Midnight Hunt Commander
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Sigarda, Heron's Grace (155)
Midnight Hunt Commander Sigarda, Heron's Grace Legendary Creature — Angel Flying You and Humans you control have hexproof. , Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token. Power: 4 Toughness: 5 Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sigardian Zealot (29)
Midnight Hunt Commander Sigardian Zealot Creature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is this creature's power. "We fight together! In Sigarda's name, ready your weapons!" Power: 3 Toughness: 3 Illustrated by Justyna Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sigardian Zealot (67)
Midnight Hunt Commander Sigardian Zealot Creature — Human Cleric At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is this creature's power. Power: 3 Toughness: 3 Illustrated by Justyna Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sky Diamond (161)
Midnight Hunt Commander Sky Diamond Artifact This artifact enters tapped. : Add . The essence of wind to lift up the weary. Illustrated by Lindsey Look All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Snake // Spirit (11/2)
Midnight Hunt Commander Snake // Spirit Token Creature — Snake Power: 1 Toughness: 1 Illustrated by Lars Grant-West All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Sol Ring (162)
Midnight Hunt Commander Sol Ring Artifact : Add . Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold. Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Somberwald Beastmaster (30)
Midnight Hunt Commander Somberwald Beastmaster Creature — Human Ranger When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) Power: 1 Toughness: 1 Illustrated by Marta Nael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Somberwald Beastmaster (68)
Midnight Hunt Commander Somberwald Beastmaster Creature — Human Ranger When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) Power: 1 Toughness: 1 Illustrated by Marta Nael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Somberwald Sage (144)
Midnight Hunt Commander Somberwald Sage Creature — Human Druid : Add three mana of any one color. Spend this mana only to cast creature spells. "You can face any danger when all of nature is on your side." Power: 0 Toughness: 1 Illustrated by Steve Argyle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Spark Reaper (128)
Midnight Hunt Commander Spark Reaper Creature — Zombie , Sacrifice a creature or planeswalker: You gain 1 life and draw a card. "I know they're unstoppable fighters created to harvest souls—it's just they're so rude about it." —Kaya Power: 2 Toughness: 3 Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Stalwart Pathlighter (47)
Midnight Hunt Commander Stalwart Pathlighter Creature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. Power: 3 Toughness: 1 Illustrated by Sidharth Chaturvedi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Stalwart Pathlighter (9)
Midnight Hunt Commander Stalwart Pathlighter Creature — Human Soldier Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn. "Festival's just ahead. You're almost there!" Power: 3 Toughness: 1 Illustrated by Sidharth Chaturvedi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Stitcher Geralf (104)
Midnight Hunt Commander Stitcher Geralf Legendary Creature — Human Wizard , : Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way. Power: 3 Toughness: 4 Illustrated by Karla Ortiz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sungrass Prairie (181)
Midnight Hunt Commander Sungrass Prairie Land , : Add . On Otaria, peace and harmony are rare. Places that provide both are cherished. Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sunken Hollow (182)
Midnight Hunt Commander Sunken Hollow Land — Island Swamp (: Add or .) This land enters tapped unless you control two or more basic lands. On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes. Illustrated by Adam Paquette All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Swiftfoot Boots (163)
Midnight Hunt Commander Swiftfoot Boots Artifact — Equipment Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.) "There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20
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Swords to Plowshares (94)
Midnight Hunt Commander Swords to Plowshares Instant Exile target creature. Its controller gains life equal to its power. The smallest seed of regret can bloom into redemption. Illustrated by Sam Wolfe Connelly All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Syphon Flesh (129)
Midnight Hunt Commander Syphon Flesh Sorcery Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way. Necromancers deal in commodities far more precious than gold and grain. Illustrated by Ironbrush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Tainted Isle (183)
Midnight Hunt Commander Tainted Isle Land : Add . : Add or . Activate only if you control a Swamp. Illustrated by Alan Pollack All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Talisman of Dominance (164)
Midnight Hunt Commander Talisman of Dominance Artifact : Add . : Add or . This artifact deals 1 damage to you. Illustrated by Mike Dringenberg All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95
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Talisman of Unity (165)
Midnight Hunt Commander Talisman of Unity Artifact : Add . : Add or . This artifact deals 1 damage to you. Illustrated by Mike Dringenberg All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Temple of Deceit (184)
Midnight Hunt Commander Temple of Deceit Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Temple of Plenty (185)
Midnight Hunt Commander Temple of Plenty Land This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) : Add or . Illustrated by Chris Ostrowski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Temple of the False God (186)
Midnight Hunt Commander Temple of the False God Land : Add . Activate only if you control five or more lands. "When gods become apathetic, the people will worship anyone who answers their pleas." —Kiora Illustrated by James Zapata All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30