Riftbound Singles In Stock
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Energy Conduit (98)
Origins Energy Conduit Gear Domain: Mind Energy Cost: 3 Might: 0 Power Cost: 0 Exhaust: REACTION - ADD 1. (Abilities that add resources can't be reacted to.) Whatever it does, it sure does a lot of it.
£0.30 - £0.40
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Facebreaker (220)
Origins Facebreaker Spell Domain: Order Energy Cost: 2 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.) "Play nice!" - Sett
£0.30 - £0.35
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Ember Monk (167)
Origins Ember Monk Unit - Bandle City Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 0 When you play a card from HIDDEN, give me +2 Might this turn. A flame bright enough to cast many shadows.
£0.20 - £0.35
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Eclipse Herald (59)
Origins Eclipse Herald Unit - Bird, Mount Targon Domain: Calm Energy Cost: 7 Might: 7 Power Cost: 1 When you stun an enemy unit, ready me and give me +1 Might this turn. An omen as terrifying as that which follows.
£0.30 - £0.35
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Eager Apprentice (84)
Origins Eager Apprentice Unit - Piltover Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 0 While I'm at a battlefield, the Energy costs for spells you play is reduced by 1, to a minimum of 1. "As long as these thirty-seven things go right, it'll work every time!"
£0.20 - £0.25
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Dune Drake (131)
Origins Dune Drake Unit - Dragon, Shurima Domain: Body Energy Cost: 5 Might: 5 Power Cost: 0 When I attack, give me +2 Might if there is a ready enemy unit here. Dragons hunt not just for food, but for the thrill of it.
£0.20 - £0.25
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The Dreaming Tree (292)
Origins The Dreaming Tree Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 The first time you choose a friendly unit with a spell here each turn, draw 1.
£0.30 - £0.90
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Disintegrate (5)
Origins Disintegrate Spell Domain: Fury Energy Cost: 4 Might: 0 Power Cost: 0 ACTION (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. If this kills it, draw 1. "Ashes, ashes, they all fall down." -Annie
£0.20 - £0.25
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Daring Poro (210)
Origins Daring Poro Unit - Poro Domain: Order Energy Cost: 2 Might: 2 Power Cost: 0 ASSAULT (+1 Might while I'm an attacker.) Don't worry, they love it.
£0.20 - £0.25
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Dangerous Duo (16)
Origins Dangerous Duo Unit - Bandle City, Mech Domain: Fury Energy Cost: 3 Might: 3 Power Cost: 0 LEGION - When you play me, give a unit +2 Might this turn. (Get the effect if you've played another card this turn.)
£0.30 - £0.35
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Cruel Patron (208)
Origins Cruel Patron Unit - Noxus Domain: Order Energy Cost: 4 Might: 6 Power Cost: 0 As an additional cost to play me, kill a friendly unit. Fealty is a duty, not a choice.
£0.20 - £0.25
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Crackshot Corsair (130)
Origins Crackshot Corsair Unit - Bilgewater, Pirate Domain: Body Energy Cost: 3 Might: 3 Power Cost: 0 When I attack, deal 1 to an enemy unit here. "Ahoy."
£0.20 - £0.25
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Consult The Past (83)
Origins Consult the Past Spell Domain: Mind Energy Cost: 4 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) REACTION (Play any time, even before spells and abilities resolve.) Draw 2.
£0.20 - £0.30
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Clockwork Keeper (44)
Origins Clockwork Keeper Unit - Shurima Domain: Calm Energy Cost: 2 Might: 2 Power Cost: 0 As you play me, you may pay 1 Calm as an additional cost. If you do, draw 1. It always goes back for seconds.
£0.20 - £0.25
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Cleave (4)
Origins Cleave Spell Domain: Fury Energy Cost: 1 Might: 0 Power Cost: 0 ACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.) Nobody ever won a war without attacking.
£0.20 - £0.30
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Cithria Of Cloudfield (139)
Origins Cithria of Cloudfield Unit - Demacia, Elite Domain: Body Energy Cost: 2 Might: 1 Power Cost: 0 When you play another unit, buff me. (If I don't have a buff, I get a +1 Might buff.) Every story starts small.
£0.30 - £0.55
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Chemtech Enforcer (3)
Origins Chemtech Enforcer Unit - Zaun Domain: Fury Energy Cost: 2 Might: 2 Power Cost: 0 ASSAULT (+2 Might while I'm an attacker.) When you play me, discard 1. "Knock, knock."
£0.20 - £0.25
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Challenge (128)
Origins Challenge Spell Domain: Body Energy Cost: 2 Might: 0 Power Cost: 1 ACTION (Play on your turn or in showdowns.) Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. "He started it when he hit me back!"
£0.20 - £0.35
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Cemetery Attendant (165)
Origins Cemetery Attendant Unit - Dog, Shadow Isles Domain: Chaos Energy Cost: 3 Might: 3 Power Cost: 1 When you play me, return a unit from your trash to your hand. "Good boy! Now, where's the rest of 'em?"
£0.20 - £0.25
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Cannon Barrage (127)
Origins Cannon Barrage Spell Domain: Body Energy Cost: 2 Might: 0 Power Cost: 1 REACTION (Play any time, even before spells and abilities resolve.) Deal 2 to all enemy units in combat. If you've got enough guns, you don't need to aim.
£0.20 - £0.25
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Catalyst Of Aeons (138)
Origins Catalyst of Aeons Spell Domain: Body Energy Cost: 4 Might: 0 Power Cost: 0 Channel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. Ages of strife, crystallized into eternity.
£0.30 - £1.40
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Call To Glory (207)
Origins Call to Glory Spell Domain: Order Energy Cost: 3 Might: 0 Power Cost: 0 REACTION (Play any time, even before spells and abilities resolve.) As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost. Give a unit +3 Might this turn.
£0.20 - £0.70
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Brazen Buccaneer (2)
Origins Brazen Buccaneer Unit - Bilgewater, Pirate Domain: Fury Energy Cost: 6 Might: 5 Power Cost: 0 As you play me, you may discard a card as an additional cost. If you do, reduce my cost by 2. "They called my crew 'scurvy dogs,' and I took that personally."
£0.20 - £0.25
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Blazing Scorcher (1)
Origins Blazing Scorcher Unit - Noxus, Dragon Domain: Fury Energy Cost: 5 Might: 5 Power Cost: 0 ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.)
£0.20 - £0.25