Spiritforged
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Against The Odds (1)
Spiritforged Against the Odds Spell Domain: Fury Energy Cost: 2 Might: 0 Power Cost: 0 [REACTION] (Play any time, even before spells and abilities resolve.) Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there. "We are what we overcome."—Pantheon
£0.20 - £0.30
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Ahri - Inquisitive (Overnumbered) (227)
Spiritforged Ahri - Inquisitive (Overnumbered) Champion Unit - Ahri, Ionia Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might. "Just remember...to follow the fox."
£252.75
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Ahri - Inquisitive (Signature) (227*)
Spiritforged Ahri - Inquisitive (Signature) Champion Unit - Ahri, Ionia Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 When I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might. "Just remember...to follow the fox."
£2,354.70
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Akshan - Mischievous (109)
Spiritforged Akshan - Mischievous Champion Unit - Shurima, Sentinel, Akshan Domain: Body Energy Cost: 4 Might: 4 [WEAPONMASTER] You may pay Body Body as an additional cost to play me. When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me.
£1.35
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Altar Of Memories (169)
Spiritforged Altar of Memories Gear Domain: Order Energy Cost: 2 Might: 0 Power Cost: 0 When a friendly unit dies, you may exhaust me to draw 1, then put a card from your hand on the top or bottom of your Main Deck. "The spider demands sacrifice."—Elise
£0.45
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Ancient Henge (117)
Spiritforged Ancient Henge Gear Domain: Body Energy Cost: 2 Power Cost: 1 Exhaust: [REACTION] — Pay any amount of Energy to [ADD] that much Rune. (Abilities that add resources can't be reacted to.) "It's not enough to protect a pile of ice and stone. We must protect each other, and build a community on the foundations our ancestors left us." —Ashe
£1.65
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Ancient Warmonger (131)
Spiritforged Ancient Warmonger Unit - Noxus, Spirit Domain: Chaos Energy Cost: 5 Might: 4 [ACCELERATE] (You may pay 1 and Chaos as an additional cost to have me enter ready.) I have [ASSAULT] equal to the number of enemy units here. (+1 Might while I'm an attacker for each instance of Assault.)
£0.30 - £0.35
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Angle Shot (11)
Spiritforged Angle Shot Spell Energy Cost: 3 [REACTION] (Play any time, even before spells and abilities resolve.) Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1. "Admit it, you're hooked."
£0.30 - £0.50
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Aphelios - Exalted (49)
Spiritforged Aphelios - Exalted Champion Unit - Mount Targon, Aphelios Domain: Calm Energy Cost: 4 Might: 4 Power Cost: 1 When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly unit.
£0.45
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Aphelios - Exalted (Overnumbered) (224)
Spiritforged Aphelios - Exalted (Overnumbered) Champion Unit - Mount Targon, Aphelios Domain: Calm Energy Cost: 4 Might: 4 Power Cost: 1 When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly unit.
£37.85
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Aphelios - Exalted (Signature) (224*)
Spiritforged Aphelios - Exalted (Signature) Champion Unit - Mount Targon, Aphelios Domain: Calm Energy Cost: 4 Might: 4 Power Cost: 1 When you attach an Equipment to me, choose one that hasn't been chosen this turn — •Ready 2 runes. •Channel 1 rune exhausted. •Buff a friendly unit.
£206.50
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Apprentice Smith (41)
Spiritforged Apprentice Smith Unit - Freljord Domain: Calm Energy Cost: 2 Might: 2 When I move, reveal the top card of your Main Deck. If it's a gear, draw it. Otherwise, recycle it. "My mentor says every failed project is a lesson. Me, I use 'em as paperweights."
£0.30 - £0.35
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Arcane Shift (200)
Spiritforged Arcane Shift Signature Spell - Ezreal Domain: Mind, Chaos Energy Cost: 3 Power Cost: 1 [ACTION] (Play on your turn or in showdowns.) Banish a friendly unit, then its owner lays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this. "Hah! I can blink and still not miss."—Ezreal
£4.75
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Arise! (198)
Spiritforged Arise! Signature Spell - Azir Domain: Calm, Order Energy Cost: 6 Power Cost: 1 Play a 2 Might Sand Soldier unit token for each Equipment you control. Then ready two of them. "The order is given!"—Azir
£21.40
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Armed Assailant (2)
Spiritforged Armed Assailant Unit - Noxus Domain: Fury Energy Cost: 6 Might: 6 Power Cost: 1 [ACCELERATE] (You may pay 1 and Fury as an additional cost to have me enter ready.) [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for 1 Rune less, even if it's already attached.)
£0.20 - £0.25
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Aspiring Engineer (61)
Spiritforged Aspiring Engineer Unit - Piltover Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 When you play me, return a gear from your trash to your hand. "Before you know it, I'll be running this place."
£0.20 - £0.25
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Assembly Rig (19)
Spiritforged Assembly Rig Gear Domain: Fury Energy Cost: 4 1, Fury, Recycle a unit from your trash, Exhaust: Play a 3 Might Mech unit token to your base. "Can't believe someone would throw this out!"
£0.45
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Azir - Ascendant (50)
Spiritforged Azir - Ascendant Champion Unit - Bird, Shurima, Azir Domain: Calm Energy Cost: 6 Might: 6 Power Cost: 1 Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn. "Challenge Shurima, challenge fate."
£0.45
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Azir - Ascendant (Alternate Art) (50a)
Spiritforged Azir - Ascendant (Alternate Art) Champion Unit - Bird, Shurima, Azir Domain: Calm Energy Cost: 6 Might: 6 Power Cost: 1 Calm: [ACTION] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn. "Challenge Shurima, challenge fate."
£1.60
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Azir - Emperor Of The Sands (197)
Spiritforged Azir - Emperor of the Sands Legend - Azir Domain: Calm, Order Energy Cost: 0 Might: 0 Power Cost: 0 Your Sand Soldiers have [WEAPONMASTER]. 1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.
£0.45
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Azir - Emperor Of The Sands (Overnumbered) (247)
Spiritforged Azir - Emperor of the Sands (Overnumbered) Legend - Azir Domain: Calm, Order Energy Cost: 0 Might: 0 Power Cost: 0 Your Sand Soldiers have [WEAPONMASTER]. 1, Exhaust: Play a 2 Might Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.
£47.65
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Azir - Sovereign (177)
Spiritforged Azir - Sovereign Champion Unit - Bird, Shurima, Azir Domain: Order Energy Cost: 4 Might: 4 [ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.) When I attack, you may move any number of your token units to this battlefield. "You need not follow, but you must witness."
£5.10
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Azir - Sovereign (Alternate Art) (177a)
Spiritforged Azir - Sovereign (Alternate Art) Champion Unit - Bird, Shurima, Azir Domain: Order Energy Cost: 4 Might: 4 [ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.) When I attack, you may move any number of your token units to this battlefield. "You need not follow, but you must witness."
£6.25
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B.F. Sword (161)
Spiritforged B.F. Sword Gear - Equipment Domain: Order Energy Cost: 4 Might: 0 Power Cost: 0 [EQUIP Order] (Order: Attach this to a unit you control.) +3 Might It certainly is big.
£0.30 - £1.60