Outlaws of Thunder Junction Commander
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Bounty: Squeakers the Sly // Bounty Rules (40)
Outlaws of Thunder Junction Commander Bounty: Squeakers the Sly // Bounty Rules Card At the beginning of your end step, if a legendary creature you controlled attacked alone this turn, collect your reward. Illustrated by Samuel Perin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Bounty: The Outsider // Bounty Rules (36)
Outlaws of Thunder Junction Commander Bounty: The Outsider // Bounty Rules Card At the beginning of your end step, if you cast a spell from anywhere other than your hand this turn, collect your reward. Illustrated by Slawomir Maniak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Bounty: Vara Beth Hannifer // Bounty Rules (41)
Outlaws of Thunder Junction Commander Bounty: Vara Beth Hannifer // Bounty Rules Card At the beginning of your end step, if the nearest opponent to your right as the turn began was dealt combat damage this turn, collect your reward. Illustrated by Sidharth Chaturvedi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Brainstealer Dragon (127)
Outlaws of Thunder Junction Commander Brainstealer Dragon Creature — Dragon Horror Flying At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value. Power: 6 Toughness: 6 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.00
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Breena, the Demagogue (217)
Outlaws of Thunder Junction Commander Breena, the Demagogue Legendary Creature — Bird Warlock Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control. Power: 1 Toughness: 3 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.85
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Cactus Preserve (40)
Outlaws of Thunder Junction Commander Cactus Preserve Land — Desert This land enters tapped. : Add one mana of any type that a land you control could produce. : Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.30
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Cactus Preserve (76)
Outlaws of Thunder Junction Commander Cactus Preserve Land — Desert This land enters tapped. : Add one mana of any type that a land you control could produce. : Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land. Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.25
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Canyon Slough (275)
Outlaws of Thunder Junction Commander Canyon Slough Land — Swamp Mountain (: Add or .) This land enters tapped. Cycling (, Discard this card: Draw a card.) Illustrated by Titus Lunter All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Captain Lannery Storm (158)
Outlaws of Thunder Junction Commander Captain Lannery Storm Legendary Creature — Human Pirate Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. Power: 2 Toughness: 2 Illustrated by Chris Rallis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Captivating Crew (159)
Outlaws of Thunder Junction Commander Captivating Crew Creature — Human Pirate : Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. "We sail. We plunder. Then we dance." Power: 4 Toughness: 3 Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Cascade Bluffs (276)
Outlaws of Thunder Junction Commander Cascade Bluffs Land : Add . , : Add , , or . Travelers bathe in the falls to wash away curses from the pucas who lurk nearby. Illustrated by Brandon Kitkouski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Cataclysmic Prospecting (24)
Outlaws of Thunder Junction Commander Cataclysmic Prospecting Sorcery Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token. "Now *that's* how you strike gold!" —Jolene, plundering pugilist Illustrated by PINDURSKI All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Cataclysmic Prospecting (60)
Outlaws of Thunder Junction Commander Cataclysmic Prospecting Sorcery Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token. "Now that's how you strike gold!" —Jolene, plundering pugilist Illustrated by PINDURSKI All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Caves of Koilos (277)
Outlaws of Thunder Junction Commander Caves of Koilos Land : Add . : Add or . This land deals 1 damage to you. After years of silence, the caves once again echo with the grisly sounds of Phyrexians preparing for war. Illustrated by Julian Kok Joon Wen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90
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Cazur, Ruthless Stalker (188)
Outlaws of Thunder Junction Commander Cazur, Ruthless Stalker Legendary Creature — Human Warrior Partner with Ukkima, Stalking Shadow (When this creature enters, target player may put Ukkima into their hand from their library, then shuffle.) Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature. Power: 3 Toughness: 3 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Changeling Outcast (128)
Outlaws of Thunder Junction Commander Changeling Outcast Creature — Shapeshifter Changeling (This card is every creature type.) This creature can't block and can't be blocked. A mercurial face sows distrust. Distrust reaps a lonely life. Power: 1 Toughness: 1 Illustrated by Micah Epstein All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10
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Chaos Wand (254)
Outlaws of Thunder Junction Commander Chaos Wand Artifact , : Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order. Illustrated by Kari Christensen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Chaos Warp (160)
Outlaws of Thunder Junction Commander Chaos Warp Instant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield. Illustrated by Trevor Claxton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Charred Graverobber (19)
Outlaws of Thunder Junction Commander Charred Graverobber Creature — Skeleton Mercenary When this creature enters, return target outlaw card from your graveyard to your hand. Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it. Power: 3 Toughness: 1 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Charred Graverobber (55)
Outlaws of Thunder Junction Commander Charred Graverobber Creature — Skeleton Mercenary When this creature enters, return target outlaw card from your graveyard to your hand. Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it. Power: 3 Toughness: 1 Illustrated by Matt Stewart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Chromatic Lantern (255)
Outlaws of Thunder Junction Commander Chromatic Lantern Artifact Lands you control have ": Add one mana of any color." : Add one mana of any color. Dimir mages put the lanterns to good use, creating shapeshifters and sleeper agents from mana foreign to them. Illustrated by Jung Park All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.30
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Clifftop Retreat (278)
Outlaws of Thunder Junction Commander Clifftop Retreat Land This land enters tapped unless you control a Mountain or a Plains. : Add or . The sunlight falls pristine on the temple at Epityr, softened by the remembered shadows of angelic saviors' wings. Illustrated by Christine Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65
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Cold-Eyed Selkie (218)
Outlaws of Thunder Junction Commander Cold-Eyed Selkie Creature — Merfolk Rogue Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards. She follows the old tributaries built when merrows still shaped the tides. Power: 1 Toughness: 1 Illustrated by Jaime Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Command Beacon (279)
Outlaws of Thunder Junction Commander Command Beacon Land : Add . , Sacrifice this land: Put your commander into your hand from the command zone. "I gazed once into that light. Now it burns in my mind, forever denying me rest." —Riku of Two Reflections Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.40