Outlaws of Thunder Junction Commander
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Rogue // The Monarch (9/29)
Outlaws of Thunder Junction Commander Rogue // The Monarch Token Creature — Rogue Power: 2 Toughness: 2 Illustrated by Maria Poliakova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Rogue's Passage (313)
Outlaws of Thunder Junction Commander Rogue's Passage Land : Add . , : Target creature can't be blocked this turn. Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth. Illustrated by Christine Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Rousing Refrain (178)
Outlaws of Thunder Junction Commander Rousing Refrain Sorcery Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.35
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Rugged Prairie (314)
Outlaws of Thunder Junction Commander Rugged Prairie Land : Add . , : Add , , or . Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits. Illustrated by Fred Fields All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Rumbleweed (32)
Outlaws of Thunder Junction Commander Rumbleweed Creature — Plant Elemental This spell costs less to cast for each land card in your graveyard. Vigilance, reach, trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn. It's a one-ecosystem army. Power: 8 Toughness: 8 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.65
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Rumbleweed (68)
Outlaws of Thunder Junction Commander Rumbleweed Creature — Plant Elemental This spell costs less to cast for each land card in your graveyard. Vigilance, reach, trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn. It's a one-ecosystem army. Power: 8 Toughness: 8 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.95
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Sage of the Beyond (111)
Outlaws of Thunder Junction Commander Sage of the Beyond Creature — Spirit Giant Flying Spells you cast from anywhere other than your hand cost less to cast. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Power: 5 Toughness: 5 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sand Scout (11)
Outlaws of Thunder Junction Commander Sand Scout Creature — Human Scout When this creature enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. Power: 2 Toughness: 2 Illustrated by Olena Richards All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.45
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Sand Scout (47)
Outlaws of Thunder Junction Commander Sand Scout Creature — Human Scout When this creature enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. Power: 2 Toughness: 2 Illustrated by Olena Richards All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.85
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Satyr Wayfinder (204)
Outlaws of Thunder Junction Commander Satyr Wayfinder Creature — Satyr When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. The first satyr to wake after a revel must search for the site of the next one. Power: 1 Toughness: 1 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Savvy Trader (33)
Outlaws of Thunder Junction Commander Savvy Trader Creature — Human Citizen When this creature enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost less to cast. "A little dirt doesn't indicate quality—with goods or with people." Power: 3 Toughness: 3 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.65
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Savvy Trader (69)
Outlaws of Thunder Junction Commander Savvy Trader Creature — Human Citizen When this creature enters, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled. Spells you cast from anywhere other than your hand cost less to cast. "A little dirt doesn't indicate quality with goods or with people." Power: 3 Toughness: 3 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.65
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Scaretiller (266)
Outlaws of Thunder Junction Commander Scaretiller Artifact Creature — Scarecrow Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. Fields of battle turn to fields of grain. Power: 1 Toughness: 4 Illustrated by Jakub Kasper All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Scattered Groves (315)
Outlaws of Thunder Junction Commander Scattered Groves Land — Forest Plains (: Add or .) This land enters tapped. Cycling (, Discard this card: Draw a card.) Illustrated by Christine Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Scavenger Grounds (316)
Outlaws of Thunder Junction Commander Scavenger Grounds Land — Desert : Add . , , Sacrifice a Desert: Exile all graveyards. When the last scrap of flesh is scoured away, the Curse of Wandering ends. Then the dead may sleep. Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Scute Swarm (205)
Outlaws of Thunder Junction Commander Scute Swarm Creature — Insect Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead. "Survival rule 782: There are *always* more scute bugs." —Zurdi, goblin shortcutter Power: 1 Toughness: 1 Illustrated by Alex Konstad All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.80
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Seize the Spotlight (179)
Outlaws of Thunder Junction Commander Seize the Spotlight Sorcery Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. Illustrated by Ernanda Souza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£11.35
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Serum Visions (112)
Outlaws of Thunder Junction Commander Serum Visions Sorcery Draw a card. Scry 2. Illustrated by Ben Thompson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70
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Sevinne's Reclamation (86)
Outlaws of Thunder Junction Commander Sevinne's Reclamation Sorcery Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Shadowblood Ridge (317)
Outlaws of Thunder Junction Commander Shadowblood Ridge Land , : Add . Gnolls make offerings to sinister forces in the shadow-drenched chasms. Illustrated by Sam White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Shadowmage Infiltrator (240)
Outlaws of Thunder Junction Commander Shadowmage Infiltrator Creature — Human Wizard Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card. Power: 1 Toughness: 3 Illustrated by Rick Farrell All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Shark Typhoon (113)
Outlaws of Thunder Junction Commander Shark Typhoon Enchantment Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling (, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying. Illustrated by Caio Monteiro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20
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Shefet Dunes (318)
Outlaws of Thunder Junction Commander Shefet Dunes Land — Desert : Add . , Pay 1 life: Add . , , Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery. Illustrated by Yeong-Hao Han All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Sheltered Thicket (319)
Outlaws of Thunder Junction Commander Sheltered Thicket Land — Mountain Forest (: Add or .) This land enters tapped. Cycling (, Discard this card: Draw a card.) Illustrated by Sung Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45