rune Haako Scheming Second Official;Separatist When Played: If a friendly unit was defeated this phase, you may give a unit –1/–1 for this phase. Power: 3 HP: 2 Illustrated by Sebastián Guidobono
£0.30 - £0.32
-
Kit Fisto (165)
Twilight of the Republic Kit Fisto The Smiling Jedi Force;Jedi;Republic Saboteur Coordinate — On Attack: You may deal 3 damage to a ground unit. (Gain this ability while you control 3 or more units.) Power: 7 HP: 6 Illustrated by Aitor Prieto Reyes
£0.45 - £0.65
-
Freelance Assassin (212)
Twilight of the Republic Freelance Assassin Underworld When Played: You may pay . If you do, deal 2 damage to a unit. Power: 4 HP: 2 Illustrated by Omercan Cirit
£0.20 - £0.25
-
Phase I Clone Trooper (502) - Hyperspace
Twilight of the Republic Phase I Clone Trooper Republic;Clone;Trooper Power: 3 HP: 2 Illustrated by Ario Anindito
£0.20 - £0.50
-
Clone Heavy Gunner (158)
Twilight of the Republic Clone Heavy Gunner Republic;Trooper;Clone Coordinate — This unit gets +2/+0. (Gain this ability while you control 3 or more units.) Power: 1 HP: 3 Illustrated by Eslam AboShady
£0.20 - £0.25
-
Confederate Tri-Fighter (132)
Twilight of the Republic Confederate Tri-Fighter Droid;Fighter;Separatist;Vehicle Bases can’t be healed. Power: 3 HP: 3 Illustrated by Facundo Moyano
£0.30 - £0.32
-
Impropriety Among Thieves (204)
Twilight of the Republic Impropriety Among Thieves Trick Choose a ready non-leader unit controlled by each player. If you do, each player takes control of the chosen unit controlled by the player to their right. At the start of the regroup phase, each player takes control of each unit they own that was chosen for this ability. Power: 0 HP: 0 Illustrated by Denis Medri
£0.45
-
Geonosis Patrol Fighter (215)
Twilight of the Republic Geonosis Patrol Fighter Fighter;Separatist;Vehicle Exploit 2 (While playing this card, defeat up to 2 units you control. This card costs less for each unit defeated this way.) When Played: You may return a non-leader unit that costs 3 or less to its owner’s hand. Power: 3 HP: 2 Illustrated by Johnny Morrow
£0.20 - £0.25