Magic 2011
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Volcanic Strength (158)
Magic 2011 Volcanic Strength Enchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.) His blood boiled over, and he erupted with fists of stone. Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Voltaic Key (219)
Magic 2011 Voltaic Key Artifact , : Untap target artifact. The missing piece to every puzzle. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.75 - £7.90
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Vulshok Berserker (159)
Magic 2011 Vulshok Berserker Creature — Human Berserker Haste (This creature can attack and as soon as it comes under your control.) He will carve out a legend for himself with his own two hands. Power: 3 Toughness: 2 Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Wall of Frost (79)
Magic 2011 Wall of Frost Creature — Wall Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step. "I welcome it. The pasture is cleared of weeds and the wolves are frozen solid." —Lumi, goatherd Power: 0 Toughness: 7 Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.55
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Wall of Vines (199)
Magic 2011 Wall of Vines Creature — Plant Wall Defender (This creature can't attack.) Reach (This creature can block creatures with flying.) Like all jungle plants, the vines must fight and claw for sunlight. Once their place is secured, they grow strong, sharp, and impenetrable. Power: 0 Toughness: 3 Illustrated by John Stanko All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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War Priest of Thune (38)
Magic 2011 War Priest of Thune Creature — Human Cleric When this creature enters, you may destroy target enchantment. "Let nothing take away from the purity of swords clashing or of arrows taking flight toward the breast of evil." Power: 2 Toughness: 2 Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.50
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Warlord's Axe (220)
Magic 2011 Warlord's Axe Artifact — Equipment Equipped creature gets +3/+1. Equip (: Attach to target creature you control. Equip only as a sorcery.) To split wood with it would be sacrilege. This tool has but one purpose, and that is war. Illustrated by Franz Vohwinkel All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Water Servant (80)
Magic 2011 Water Servant Creature — Elemental : This creature gets +1/-1 until end of turn. : This creature gets -1/+1 until end of turn. "This creature has innate perceptiveness. It knows when to rise and when to vanish into the tides." —Jestus Dreya, *Of Elements and Eternity* Power: 3 Toughness: 4 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Whispersilk Cloak (221)
Magic 2011 Whispersilk Cloak Artifact — Equipment Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) Equip Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25 - £4.30
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White Knight (39)
Magic 2011 White Knight Creature — Human Knight First strike (This creature deals combat damage before creatures without first strike.) Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Power: 2 Toughness: 2 Illustrated by Christopher Moeller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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Wild Evocation (160)
Magic 2011 Wild Evocation Enchantment At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able. Illustrated by Chippy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.25
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Wild Griffin (40)
Magic 2011 Wild Griffin Creature — Griffin Flying Farmers typically keep their flocks at thirteen sheep—one to distract the griffins while they take the other twelve to market. Power: 2 Toughness: 2 Illustrated by Matt Cavotta All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Wurm's Tooth (222)
Magic 2011 Wurm's Tooth Artifact Whenever a player casts a green spell, you may gain 1 life. "The great wurm bit down on me. Instead of being crunched bloody, I slid into the space where its tooth was missing. One tooth—a boon most potent, indeed." —*The Tall Tales of Oleander* Illustrated by Alan Pollack All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Yavimaya Wurm (200)
Magic 2011 Yavimaya Wurm Creature — Wurm Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Anywhere else, colossal. In the forests of Yavimaya, commonplace. Power: 6 Toughness: 4 Illustrated by Steven Belledin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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Zombie (3)
Magic 2011 Zombie Token Creature — Zombie Power: 2 Toughness: 2 Illustrated by Bud Cook All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20