Magic Origins
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Elemental (8)
Magic Origins Elemental Token Creature — Elemental Power: 2 Toughness: 2 Illustrated by Marco Nelor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Elemental Bond (174)
Magic Origins Elemental Bond Enchantment Whenever a creature you control with power 3 or greater enters, draw a card. "I want to help Zendikar. Show me the way." —Nissa Revane Illustrated by David Gaillet All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.05 - £9.80
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Elf Warrior (9)
Magic Origins Elf Warrior Token Creature — Elf Warrior Power: 1 Toughness: 1 Illustrated by William O'Connor All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.15
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Elvish Visionary (175)
Magic Origins Elvish Visionary Creature — Elf Shaman When this creature enters, draw a card. "From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful." Power: 1 Toughness: 1 Illustrated by D. Alexander Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.55
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Embermaw Hellion (141)
Magic Origins Embermaw Hellion Creature — Hellion Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Power: 4 Toughness: 5 Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.65
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Emblem - Chandra, Roaring Flame (14)
Magic Origins Emblem - Chandra, Roaring Flame Emblem — Chandra At the beginning of your upkeep, this emblem deals 3 damage to you. Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
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Emblem - Jace, Telepath Unbound (12)
Magic Origins Emblem - Jace, Telepath Unbound Emblem — Jace Whenever you cast a spell, target opponent puts the top five cards of their library into their graveyard. Illustrated by Jaime Jones All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Emblem - Liliana, Defiant Necromancer (13)
Magic Origins Emblem - Liliana, Defiant Necromancer Emblem — Liliana Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step. Illustrated by Karla Ortiz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.10
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Enlightened Ascetic (12)
Magic Origins Enlightened Ascetic Creature — Cat Monk When this creature enters, you may destroy target enchantment. "I do not reject the gods. I reject their authority, their pettiness, and their arrogance." Power: 1 Toughness: 1 Illustrated by James Zapata All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.55
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Enshrouding Mist (13)
Magic Origins Enshrouding Mist Instant Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it. True faith is letting the blade fall without parry. True cunning is using that moment to strike a deadly blow. Illustrated by Howard Lyon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Enthralling Victor (142)
Magic Origins Enthralling Victor Creature — Human Warrior When this creature enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.) If you stare at the sun for too long, you'll lose your ability to see clearly. Power: 3 Toughness: 2 Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Erebos's Titan (94)
Magic Origins Erebos's Titan Creature — Giant As long as your opponents control no creatures, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.) Whenever a creature card leaves an opponent's graveyard, you may discard a card. If you do, return this card from your graveyard to your hand. Power: 5 Toughness: 5 Illustrated by Peter Mohrbacher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.95
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Evolutionary Leap (176)
Magic Origins Evolutionary Leap Enchantment , Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. The essence of nature is change. Illustrated by Chris Rahn All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80 - £1.75
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Evolving Wilds (246)
Magic Origins Evolving Wilds Land , Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Without the interfering hands of civilization, nature will always shape itself to its own needs. Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.35
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Exquisite Firecraft (143)
Magic Origins Exquisite Firecraft Sorcery Exquisite Firecraft deals 4 damage to any target. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered. Chandra's gift set her apart and others aflame. Illustrated by Chase Stone All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £2.50
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Eyeblight Assassin (95)
Magic Origins Eyeblight Assassin Creature — Elf Assassin When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. "Boggart blood disgusts me almost as much as the foul creatures themselves." Power: 2 Toughness: 2 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Eyeblight Massacre (96)
Magic Origins Eyeblight Massacre Sorcery Non-Elf creatures get -2/-2 until end of turn. "I've already seen so much evil, so much darkness. Why do you insist on adding more?" —Nissa Revane, to Dwynen Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Faerie Miscreant (57)
Magic Origins Faerie Miscreant Creature — Faerie Rogue Flying When this creature enters, if you control another creature named Faerie Miscreant, draw a card. One faerie distracts the judge while a second steals the law. Power: 1 Toughness: 1 Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £5.25
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Fetid Imp (97)
Magic Origins Fetid Imp Creature — Imp Flying : This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Power: 1 Toughness: 2 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Fiery Conclusion (144)
Magic Origins Fiery Conclusion Instant As an additional cost to cast this spell, sacrifice a creature. Fiery Conclusion deals 5 damage to target creature. The Boros legionnaire saw a noble sacrifice, the Rakdos thug a blazing suicide, and the Izzet alchemist an experiment gone awry. Illustrated by Paolo Parente All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Fiery Hellhound (284)
Magic Origins Fiery Hellhound Creature — Elemental Dog : This creature gets +1/+0 until end of turn. "I had hoped to instill in it the loyalty of a guard dog, but with fire's power comes its unpredictability." —Maggath, Sardian elementalist Power: 2 Toughness: 2 Illustrated by Ted Galaday All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Fiery Impulse (145)
Magic Origins Fiery Impulse Instant Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead. "Well, this got out of hand." Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £6.05
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Firefiend Elemental (146)
Magic Origins Firefiend Elemental Creature — Elemental Haste (This creature can attack and as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Power: 3 Toughness: 2 Illustrated by Torstein Nordstrand All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Flameshadow Conjuring (147)
Magic Origins Flameshadow Conjuring Enchantment Whenever a nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step. Illustrated by Seb McKinnon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.25 - £5.40