Browse our Magic the Gathering Singles Collection
Magic the Gathering Singles In Stock
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Sardian Cliffstomper (151)
The Brothers' War Sardian Cliffstomper Creature — Minotaur Barbarian As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control. When Urza betrayed the Sardian dwarves, they called upon the might of their neighbors for aid. Power: 0 Toughness: 4 Illustrated by Joseph Weston All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Forging the Anchor (50)
The Brothers' War Forging the Anchor Sorcery Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. The metal turned and blossomed with Saheeli's will, each filigreed twist bringing the temporal anchor closer to completion. Illustrated by Liiga Smilshkalne All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Mishra's Domination (142)
The Brothers' War Mishra's Domination Enchantment — Aura Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. Power radiated from the Weakstone, binding the dragon engine to Mishra's command. Illustrated by Fajareka Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Misery's Shadow (107)
The Brothers' War Misery's Shadow Creature — Shade If a creature an opponent controls would die, exile it instead. : This creature gets +1/+1 until end of turn. In the ruins of Kroog, only anguish thrived. Power: 2 Toughness: 2 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Hero of the Dunes (213)
The Brothers' War Hero of the Dunes Creature — Human Soldier When this creature enters, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Creatures you control with mana value 3 or less get +1/+0. History forgot her name but not her victories. Power: 3 Toughness: 2 Illustrated by Taras Susak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Heavyweight Demolisher (160)
The Brothers' War Heavyweight Demolisher Artifact Creature — Construct Menace At the beginning of your upkeep, tap this creature unless you pay . Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Power: 8 Toughness: 6 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Harbin, Vanguard Aviator (212)
The Brothers' War Harbin, Vanguard Aviator Legendary Creature — Human Soldier Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn. "Yotia is my birthright, father. Let me fight for it." Power: 3 Toughness: 2 Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Yotian Medic (33)
The Brothers' War Yotian Medic Creature — Human Cleric Soldier Lifelink "Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people." —Queen Kayla bin-Kroog Power: 1 Toughness: 4 Illustrated by Aaron J. Riley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Weakstone's Subjugation (72)
The Brothers' War Weakstone's Subjugation Enchantment — Aura Enchant artifact or creature When this Aura enters, you may pay . If you do, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Tawnos's Tinkering (191)
The Brothers' War Tawnos's Tinkering Instant Put two +1/+1 counters on target artifact, creature, or land you control. Untap that permanent. If it isn't a creature, it becomes a 0/0 creature in addition to its other types. While his master tried to surpass nature, Tawnos aimed to capture its beauty. Illustrated by Alex Stone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Gurgling Anointer (104)
The Brothers' War Gurgling Anointer Creature — Phyrexian Horror Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature. When this creature dies, return another target creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield. Power: 1 Toughness: 3 Illustrated by David Astruga All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Visions of Phyrexia (156)
The Brothers' War Visions of Phyrexia Enchantment At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") Illustrated by Dominik Mayer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Carrion Locust (87)
The Brothers' War Carrion Locust Creature — Insect Horror Flying When this creature enters, exile target card from an opponent's graveyard. If it was a creature card, that player loses 1 life. No honor. No glory. No leftovers. Power: 2 Toughness: 1 Illustrated by Nino Is All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Thraxodemon (115)
The Brothers' War Thraxodemon Creature — Demon , , Sacrifice another creature or artifact: Draw a card. Urza and Mishra weren't the only denizens of Terisiare to covet the powerstones' energy. Power: 2 Toughness: 2 Illustrated by Nino Is All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Citanul Stalwart (175)
The Brothers' War Citanul Stalwart Creature — Elf Druid Soldier , Tap an untapped artifact or creature you control: Add one mana of any color. The endless grind of the Brothers' War had fouled Terisiare's land and blackened its skies. Argoth's defenders were determined to protect their isle from the same fate. Power: 1 Toughness: 1 Illustrated by Alexandr Leskinen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Hurkyl, Master Wizard (51)
The Brothers' War Hurkyl, Master Wizard Legendary Creature — Human Wizard Advisor At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Power: 2 Toughness: 4 Illustrated by Randy Vargas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40 - £0.45
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Third Path Savant (67)
The Brothers' War Third Path Savant Creature — Human Wizard : Draw two cards. As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air. Power: 2 Toughness: 3 Illustrated by Artur Treffner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Arms Race (126)
The Brothers' War Arms Race Enchantment : You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step. "You want it good, fast, or cheap? You can't have all three." Illustrated by Leesha Hannigan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Tyranid Harridan (144)
Warhammer 40,000 Commander Tyranid Harridan Creature — Tyranid Flying, ward Shrieking Gargoyles — Whenever this creature or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. Power: 4 Toughness: 4 Illustrated by Billy Christian All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Dismal Backwater (276)
Warhammer 40,000 Commander Dismal Backwater Land This land enters tapped. When this land enters, you gain 1 life. : Add or . Armageddon has become a site of holy pilgrimage for the Orks: a planet where the fighting never stops. Illustrated by Henry Peters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Arco-Flagellant (29)
Warhammer 40,000 Commander Arco-Flagellant Creature — Human Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.) This creature can't block. Endurant — Pay 3 life: This creature gains indestructible until end of turn. Power: 3 Toughness: 1 Illustrated by Games Workshop All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Polluted Mire (288)
Warhammer 40,000 Commander Polluted Mire Land This land enters tapped. : Add . Cycling (, Discard this card: Draw a card.) As the continent sank over the course of eons, the tomb complex slowly flooded. The sleeping Necrons, their stasis crypts corrupted, never awoke. Illustrated by Pierre Loyvet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Lokhust Heavy Destroyer (38)
Warhammer 40,000 Commander Lokhust Heavy Destroyer Artifact Creature — Necron Flying Enmitic Exterminator — When this creature enters, each player sacrifices a creature of their choice. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Power: 3 Toughness: 2 Illustrated by Adrián Rodríguez Pérez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Trygon Prime (143)
Warhammer 40,000 Commander Trygon Prime Creature — Tyranid Subterranean Assault — Whenever this creature attacks, put a +1/+1 counter on it and a +1/+1 counter on up to one other target attacking creature. That creature can't be blocked this turn. The walls of the Necron tomb were unbreakable. The ground beneath it was not. Power: 4 Toughness: 4 Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35