Spiritforged
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Guards! (154)
Spiritforged Guards! Spell Domain: Order Energy Cost: 3 [HIDDEN] (Hide now for Rune to react with later for 0.) Play a 2 Might Sand Soldier unit token. You may pay Order to ready it. "My empire lives in every grain of sand."—Azir
£0.20 - £0.25
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Hall Of Legends (210)
Spiritforged Hall of Legends Battlefield Domain: None When you conquer here, you may pay 1 to ready your legend.
£0.30 - £0.55
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Hard Bargain (136)
Spiritforged Hard Bargain Spell Domain: Chaos Energy Cost: 2 [REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.
£0.70 - £3.75
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Harpoon Squad (137)
Spiritforged Harpoon Squad Unit - Bilgewater, Pirate Domain: Chaos Energy Cost: 4 Might: 4 When I move from a battlefield, give me +2 might this turn. No room for fear on the boat.
£0.30 - £0.35
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Heart Of Dark Ice (52)
Spiritforged Heart of Dark Ice Gear Domain: Calm Energy Cost: 3 Power Cost: 1 Exhaust: Give a unit +3 Might this turn. "All will knee...in time."—Lissandra
£0.45
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Here To Help (111)
Spiritforged Here to Help Spell Domain: Body Energy Cost: 2 Might: 0 Power Cost: 1 [HIDDEN] (Hide now for Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) You may play a unit from hand to a battlefield you control, reducing its cost by 3.
£0.45
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Hexdrinker (102)
Spiritforged Hexdrinker Gear - Equipment Domain: Body Energy Cost: 2 [EQUIP Body] (Body: Attach this to a unit you control.) [DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.) +1 Might
£0.30 - £0.35
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Hextech Anomaly (83)
Spiritforged Hextech Anomaly Gear Domain: Mind Energy Cost: 3 Power Cost: 1 Exhaust: [REACTION] — Pay any amount of Runes to [ADD] that much Energy. (Abilities that add resources can't be reacted to.) "Hextech promises to transform the present. But progress must not come at the future's expense!"— Heimerdinger
£0.45
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Honest Broker (155)
Spiritforged Honest Broker Unit - Ionia Domain: Order Energy Cost: 2 Might: 2 [DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) Among criminals, gangsters, and thieves, she trades in the most valuable currency: trust.
£0.20 - £0.40
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Hostile Takeover (202)
Spiritforged Hostile Takeover Signature Spell - Renata Glasc Domain: Mind, Order Energy Cost: 5 Power Cost: 2 [Hidden] (Hide now for Rune to react with later for 0) Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.) Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.)
£2.20
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Irelia - Blade Dancer (195)
Spiritforged Irelia - Blade Dancer Legend - Irelia Domain: Calm, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 When you choose a friendly unit, you may exhaust me and pay 1 Rune to ready it. When you conquer, you may pay 1 to ready me.
£0.45
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Irelia - Blade Dancer (Overnumbered) (246)
Spiritforged Irelia - Blade Dancer (Overnumbered) Legend - Irelia Domain: Calm, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 When you choose a friendly unit, you may exhaust me and pay 1 Rune to ready it. When you conquer, you may pay 1 to ready me.
£69.80
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Irelia - Fervent (57)
Spiritforged Irelia - Fervent Champion Unit - Ionia, Irelia Domain: Calm Energy Cost: 5 Might: 4 Power Cost: 0 DEFLECT (Opponents must pay Rune to choose me with a spell or ability) When you choose or ready me, give me +1 Might this turn. "Do we want to be safe, or free? The choice is ours."
£10.60
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Irelia - Fervent (Alternate Art) (57a)
Spiritforged Irelia - Fervent (Alternate Art) Champion Unit - Noxus, Draven Domain: Fury Energy Cost: 5 Might: 4 Power Cost: 0 DEFLECT (Opponents must pay Rune to choose me with a spell or ability) When you choose or ready me, give me +1 Might this turn. "Do we want to be safe, or free? The choice is ours."
£12.30
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Irelia - Fervent (Overnumbered) (225)
Spiritforged Irelia - Fervent (Overnumbered) Champion Unit - Ionia, Irelia Domain: Calm Energy Cost: 5 Might: 4 Power Cost: 0 DEFLECT (Opponents must pay Rune to choose me with a spell or ability) When you choose or ready me, give me +1 Might this turn. "Everyone has purpose."
£126.25
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Irelia - Fervent (Signature) (225*)
Spiritforged Irelia - Fervent (Signature) Champion Unit - Ionia, Irelia Domain: Calm Energy Cost: 5 Might: 4 Power Cost: 0 DEFLECT (Opponents must pay Rune to choose me with a spell or ability) When you choose or ready me, give me +1 Might this turn. "Everyone has purpose."
£813.65
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Irelia - Graceful (141)
Spiritforged Irelia - Graceful Champion Unit - Ionia, Irelia Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 1 Your spells that choose me cost 1 or Rune less. "None can do what I do; so I will do it."
£0.45
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Irelia - Graceful (Alternate Art) (141a)
Spiritforged Irelia - Graceful (Alternate Art) Champion Unit - Irelia Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 1 Your spells that choose me cost 1 or Rune less. "None can do what I do; so I will do it."
£2.20
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Jae Medarda (142)
Spiritforged Jae Medarda Unit - Noxus Domain: Chaos Energy Cost: 5 Might: 5 Power Cost: 2 When you choose me with a spell, draw 1. A scion of the militant Medarda family, Jae seeks enchanted treasure rather than power or glory.
£0.45
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Janna - Savior (53)
Spiritforged Janna - Savior Champion Unit - Zaun, Janna Domain: Calm Energy Cost: 3 Might: 3 Power Cost: 1 [REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here, then move an enemy unit from here to its base. "Gale winds unleashed!"
£0.45
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Jaull-Fish (103)
Spiritforged Jaull-Fish Unit - Bilgewater Domain: Body Energy Cost: 7 Might: 6 Power Cost: 2 [ACCELERATE] (You may pay 1 Body as an additional cost to have me enter ready.) I cost 2 less for each of your [MIGHTY] units. A unit is Mighty while it has 5+ Might.) It's not hungry. It's not territorial. It just really hates boats.
£0.30 - £0.35
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Jax - Grandmaster At Arms (193)
Spiritforged Jax - Grandmaster At Arms Legend - Jax Domain: Calm, Body Energy Cost: 0 Might: 0 Power Cost: 0 1, Exhaust: Attach a detached Equipment you control to a unit you control. Exhaust: Attach an attached Equipment you control to a unit you control.
£0.45
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Jax - Grandmaster At Arms (Overnumbered) (245)
Spiritforged Jax - Grandmaster At Arms (Overnumbered) Legend - Jax Domain: Calm, Body Energy Cost: 0 Might: 0 Power Cost: 0 1, Exhaust: Attach a detached Equipment you control to a unit you control. Exhaust: Attach an attached Equipment you control to a unit you control.
£25.50
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Jax - Unmatched (54)
Spiritforged Jax - Unmatched Champion Unit - Jax, Icathia Domain: Calm Energy Cost: 5 Might: 5 Power Cost: 1 [DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) Each Equipment in your hand has [QUICK-DRAW]. (It gains [REACTION]. When you play it, attach it to a unit you control.) "Fighting Words! My favorite kind."
£0.45