Shadowmoor
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Repel Intruders (147)
Shadowmoor Repel Intruders Instant Create two 1/1 white Kithkin Soldier creature tokens if was spent to cast this spell. Counter up to one target creature spell if was spent to cast this spell. (Do both if was spent.) Illustrated by Trevor Hairsine All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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Resplendent Mentor (19)
Shadowmoor Resplendent Mentor Creature — Kithkin Cleric White creatures you control have ": You gain 1 life." Thoughtweft gives new meaning to the phrase "common knowledge." Power: 2 Toughness: 2 Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £2.30
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Revelsong Horn (261)
Shadowmoor Revelsong Horn Artifact , , Tap an untapped creature you control: Target creature gets +1/+1 until end of turn. A deflated sigh breathed into the horn emerges as an inspiring melody. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Rhys the Redeemed (237)
Shadowmoor Rhys the Redeemed Legendary Creature — Elf Warrior , : Create a 1/1 green and white Elf Warrior creature token. , : For each creature token you control, create a token that's a copy of that creature. Whole again in honor and horn. Power: 1 Toughness: 1 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.35 - £21.65
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Rite of Consumption (76)
Shadowmoor Rite of Consumption Sorcery As an additional cost to cast this spell, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way. Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.20 - £16.40
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River Kelpie (49)
Shadowmoor River Kelpie Creature — Beast Whenever this creature or another permanent enters from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Power: 3 Toughness: 3 Illustrated by Jeff Easley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £7.45
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River's Grasp (174)
Shadowmoor River's Grasp Sorcery If was spent to cast this spell, return up to one target creature to its owner's hand. If was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if was spent.) Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Rosheen Meanderer (214)
Shadowmoor Rosheen Meanderer Legendary Creature — Giant Shaman : Add . Spend this mana only on costs that contain . Night after night, Rosheen babbled about a bygone sunlit world, her every word dismissed as a madwoman's ravings. Power: 4 Toughness: 4 Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £2.80
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Roughshod Mentor (128)
Shadowmoor Roughshod Mentor Creature — Giant Warrior Green creatures you control have trample. He didn't hear the cries of the treefolk whose branches he snapped or of the elves caught underfoot. He had eyes only for the path ahead. Power: 5 Toughness: 4 Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Rune-Cervin Rider (20)
Shadowmoor Rune-Cervin Rider Creature — Elf Knight Flying : This creature gets +1/+1 until end of turn. Things of beauty are in constant peril. The riders whisk them to safety, ahead of the encroaching darkness. Power: 2 Toughness: 2 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Runed Halo (21)
Shadowmoor Runed Halo Enchantment As this enchantment enters, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.85
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Runes of the Deus (215)
Shadowmoor Runes of the Deus Enchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample. Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £1.40
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Rustrazor Butcher (105)
Shadowmoor Rustrazor Butcher Creature — Goblin Warrior First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) A Bloodwort's blade is salted with blood and peppered with rust, seasoning and slaughtering in a single swipe. Power: 1 Toughness: 2 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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Safehold Duo (238)
Shadowmoor Safehold Duo Creature — Elf Warrior Shaman Whenever you cast a green spell, this creature gets +1/+1 until end of turn. Whenever you cast a white spell, this creature gains vigilance until end of turn. Power: 2 Toughness: 4 Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Safehold Elite (239)
Shadowmoor Safehold Elite Creature — Elf Scout Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) "I refuse to die—not at the hands of one such as you." Power: 2 Toughness: 2 Illustrated by Richard Whitters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £1.85
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Safehold Sentry (22)
Shadowmoor Safehold Sentry Creature — Elf Warrior , : This creature gets +0/+2 until end of turn. ( is the untap symbol.) "These bracers were worn by my father and by his mother before him. Boggart fangs have shattered on them. Cinder flames have withered at their touch. While I wear them, the safehold will not fall." Power: 2 Toughness: 2 Illustrated by William O'Connor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Safewright Quest (240)
Shadowmoor Safewright Quest Sorcery Search your library for a Forest or Plains card, reveal it, put it into your hand, then shuffle. Elves search for sources of beauty in a nighted world. Meanwhile, the nighted world searches for the blood of elves. Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £2.70
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Sapseep Forest (279)
Shadowmoor Sapseep Forest Land — Forest (: Add .) This land enters tapped. , : You gain 1 life. Activate only if you control two or more green permanents. Illustrated by Aleksi Briclot All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £2.30
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Savor the Moment (50)
Shadowmoor Savor the Moment Sorcery Take an extra turn after this one. Skip the untap step of that turn. The merrow took a moment for herself. She never gave it back. Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.15 - £16.85
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Scar (194)
Shadowmoor Scar Instant Put a -1/-1 counter on target creature. "What is a scar? A sign of courage in the face of danger? A mere trick of flesh? Or a constant reminder of agonizing pain, and the follies of war." —Illulia of Nighthearth Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.60
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Scarscale Ritual (175)
Shadowmoor Scarscale Ritual Sorcery As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Draw two cards. Some words are too important to trust to something as fragile as memory. Illustrated by Richard Sardinha All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.90
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Scrapbasket (262)
Shadowmoor Scrapbasket Artifact Creature — Scarecrow : This creature becomes all colors until end of turn. Once a tool of kithkin farmers, scarecrows of all shapes now skitter and lurch across Shadowmoor, animated by residual rustic magics. Power: 3 Toughness: 2 Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £1.40
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Scuttlemutt (263)
Shadowmoor Scuttlemutt Artifact Creature — Scarecrow : Add one mana of any color. : Target creature becomes the color or colors of your choice until end of turn. Built to shuttle goods from the river, it took off one day carrying a cauldron of dyes. Power: 2 Toughness: 2 Illustrated by Jeremy Jarvis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.90
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Scuzzback Marauders (216)
Shadowmoor Scuzzback Marauders Creature — Goblin Warrior Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) Power: 5 Toughness: 2 Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.50