Seventh Edition
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Wall of Bone (169)
Seventh Edition Wall of Bone Creature — Skeleton Wall Defender (This creature can't attack.) : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) A skeletal wall, strengthened by the souls of traitors, rings the city of the Eastern Paladin. Power: 1 Toughness: 4 Illustrated by Alan Pollack All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wall of Fire (227)
Seventh Edition Wall of Fire Creature — Wall Defender (This creature can't attack.) : This creature gets +1/+0 until end of turn. The erupting flames work as both barrier and weapon. Power: 0 Toughness: 5 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wall of Spears (323)
Seventh Edition Wall of Spears Artifact Creature — Wall Defender (This creature can't attack.) First strike "A stick is your friend. A pointed stick is your good friend. An army of pointed sticks is your best friend." —Onean sergeant Power: 2 Toughness: 3 Illustrated by Christopher Moeller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wall of Swords (55)
Seventh Edition Wall of Swords Creature — Wall Defender (This creature can't attack.) Flying Sharper than wind, lighter than air. Power: 3 Toughness: 5 Illustrated by Hannibal King All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wall of Wonder (112)
Seventh Edition Wall of Wonder Creature — Wall Defender (This creature can't attack.) : This creature gets +4/-4 until end of turn and can attack this turn as though it didn't have defender. They wondered at the size of it. It wondered which to eat first. Power: 1 Toughness: 5 Illustrated by Carl Critchlow All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Western Paladin (170)
Seventh Edition Western Paladin Creature — Phyrexian Zombie Knight , : Destroy target white creature. "Expect nothing but scorn, flattery, and lies. And never turn your back on him." —The Northern Paladin Power: 3 Toughness: 3 Illustrated by Paolo Parente All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Wild Growth (282)
Seventh Edition Wild Growth Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . If you stop to listen, you can hear it grow. Illustrated by Tony Szczudlo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Wildfire (228)
Seventh Edition Wildfire Sorcery Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature. Fire is always at the top of the food chain, and it has a *big* appetite. Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Wind Dancer (113)
Seventh Edition Wind Dancer Creature — Faerie Flying : Target creature gains flying until end of turn. The sky is her stage. Power: 1 Toughness: 1 Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wind Drake (114)
Seventh Edition Wind Drake Creature — Drake Flying "But high she shoots through air and light, Above all low delay, Where nothing earthly bounds her flight, Nor shadow dims her way." —Thomas Moore, "Oh that I had Wings" Power: 2 Toughness: 2 Illustrated by Tom Wänerstrand All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Wing Snare (283)
Seventh Edition Wing Snare Sorcery Destroy target creature with flying. The elves long ago mastered the art of hunting with nets. They call it "fishing the sky." Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wood Elves (284)
Seventh Edition Wood Elves Creature — Elf Scout When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. Every branch a crossroads, every vine a swift steed. Power: 1 Toughness: 1 Illustrated by Christopher Moeller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Wooden Sphere (324)
Seventh Edition Wooden Sphere Artifact Whenever a player casts a green spell, you may pay . If you do, you gain 1 life. Strengthened by a thousand limbs. Illustrated by Terese Nielsen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Worship (56)
Seventh Edition Worship Enchantment If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. "Believe in the ideal, not the idol." —Serra Illustrated by rk post All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Wrath of God (57)
Seventh Edition Wrath of God Sorcery Destroy all creatures. They can't be regenerated. Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.70
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Yavimaya Enchantress (285)
Seventh Edition Yavimaya Enchantress Creature — Human Druid This creature gets +1/+1 for each enchantment on the battlefield. Her roots connect her to the forest's wishes. Power: 2 Toughness: 2 Illustrated by Terese Nielsen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Yawgmoth's Edict (171)
Seventh Edition Yawgmoth's Edict Enchantment Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. The warping of bodies and souls has become the heart of Yawgmoth's existence. Illustrated by Donato Giancola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30