Secrets of Power
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Congress Of Malastare (573)
Secrets of Power Congress of Malastare Official;Republic The first upgrade you play each phase costs less. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.25
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Congress Of Malastare (574)
Secrets of Power Congress of Malastare Official;Republic Power: 5 HP: 5
£0.25
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Congress Of Malastare (64)
Secrets of Power Congress of Malastare Official;Republic The first upgrade you play each phase costs less. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.20
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Congress Of Malastare (819) - Hyperspace Foil
Secrets of Power Congress of Malastare Official;Republic The first upgrade you play each phase costs less. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.25
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Congress Of Malastare (820) - Hyperspace Foil
Secrets of Power Congress of Malastare Official;Republic Power: 5 HP: 5
£0.25
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Consular's Cruiser (117)
Secrets of Power Consular's Cruiser Republic;Transport;Vehicle Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) Power: 4 HP: 5 Illustrated by Francois Cannels
£0.20
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Consular's Cruiser (381) - Hyperspace
Secrets of Power Consular's Cruiser Republic;Transport;Vehicle Sentinel Power: 4 HP: 5 Illustrated by Francois Cannels
£0.30
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Consular's Cruiser (627)
Secrets of Power Consular's Cruiser Republic;Transport;Vehicle Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) Power: 4 HP: 5 Illustrated by Francois Cannels
£0.25
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Consular's Cruiser (873) - Hyperspace Foil
Secrets of Power Consular's Cruiser Republic;Transport;Vehicle Sentinel Power: 4 HP: 5 Illustrated by Francois Cannels
£0.60
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Contempt For Culture (1002) - Hyperspace Foil
Secrets of Power Contempt for Culture Innate Deal 2 damage to a non-Vehicle unit. Create a Spy token. Power: 0 HP: 0 Illustrated by Reno
£0.40
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Contempt For Culture (246)
Secrets of Power Contempt for Culture Innate Deal 2 damage to a non-Vehicle unit. Create a Spy token. Power: 0 HP: 0 Illustrated by Reno
£0.20
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Contempt For Culture (510) - Hyperspace
Secrets of Power Contempt for Culture Innate Deal 2 damage to a non-Vehicle unit. Create a Spy token. Power: 0 HP: 0 Illustrated by Reno
£0.25
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Contempt For Culture (756)
Secrets of Power Contempt for Culture Innate Deal 2 damage to a non-Vehicle unit. Create a Spy token. Power: 0 HP: 0 Illustrated by Reno
£0.25
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Contraband Starhopper (161)
Secrets of Power Contraband Starhopper Fighter;Underworld;Vehicle Power: 2 HP: 3 Illustrated by Space gooose
£0.20
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Contraband Starhopper (425) - Hyperspace
Secrets of Power Contraband Starhopper Fighter;Underworld;Vehicle Power: 2 HP: 3 Illustrated by Space Gooose
£0.30
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Contraband Starhopper (671)
Secrets of Power Contraband Starhopper Fighter;Underworld;Vehicle Power: 2 HP: 3 Illustrated by Space Gooose
£0.25
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Contraband Starhopper (917) - Hyperspace Foil
Secrets of Power Contraband Starhopper Fighter;Underworld;Vehicle Power: 2 HP: 3 Illustrated by Space Gooose
£0.40
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Convene The Senate (128)
Secrets of Power Convene the Senate Law Search the top 8 cards of your deck for up to 2 Official units, reveal them, and draw them. (Put the other cards on the bottom of your deck in a random order.) Create a Spy token. Power: 0 HP: 0 Illustrated by Omercan Cirit
£0.30
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Convene The Senate (392) - Hyperspace
Secrets of Power Convene the Senate Law Search the top 8 cards of your deck for up to 2 Official units, reveal them, and draw them. Create a Spy token. Power: 0 HP: 0 Illustrated by Omercan Cirit
£0.30
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Convene The Senate (638)
Secrets of Power Convene the Senate Law Search the top 8 cards of your deck for up to 2 Official units, reveal them, and draw them. (Put the other cards on the bottom of your deck in a random order.) Create a Spy token. Power: 0 HP: 0 Illustrated by Omercan Cirit
£0.35
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Convene The Senate (884) - Hyperspace Foil
Secrets of Power Convene the Senate Law Search the top 8 cards of your deck for up to 2 Official units, reveal them, and draw them. Create a Spy token. Power: 0 HP: 0 Illustrated by Omercan Cirit
£0.45
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Corellian Hounds (170)
Secrets of Power Corellian Hounds Creature If an opponent controls no ground units, this unit enters play ready. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.20
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Corellian Hounds (434) - Hyperspace
Secrets of Power Corellian Hounds Creature If an opponent controls no ground units, this unit enters play ready. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.20
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Corellian Hounds (680)
Secrets of Power Corellian Hounds Creature If an opponent controls no ground units, this unit enters play ready. Power: 5 HP: 5 Illustrated by Marc Escachx
£0.30