Riftbound Singles In Stock


  • 123-corruptenforcer

    Corrupt Enforcer (123)

    19 in stock 1-3 Working Days

    Spiritforged Corrupt Enforcer Unit - Piltover Domain: Chaos Energy Cost: 3 Might: 4 Power Cost: 1 When I move to a battlefield, discard 1. When I win combat, draw 1. In his eyes, the law binds but does not protect.

    19 in stock 1-3 Working Days

    £0.20 - £0.25

  • 64-clotharmor

    Cloth Armor (64)

    18 in stock 1-3 Working Days

    Spiritforged Cloth Armor Gear - Equipment Domain: Mind Energy Cost: 1 [QUICK-DRAW] (This has [REACTION]. When you play it, attach it to a unit you control.) [EQUIP Mind] (Mind: Attach this to a unit you control.) [SHIELD 2] (+2 Might while I'm a defender.) Might +2

    18 in stock 1-3 Working Days

    £0.20 - £0.40

  • 63-chemtechcask

    Chemtech Cask (63)

    18 in stock 1-3 Working Days

    Spiritforged Chemtech Cask Gear Domain: Calm Energy Cost: 1 When you play a spell on an opponent's turn, you may exhaust me to play a Gold gear token exhausted. "Piltover coos over perfumes while Zaun struggles to breathe." —Renata Glasc

    18 in stock 1-3 Working Days

    £0.20 - £0.25

  • 62-bubblebot

    Bubble Bot (62)

    1-3 Working Days

    Spiritforged Bubble Bot Unit - Bandle City, Mech, Yordle Domain: Mind Energy Cost: 3 Might: 3 When you play me, ready another friendly Mech. The first Bubble Bot started as a practical joke in the scrapyard, but the Mark II soon replaced the morning wake-up bell.

    1-3 Working Days

    £0.20 - £0.25

  • 151-bondsofstrength

    Bonds Of Strength (151)

    18 in stock 1-3 Working Days

    Spiritforged Bonds of Strength Spell Domain: Order Energy Cost: 2 [REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Give two friendly units each +1 Might this turn. A vow is stronger than the words that make it.

    18 in stock 1-3 Working Days

    £0.20 - £0.25

  • 3-bloodrush

    Blood Rush (3)

    18 in stock 1-3 Working Days

    Spiritforged Blood Rush Spell Domain: Fury Energy Cost: 1 [ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. (+2 while it's an attacker.)

    18 in stock 1-3 Working Days

    £0.20 - £0.30

  • 12-batteringram

    Battering Ram (12)

    8 in stock 1-3 Working Days

    Spiritforged Battering Ram Unit - Noxus, Trifarian Domain: Fury Energy Cost: 5 Might: 5 I cost 1 less for each card you've played this turn, to a minimum of 1. They call it "the Noxian hello."

    8 in stock 1-3 Working Days

    £0.35 - £0.80

  • 61-aspiringengineer

    Aspiring Engineer (61)

    17 in stock 1-3 Working Days

    Spiritforged Aspiring Engineer Unit - Piltover Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 When you play me, return a gear from your trash to your hand. "Before you know it, I'll be running this place."

    17 in stock 1-3 Working Days

    £0.20 - £0.25

  • 2-armedassailant

    Armed Assailant (2)

    19 in stock 1-3 Working Days

    Spiritforged Armed Assailant Unit - Noxus Domain: Fury Energy Cost: 6 Might: 6 Power Cost: 1 [ACCELERATE] (You may pay 1 and Fury as an additional cost to have me enter ready.) [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for 1 Rune less, even if it's already attached.)

    19 in stock 1-3 Working Days

    £0.20 - £0.25

  • 41-apprenticesmith

    Apprentice Smith (41)

    7 in stock 1-3 Working Days

    Spiritforged Apprentice Smith Unit - Freljord Domain: Calm Energy Cost: 2 Might: 2 When I move, reveal the top card of your Main Deck. If it's a gear, draw it. Otherwise, recycle it. "My mentor says every failed project is a lesson. Me, I use 'em as paperweights."

    7 in stock 1-3 Working Days

    £0.35

  • 11-angleshot

    Angle Shot (11)

    7 in stock 1-3 Working Days

    Spiritforged Angle Shot Spell Energy Cost: 3 [REACTION] (Play any time, even before spells and abilities resolve.) Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1. "Admit it, you're hooked."

    7 in stock 1-3 Working Days

    £0.30 - £0.50

  • 90-thezerodrive

    The Zero Drive (90)

    1 in stock 1-3 Working Days

    Spiritforged The Zero Drive Gear - Equipment Energy Cost: 3 [EQUIP 1, Calm] (1, Calm: Attach this to a unit you control.) 3, Calm, Banish this: Play all units banished with this, ignoring their costs. (Use only if unattached.) [DEATHKNELL] — Banish me. (When I die, get the effect.) Might +2

    1 in stock 1-3 Working Days

    £2.55

  • 116-yoneblademaster

    Yone - Blademaster (116)

    5 in stock 1-3 Working Days

    Spiritforged Yone - Blademaster Champion Unit - Ionia, Yone, Demon Domain: Body Energy Cost: 5 Might: 5 Power Cost: 1 [WEAPONMASTER] (When you play me, you may [EQUIP] one of your Equipment to me for Rune less, even if it's already attached.) When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.

    5 in stock 1-3 Working Days

    £0.45

  • 86-worldatlas

    World Atlas (86)

    5 in stock 1-3 Working Days

    Spiritforged World Atlas Gear - Equipment Domain: Mind Energy Cost: 0 Might: 0 Power Cost: 1 [EQUIP Mind] (Mind: Attach this to a unit you control.) When I hold, play two Gold gear tokens exhausted. +2 Might

    5 in stock 1-3 Working Days

    £0.45

  • 144-spiritwheel

    Spirit Wheel (144)

    5 in stock 1-3 Working Days

    Spiritforged Spirit Wheel Gear Domain: Chaos Energy Cost: 2 When you choose a friendly unit, you may pay 1 and exhaust this to draw 1. Never broken.

    5 in stock 1-3 Working Days

    £0.45

  • 186-spinningaxe

    Spinning Axe (186)

    1 in stock 1-3 Working Days

    Spiritforged Spinning Axe Signature Gear - Draven, Equipment Domain: Fury, Chaos Energy Cost: 2 Might: 0 Power Cost: 1 [QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.) [EQUIP 1 Rune] (1 Rune: Attach this to a unit you control.) TEMPORARY (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.) "Got axes, need victims."—Draven

    1 in stock 1-3 Working Days

    £4.45

  • 173-sorakawanderer

    Soraka - Wanderer (173)

    4 in stock 1-3 Working Days

    Spiritforged Soraka - Wanderer Champion Unit - Mount Targon Domain: Order Energy Cost: 4 Might: 4 Power Cost: 1 I must be assigned combat damage last. If another unit you control here would die, if it has less Might than me, instead heal it, exhaust it, and recall it. (Send it to base. This isn't a move.) "Never waste a breath."

    4 in stock 1-3 Working Days

    £0.45

  • 143a-sivirmercenaryalternateart

    Sivir - Mercenary (Alternate Art) (143a)

    2 in stock 1-3 Working Days

    Spiritforged Sivir - Mercenary (Alternate Art) Champion Unit - Shurima, Sivir Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 1 [ACCELERATE] (You may pay 1, Chaos as an additional cost to have me enter ready.) If you've spent at least 2 Runes this turn, I have +2 Might and [GANKING]. (I can move from battlefield to battlefield.)

    2 in stock 1-3 Working Days

    £2.30

  • 120a-sivirambitiousalternateart

    Sivir - Ambitious (Alternate Art) (120a)

    1 in stock 1-3 Working Days

    Spiritforged Sivir - Ambitious (Alternate Art) Champion Unit - Shurima, Sivir Domain: Order Energy Cost: 6 Might: 7 Power Cost: 3 [DEFLECT 2] (Opponents must pay to choose me with a spell or Ability.) When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit. "Honor is the rust on a dull blade."

    1 in stock 1-3 Working Days

    £2.35

  • 192-shurelyasrequiem

    Shurelya's Requiem (192)

    2 in stock 1-3 Working Days

    Spiritforged Shurelya's Requiem Signature Gear - Equipment, Ornn Domain: Calm, Mind Energy Cost: 4 Power Cost: 2 [UNIQUE] (Your deck can have only 1 card with this name.) [EQUIP Rune] (Rune: Attach this to a unit you control.) When you play this, ready your units. Your units here have [GANKING] (We can move from battlefield to battlefield.). +2 Might

    2 in stock 1-3 Working Days

    £0.75

  • 226-sealoffocusovernumbered

    Seal Of Focus (Overnumbered) (226)

    1 in stock 1-3 Working Days

    Spiritforged Seal of Focus (Overnumbered) Gear Domain: Calm Energy Cost: 0 Might: 0 Power Cost: 1 Exhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.)

    1 in stock 1-3 Working Days

    £28.80

  • 172-sacredshears

    Sacred Shears (172)

    5 in stock 1-3 Working Days

    Spiritforged Sacred Shears Gear - Equipment Energy Cost: 2 Power Cost: 1 [EQUIP Order] (Order: Attach this to a unit you control.) [DEATHKNELL] - Draw 1. (When I die, get the effect.) +1 Might

    5 in stock 1-3 Working Days

    £0.45

  • 26-rumblehotheaded

    Rumble - Hotheaded (26)

    7 in stock 1-3 Working Days

    Spiritforged Rumble - Hotheaded Champion Unit - Bandle City, Mech, Yordle, Rumble Domain: Fury Energy Cost: 4 Might: 4 Your Mechs each have [ASSAULT]. (+1 while we're attackers.) When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.

    7 in stock 1-3 Working Days

    £0.45

  • 24-rellmagnetic

    Rell - Magnetic (24)

    5 in stock 1-3 Working Days

    Spiritforged Rell - Magnetic Champion Unit - Noxus Domain: Fury Energy Cost: 4 Power Cost: 4 [TANK] (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than 2, ignoring its cost, and attach it to me. "Bones shatter and people lie, but I can always count on iron."

    5 in stock 1-3 Working Days

    £0.45

© 2026 Mythics., Powered by Card Companion

    • American Express
    • Apple Pay
    • Diners Club
    • Discover
    • Google Pay
    • Klarna
    • Maestro
    • Mastercard
    • PayPal
    • Shop Pay
    • Union Pay
    • Visa

    Login

    Forgot your password?

    Don't have an account yet?
    Create account