Origins
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Dangerous Duo (16)
Origins Dangerous Duo Unit - Bandle City, Mech Domain: Fury Energy Cost: 3 Might: 3 Power Cost: 0 LEGION - When you play me, give a unit +2 Might this turn. (Get the effect if you've played another card this turn.)
£0.30 - £0.35
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Daring Poro (210)
Origins Daring Poro Unit - Poro Domain: Order Energy Cost: 2 Might: 2 Power Cost: 0 ASSAULT (+1 Might while I'm an attacker.) Don't worry, they love it.
£0.20 - £0.25
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Disintegrate (5)
Origins Disintegrate Spell Domain: Fury Energy Cost: 4 Might: 0 Power Cost: 0 ACTION (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. If this kills it, draw 1. "Ashes, ashes, they all fall down." -Annie
£0.20 - £0.25
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Dune Drake (131)
Origins Dune Drake Unit - Dragon, Shurima Domain: Body Energy Cost: 5 Might: 5 Power Cost: 0 When I attack, give me +2 Might if there is a ready enemy unit here. Dragons hunt not just for food, but for the thrill of it.
£0.20 - £0.25
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Eager Apprentice (84)
Origins Eager Apprentice Unit - Piltover Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 0 While I'm at a battlefield, the Energy costs for spells you play is reduced by 1, to a minimum of 1. "As long as these thirty-seven things go right, it'll work every time!"
£0.20 - £0.25
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Eclipse Herald (59)
Origins Eclipse Herald Unit - Bird, Mount Targon Domain: Calm Energy Cost: 7 Might: 7 Power Cost: 1 When you stun an enemy unit, ready me and give me +1 Might this turn. An omen as terrifying as that which follows.
£0.30 - £0.35
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Ember Monk (167)
Origins Ember Monk Unit - Bandle City Domain: Chaos Energy Cost: 4 Might: 4 Power Cost: 0 When you play a card from HIDDEN, give me +2 Might this turn. A flame bright enough to cast many shadows.
£0.20 - £0.35
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Energy Conduit (98)
Origins Energy Conduit Gear Domain: Mind Energy Cost: 3 Might: 0 Power Cost: 0 Exhaust: REACTION - ADD 1. (Abilities that add resources can't be reacted to.) Whatever it does, it sure does a lot of it.
£0.30 - £0.40
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Facebreaker (220)
Origins Facebreaker Spell Domain: Order Energy Cost: 2 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.) "Play nice!" - Sett
£0.30 - £0.35
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Fading Memories (180)
Origins Fading Memories Spell Domain: Chaos Energy Cost: 4 Might: 0 Power Cost: 1 Give a unit at a battlefield or a gear TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before.) You too shall pass.
£0.30 - £0.45
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Falling Comet (85)
Origins Falling Comet Spell Domain: Mind Energy Cost: 5 Might: 0 Power Cost: 0 ACTION (play on your turn or in showdowns.) Just an everyday celestial event.
£0.20 - £0.30
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Fight Or Flight (168)
Origins Fight or Flight Spell Domain: Chaos Energy Cost: 2 Might: 0 Power Cost: 0 HIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Move a unit from a battlefield to its base. "Boo."
£0.20 - £0.25
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Fiora - Victorious (232)
Origins Fiora - Victorious Unit - Demacia, Fiora Domain: Order Energy Cost: 4 Might: 4 Power Cost: 0 While I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) "I long for a worthy opponent."
£2.05
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First Mate (132)
Origins First Mate Unit - Bilgewater, Pirate Domain: Body Energy Cost: 3 Might: 3 Power Cost: 0 When you play me, ready another unit. "It's a boarding party! Try to have some fun with it."
£0.20 - £0.65
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Flame Chompers (6)
Origins Flame Chompers Unit - Zaun Domain: Fury Energy Cost: 3 Might: 3 Power Cost: 0 When you discard me, you may pay 1 Fury to play me. "GET 'EM, CHOMPIES!" -Jinx
£0.20 - £0.25
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Forge Of The Future (212)
Origins Forge of the Future Gear Domain: Order Energy Cost: 2 Might: 0 Power Cost: 0 When you play this, play a 1 Might Recruit unit token at your base. Kill this: Recycle up to 4 cards from trashes. "What do you make? Beats me, but we do it better than anyone else."
£0.20 - £0.25
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Fury Rune (7)
Origins Fury Rune Rune Domain: Fury Energy Cost: 0 Might: 0 Power Cost: 0
£0.20 - £0.79
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Gemcraft Seer (100)
Origins Gemcraft Seer Unit - Mount Targon Domain: Mind Energy Cost: 3 Might: 3 Power Cost: 1 VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) Other friendly units have VISION. The light changes with every reflection.
£0.30 - £0.35
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Grove Of The God-Willow (280)
Origins Grove of the God-Willow Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you hold here, draw 1.
£0.30 - £1.50
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Gust (169)
Origins Gust Spell Domain: Chaos Energy Cost: 1 Might: 0 Power Cost: 0 REACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.
£0.20 - £0.45
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Hallowed Tomb (281)
Origins Hallowed Tomb Battlefield Domain: None Energy Cost: 0 Might: 0 Power Cost: 0 When you hold here, you may return your Chosen Champion from your trash to your Champion Zone if it is empty.
£0.30 - £0.45
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Hextech Ray (9)
Origins Hextech Ray Spell Domain: Fury Energy Cost: 1 Might: 0 Power Cost: 1 ACTION (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Destroy. Then Improve. - Viktor
£0.20 - £0.60
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Imperial Decree (221)
Origins Imperial Decree Spell Domain: Order Energy Cost: 5 Might: 0 Power Cost: 2 ACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. "With a word, I end you." -Azir
£1.15 - £2.55
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Jeweled Colossus (86)
Origins Jeweled Colossus Unit - Mount Targon Domain: Mind Energy Cost: 5 Might: 5 Power Cost: 0 VISION (When you play me, look at the top card of your Main Deck. You may recycle it.) SHIELD (+1 Might while I'm a defender.)
£0.20 - £0.25