Legends
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Backfire (47)
Legends Backfire Enchantment — Aura Enchant creature Whenever enchanted creature deals damage to you, this Aura deals that much damage to that creature's controller. Illustrated by Brian Snõddy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.70
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Barbary Apes (176)
Legends Barbary Apes Creature — Ape Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind. Power: 2 Toughness: 2 Illustrated by Bryon Wackwitz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.80
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Barktooth Warbeard (221)
Legends Barktooth Warbeard Legendary Creature — Human Warrior He is devious and cunning, in both appearance and deed. Beware the Warbeard, for this brute bites as well as he barks! Power: 6 Toughness: 5 Illustrated by Andi Rusu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.25
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Bartel Runeaxe (222)
Legends Bartel Runeaxe Legendary Creature — Giant Warrior Vigilance Bartel Runeaxe can't be the target of Aura spells. Thundering down from Hammerheim, no foe could slow Bartel's charge. Power: 6 Toughness: 5 Illustrated by Andi Rusu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£21.15
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Beasts of Bogardan (133)
Legends Beasts of Bogardan Creature — Beast Protection from red This creature gets +1/+1 as long as an opponent controls a nontoken white permanent. Bogardan is a land as volatile as the creatures who live there. Power: 3 Toughness: 3 Illustrated by Daniel Gelon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.85
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Black Mana Battery (274)
Legends Black Mana Battery Artifact , : Put a charge counter on this artifact. , Remove any number of charge counters from this artifact: Add , then add an additional for each charge counter removed this way. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.25
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Blazing Effigy (134)
Legends Blazing Effigy Creature — Elemental When this creature dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to this creature this turn by other sources named Blazing Effigy. Power: 0 Toughness: 3 Illustrated by Susan Van Camp All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60
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Blight (89)
Legends Blight Enchantment — Aura Enchant land When enchanted land becomes tapped, destroy it. Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£8.55
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Blood Lust (135)
Legends Blood Lust Instant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1. Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£11.70
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Blue Mana Battery (275)
Legends Blue Mana Battery Artifact , : Put a charge counter on this artifact. , Remove any number of charge counters from this artifact: Add , then add an additional for each charge counter removed this way. Illustrated by Amy Weber All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.95
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Boomerang (48)
Legends Boomerang Instant Return target permanent to its owner's hand. "O! call back yesterday, bid time return." —William Shakespeare, *King Richard the Second* Illustrated by Brian Snõddy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.25
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Boris Devilboon (223)
Legends Boris Devilboon Legendary Creature — Zombie Wizard , : Create a 1/1 black and red Demon creature token named Minor Demon. Power: 2 Toughness: 2 Illustrated by Jesper Myrfors All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£20.25
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Brine Hag (49)
Legends Brine Hag Creature — Hag When this creature dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.) Power: 2 Toughness: 2 Illustrated by Quinton Hoover All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.95
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Bronze Horse (276)
Legends Bronze Horse Artifact Creature — Horse Trample As long as you control another creature, prevent all damage that would be dealt to this creature by spells that target it. Power: 4 Toughness: 4 Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.70
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Carrion Ants (90)
Legends Carrion Ants Creature — Insect : This creature gets +1/+1 until end of turn. "'War is no picnic,' my father liked to say. But the Ants seemed to disagree." —*General Chanek Valteroth* Power: 0 Toughness: 1 Illustrated by Richard Thomas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£15.05
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Cat Warriors (177)
Legends Cat Warriors Creature — Cat Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) These stealthy felines have survived so many battles that some believe they must possess many lives. Power: 2 Toughness: 2 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Cathedral of Serra (301)
Legends Cathedral of Serra Land White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£10.80
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Caverns of Despair (136)
Legends Caverns of Despair World Enchantment No more than two creatures can attack each combat. No more than two creatures can block each combat. Illustrated by Harold McNeill All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£40.55
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Chain Lightning (137)
Legends Chain Lightning Sorcery Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy. Illustrated by Sandra Everingham All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£10.05
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Chains of Mephistopheles (91)
Legends Chains of Mephistopheles Enchantment If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£791.75
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Chromium (224)
Legends Chromium Legendary Creature — Elder Dragon Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay . Power: 7 Toughness: 7 Illustrated by Edward P. Beard, Jr. All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£29.95
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Cleanse (5)
Legends Cleanse Sorcery Destroy all black creatures. The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone. Illustrated by Phil Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£67.35
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Clergy of the Holy Nimbus (6)
Legends Clergy of the Holy Nimbus Creature — Human Cleric If this creature would be destroyed, regenerate it. : This creature can't be regenerated this turn. Only your opponents may activate this ability. Power: 1 Toughness: 1 Illustrated by Daniel Gelon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.75
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Cocoon (178)
Legends Cocoon Enchantment — Aura Enchant creature you control When this Aura enters, tap enchanted creature and put three pupa counters on this Aura. Enchanted creature doesn't untap during your untap step if this Aura has a pupa counter on it. At the beginning of your upkeep, remove a pupa counter from this Aura. If you can't, sacrifice it, put a +1/+1 counter on enchanted creature, and that creature gains flying. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15