Mirage
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Searing Spear Askari (191)
Mirage Searing Spear Askari Creature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.) When the other soldiers of Zhalfir fall, the askaris will yet stand. Power: 2 Toughness: 2 Illustrated by Richard Kane Ferguson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Seedling Charm (240)
Mirage Seedling Charm Instant Choose one — • Return target Aura attached to a creature to its owner's hand. • Regenerate target green creature. • Target creature gains trample until end of turn. Illustrated by Stuart Griffin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Seeds of Innocence (241)
Mirage Seeds of Innocence Sorcery Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value. "I have hidden from the machinations of Zhalfir for centuries. Why should I join *your* campaign?" —Jolrael Illustrated by Junior Tomlin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.10
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Serene Heart (242)
Mirage Serene Heart Instant Destroy all Auras. "If magic is your crutch, cast it aside and learn to walk without it." —Teferi Illustrated by D. Alexander Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Sewer Rats (139)
Mirage Sewer Rats Creature — Rat , Pay 1 life: This creature gets +1/+0 until end of turn. Activate no more than three times each turn. You lie down with rats, and the rats run away. —Suq'Ata insult Power: 1 Toughness: 1 Illustrated by Martin McKenna All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Shadow Guildmage (140)
Mirage Shadow Guildmage Creature — Human Wizard , : Put target creature you control on top of its owner's library. , : This creature deals 1 damage to any target and 1 damage to you. To keep the dead so others may live. —Shadow Guild maxim Power: 1 Toughness: 1 Illustrated by Mike Kimble All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Shadowbane (38)
Mirage Shadowbane Instant The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life. Light creates shadow; light destroys shadow. Such is the transience of darkness. Illustrated by Douglas Shuler All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Shallow Grave (141)
Mirage Shallow Grave Instant Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. Good help is hard to dig up. Illustrated by John Coulthart All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£70.95
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Shaper Guildmage (91)
Mirage Shaper Guildmage Creature — Human Wizard , : Target creature gains first strike until end of turn. , : Target creature gets +1/+0 until end of turn. Shape this world in Zhalfir's image. —Shaper Guild maxim Power: 1 Toughness: 1 Illustrated by D. Alexander Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Shauku's Minion (283)
Mirage Shauku's Minion Creature — Human Minion , : This creature deals 2 damage to target white creature. "My minions serve me in the light; I serve no one." —Shauku, Endbringer Power: 2 Toughness: 2 Illustrated by Greg Simanson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Shauku, Endbringer (142)
Mirage Shauku, Endbringer Legendary Creature — Vampire Flying Shauku can't attack if there's another creature on the battlefield. At the beginning of your upkeep, you lose 3 life. : Exile target creature and put a +1/+1 counter on Shauku. Power: 5 Toughness: 5 Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.45
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Shimmer (92)
Mirage Shimmer Enchantment As this enchantment enters, choose a land type. Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.) To buy unseen land, pay in unseen coin. —Suq'Ata maxim Illustrated by David A. Cherry All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55
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Sidar Jabari (39)
Mirage Sidar Jabari Legendary Creature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Sidar Jabari attacks, tap target creature defending player controls. "Prophecy is whatever one makes of it, but destiny cannot be changed." —Sidar Jabari Power: 2 Toughness: 2 Illustrated by Gerry Grace All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20
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Sirocco (192)
Mirage Sirocco Instant Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life. "Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth." —Femeref chant Illustrated by Alan Rabinowitz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Skulking Ghost (143)
Mirage Skulking Ghost Creature — Spirit Flying When this creature becomes the target of a spell or ability, sacrifice it. "They exist only so long as the living take no notice." —Kifimbo, Shadow Guildmage Power: 2 Toughness: 1 Illustrated by Robert Bliss All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Sky Diamond (319)
Mirage Sky Diamond Artifact This artifact enters tapped. : Add . Illustrated by D. Alexander Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.00
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Soar (93)
Mirage Soar Enchantment — Aura You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature Enchanted creature gets +0/+1 and has flying. "Would you give up your hands to fly? That is what the birds have done." —*The One Thousand Questions* Illustrated by Tony Roberts All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Soul Echo (40)
Mirage Soul Echo Enchantment This enchantment enters with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice this enchantment if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from this enchantment instead. Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Soul Rend (144)
Mirage Soul Rend Instant Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep. "Since I cannot stop death, I choose to stop life." —Kaervek Illustrated by Jeff Miracola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Soulshriek (145)
Mirage Soulshriek Instant Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. "The flesh is a casket for the soul." —Shauku, Endbringer Illustrated by John Bolton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Spatial Binding (284)
Mirage Spatial Binding Enchantment Pay 1 life: Until your next upkeep, target permanent can't phase out. Time is the one shackle you can't break. —Zhalfirin aphorism Illustrated by Dom! All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Spectral Guardian (41)
Mirage Spectral Guardian Creature — Spirit As long as this creature is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.) "A treasure to guard other treasures is worth the highest price." —Mtai, Civic Guildmage Power: 2 Toughness: 3 Illustrated by Mike Dringenberg All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Spirit of the Night (146)
Mirage Spirit of the Night Legendary Creature — Demon Spirit Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. Power: 6 Toughness: 5 Illustrated by Cliff Nielsen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.95
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Spitting Earth (193)
Mirage Spitting Earth Sorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control. "There are times solid ground gives precious little comfort." —Talibah, embermage Illustrated by Brian Snõddy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25