Riftbound Singles In Stock
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Chaos Rune (166)
Origins Chaos Rune Rune Domain: Chaos Energy Cost: 0 Might: 0 Power Cost: 0
£0.20 - £0.25
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Body Rune (126)
Origins Body Rune Rune Domain: Body Energy Cost: 0 Might: 0 Power Cost: 0
£0.20 - £0.25
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Zaun Warrens (298)
Origins Zaun Warrens Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you conquer here, discard 1, then draw 1.
£0.35 - £1.55
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Windswept Hillock (297)
Origins Windswept Hillock Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 Units here have GANKING. (They can move from battlefield to battlefield.)
£0.35 - £1.00
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Wielder Of Water (55)
Origins Wielder of Water Unit - Ionia Domain: Calm Energy Cost: 3 Might: 2 Power Cost: 0 While I'm attacking or defending alone, I have +2 Might. Each drop an ocean of possibilities.
£0.20 - £0.25
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Watchful Sentry (96)
Origins Watchful Sentry Unit - Freljord Domain: Mind Energy Cost: 2 Might: 1 Power Cost: 0 DEATHKNELL - Draw 1. (When I die, get the effect.) He may never see home again. But because of him, that home still stands.
£0.20 - £0.90
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Void Gate (296)
Origins Void Gate Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 Spells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)
£0.35 - £1.05
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Vilemaw's Lair (295)
Origins Vilemaw's Lair Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 Units can't move from here to base.
£0.35 - £1.50
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Vanguard Captain (218)
Origins Vanguard Captain Unit - Demacia, Elite Domain: Order Energy Cost: 3 Might: 3 Power Cost: 1 LEGION - When you play me, play two 1 Might Recruit unit token here. (Get the effect if you've played another card this turn.) "Soldiers, to me!"
£0.20 - £0.30
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Undercover Agent (178)
Origins Undercover Agent Unit Domain: Chaos Energy Cost: 5 Might: 5 Power Cost: 1 DEATHKNELL - Discard 2, then draw 2. (When I die, get the effect.) Even he no longer knew which side he worked for.
£0.20 - £0.25
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Trifarian Gloryseeker (217)
Origins Trifarian Gloryseeker Unit - Noxus, Trifarian Domain: Order Energy Cost: 2 Might: 2 Power Cost: 0 LEGION When you play me, buff me. (If I don't have a buff, I get a +1 Might buff. Get the effect if you've played another card this turn.) War demands your life but offers immortality.
£0.20 - £0.25
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The Syren (184)
Origins The Syren Gear Domain: Chaos Energy Cost: 2 Might: 0 Power Cost: 0 1, Exhaust: Move a friendly unit at a battlefield to your base. Without a ship, a pirate's just another common criminal.
£0.35 - £0.80
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Sunlit Guardian (54)
Origins Sunlit Guardian Unit - Shurima Domain: Calm Energy Cost: 3 Might: 3 Power Cost: 0 SHIELD (+1 Might while I'm a defender.) TANK (I must be assigned combat damage first.) Nobody ever won a war without defending.
£0.20 - £0.25
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Sun Disc (21)
Origins Sun Disc Gear Domain: Fury Energy Cost: 2 Might: 0 Power Cost: 1 Exhaust: LEGION - The next unit you play this turn enters ready. (Get the effect if you've played another card this turn.) "Those who follow me follow destiny!" - Azir
£0.35 - £0.50
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Stealthy Pursuer (177)
Origins Stealthy Pursuer Unit - Shurima Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 1 When a friendly unit moves from my location, I may be moved with it. "Anywhere you can go, I can go better."
£0.20 - £0.25
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Stupefy (95)
Origins Stupefy Spell Domain: Mind Energy Cost: 1 Might: 0 Power Cost: 0 REACTION (Play any time, even before spells and abilities resolve.) Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. It's easier to outsmart an opponent with a concussion.
£0.20 - £0.65
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Stormclaw Ursine (137)
Origins Stormclaw Ursine Unit - Freljord Domain: Body Energy Cost: 7 Might: 6 Power Cost: 0 TANK (I must be assigned combat damage first.) When you play me, channel 1 rune exhausted. "The Ursine speak for man, and the wild responds." -Volibear
£0.20 - £0.25
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Stand United (53)
Origins Stand United Spell Domain: Calm Energy Cost: 3 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Buff a friendly unit. Buffs give an additional +1 Might to friendly units this turn. (To buff a unit, give it a +1 Might buff if it doesn't already have one.)
£0.20 - £0.25
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Stalwart Poro (52)
Origins Stalwart Poro Unit - Poro Domain: Calm Energy Cost: 2 Might: 2 Power Cost: 0 SHIELD (+1 Might while I'm a defender.) It suits him.
£0.20 - £0.25
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Sprite Call (94)
Origins Sprite Call Spell Domain: Mind Energy Cost: 3 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Play a ready 3 Might Sprite unit token with TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
£0.20 - £0.25
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Spoils Of War (144)
Origins Spoils of War Spell Domain: Body Energy Cost: 4 Might: 0 Power Cost: 1 REACTION (Play any time, even before spells and abilities resolve.) If an enemy unit has died this turn, this costs 2 less. Draw 2. Waste nothing.
£0.35 - £0.40
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Solari Shieldbearer (51)
Origins Solari Shieldbearer Unit - Mount Targon Domain: Calm Energy Cost: 3 Might: 2 Power Cost: 0 When you play me, stun a unit. (It doesn't deal combat damage this turn.) "Discipline is our shield."
£0.20 - £0.25
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Solari Chief (225)
Origins Solari Chief Unit - Mount Targon Domain: Order Energy Cost: 5 Might: 4 Power Cost: 1 When you play me, choose an enemy unit. If it is stunned, kill it. Otherwise, stun it. (It doesn't deal combat damage this turn.) The sun has many rays, each tasked with driving out the darkness.
£0.35 - £0.45
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Soaring Scout (216)
Origins Soaring Scout Unit - Bird, Freljord Domain: Order Energy Cost: 2 Might: 1 Power Cost: 0 DEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) "Show us a path!" —Ashe
£0.20 - £0.60