Origins
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Gemcraft Seer (100)
Origins Gemcraft Seer Unit - Mount Targon Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) Other friendly units have VISION. The light changes with every reflection.
£0.30 - £0.35
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Get Excited! (8)
Origins Get Excited! Spell Domain: Fury Energy Cost: 2 Might: 0 Power Cost: 1 ACTION (Play on your turn or in showdowns.) Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.) "Everybody, panic!" -Jinx
£0.20 - £0.35
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Grand Strategem (233)
Origins Grand Strategem Spell Domain: Order Energy Cost: 6 Might: 0 Power Cost: 3 ACTION (Play on your turn or in showdowns.) Give friendly units +5 Might this turn. You need not understand the plan - only believe in it.
£0.45
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Grove Of The God-Willow (280)
Origins Grove of the God-Willow Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you hold here, draw 1.
£0.30 - £1.50
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Guerilla Warfare (264)
Origins Guerilla Warfare Signature Spell - Teemo Domain: Mind, Chaos Energy Cost: 2 Might: 0 Power Cost: 1 Return up to two cards with HIDDEN from your trash to your hand. You can hide ignoring costs this turn.
£4.85
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Gust (169)
Origins Gust Spell Domain: Chaos Energy Cost: 1 Might: 0 Power Cost: 0 REACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.
£0.20 - £0.45
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Hallowed Tomb (281)
Origins Hallowed Tomb Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you hold here, you may return your Chosen Champion from your trash to your Champion Zone if it is empty.
£0.30 - £0.45
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Harnessed Dragon (234)
Origins Harnessed Dragon Unit - Demacia, Dragon Domain: Order Energy Cost: 8 Might: 6 Power Cost: 2 When you play me, kill an enemy unit. What bends a dragon's will is not strength, but sense of purpose.
£1.35
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Heimerdinger - Inventor (111)
Origins Heimerdinger - Inventor Champion Unit - Heimerdinger, Piltover, Yordle Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 I have all exhaust abilities of all friendly legends, units and gear. "I do love a good conundrum."
£0.45
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Herald Of Scales (140)
Origins Herald of Scales Unit - Mount Targon Domain: Body Energy Cost: 4 Might: 3 Power Cost: 0 Your Dragons' Energy costs are reduced by 2, to a minimum of 1. The language of dragons is a magic of its own.
£0.30 - £0.50
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Hextech Ray (9)
Origins Hextech Ray Spell Domain: Fury Energy Cost: 1 Might: 0 Power Cost: 1 ACTION (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Destroy. Then Improve. - Viktor
£0.20 - £0.60
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Hidden Blade (213)
Origins Hidden Blade Spell Domain: Order Energy Cost: 2 Might: 0 Power Cost: 1 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller draws 2. Not every Noxian decree is read aloud.
£0.40 - £1.40
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Icathian Rain (248)
Origins Icathian Rain Signature Spell - Kai'Sa Domain: Fury, Mind Energy Cost: 7 Might: 0 Power Cost: 3 Do this 6 times: Deal 2 to a unit. (You can choose different units.)
£3.65
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Immortal Phoenix (37)
Origins Immortal Phoenix Unit - Spirit Domain: Fury Energy Cost: 3 Might: 3 Power Cost: 1 ASSAULT 2 (+2 Might while I'm an attacker.) When you kill a unit with a spell, you may pay 1 Fury to play me from your trash. The memory of every death fuels even brighter flames.
£7.65
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Imperial Decree (221)
Origins Imperial Decree Spell Domain: Order Energy Cost: 5 Might: 0 Power Cost: 2 ACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. "With a word, I end you." -Azir
£1.15 - £2.55
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Invert Timelines (201)
Origins Invert Timelines Spell Domain: Chaos Energy Cost: 3 Might: 0 Power Cost: 1 Each player discards their hand, then draws 4. "Good a time as any to act reckless." - Ekko
£13.00
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Iron Ballista (17)
Origins Iron Ballista Gear Domain: Fury Energy Cost: 3 Might: 0 Power Cost: 0 This enters exhausted. Exhaust: Deal 2 to a unit at a battlefield. "There's no way they can hit us at this dist-AUGH!"
£0.30 - £0.55
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Jeweled Colossus (86)
Origins Jeweled Colossus Unit - Mount Targon Domain: Mind Energy Cost: 5 Might: 5 Power Cost: 0 VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) SHIELD (+1 Might while I'm a defender.)
£0.20 - £0.25
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Jinx - Demolitionist (30)
Origins Jinx - Demolitionist Champion Unit - Jinx, Zaun Domain: Fury Energy Cost: 3 Might: 4 Power Cost: 1 ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) ASSAULT 2 (+2 Might while I'm an attacker.) When you play me, discard 2. "I really need a new gun. But don't tell my other guns."
£0.45
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Jinx - Demolitionist (Alternate Art) (30a)
Origins Jinx - Demolitionist (Alternate Art) Champion Unit - Jinx, Zaun Domain: Fury Energy Cost: 3 Might: 4 Power Cost: 1 ACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) ASSAULT 2 (+2 Might while I'm an attacker.) When you play me, discard 2. "I really need a new gun. But don't tell my other guns."
£3.65
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Jinx - Loose Cannon (251)
Origins Jinx - Loose Cannon Legend - Jinx Domain: Fury, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 At start of your Beginning Phase, draw 1 if you have 1 or fewer cards in your hand.
£0.45
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Jinx - Loose Cannon (Overnumbered) (301)
Origins Jinx - Loose Cannon (Overnumbered) Legend - Jinx Domain: Fury, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 At start of your Beginning Phase, draw 1 if you have 1 or fewer cards in your hand.
£51.65
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Jinx - Loose Cannon (Signature) (301*)
Origins Jinx - Loose Cannon (Signature) Legend - Jinx Domain: Fury, Chaos Energy Cost: 0 Might: 0 Power Cost: 0 At start of your Beginning Phase, draw 1 if you have 1 or fewer cards in your hand.
£1,013.25
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Jinx - Rebel (202)
Origins Jinx - Rebel Champion Unit - Jinx, Zaun Domain: Chaos Energy Cost: 5 Might: 5 Power Cost: 1 When you discard one or more cards, ready me and give me +1 Might this turn. "Rules are made to be broken. Like buildings! Or people!"
£3.05