Legends of the Force
-
Luke Skywalker (249)
Legends of the Force Luke Skywalker A Hero's Beginning Force;Fringe When you play another (unique) unit: You may use the Force (lose your Force token). If you do, give an Experience token and a Shield token to this unit. Power: 3 HP: 5 Illustrated by Joey Vazquez
£0.45
-
Luke Skywalker (751)
Legends of the Force Luke Skywalker A Hero's Beginning Force;Fringe When you play another (unique) unit: You may use the Force (lose your Force token). If you do, give an Experience token and a Shield token to this unit. Power: 3 HP: 5 Illustrated by Joey Vazquez
£0.60
-
Luminous Beings (104)
Legends of the Force Luminous Beings Force Put up to 3 Force units from your discard pile on the bottom of your deck in a random order. Give that many units +4/+4 for this phase. Power: 0 HP: 0 Illustrated by David Buisan
£0.45
-
Luminous Beings (606)
Legends of the Force Luminous Beings Force Put up to 3 Force units from your discard pile on the bottom of your deck in a random order. Give that many units +4/+4 for this phase. Power: 0 HP: 0 Illustrated by David Buisan
£0.45
-
Luthen Rael (570)
Legends of the Force Luthen Rael Masquerading Antiquarian Rebel On Attack: Search the top 5 cards of your deck for an Item upgrade, reveal it, and draw it. (Put the other cards on the bottom of your deck in a random order.) Power: 4 HP: 5 Illustrated by Ario Murti
£0.32
-
Luthen Rael (68)
Legends of the Force Luthen Rael Masquerading Antiquarian Rebel On Attack: Search the top 5 cards of your deck for an Item upgrade, reveal it, and draw it. (Put the other cards on the bottom of your deck in a random order.) Power: 4 HP: 5 Illustrated by Ario Murti
£0.30
-
Mace Windu (149)
Legends of the Force Mace Windu Leaping into Action Force;Jedi;Republic Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) When Played: You may use the Force (lose your Force token). If you do, deal 4 damage to a unit. Power: 6 HP: 6 Illustrated by Eduardo Mello – Nikola Righi
£0.30
-
Mace Windu (651)
Legends of the Force Mace Windu Leaping into Action Force;Jedi;Republic Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) When Played: You may use the Force (lose your Force token). If you do, deal 4 damage to a unit. Power: 6 HP: 6 Illustrated by Eduardo Mello – Nikola Righi
£0.35
-
Magistrate's Scout (296) - Hyperspace
Legends of the Force Magistrate's Scout Imperial;Trooper Restore 2 Power: 2 HP: 4 Illustrated by Kyle Petchock
£0.25
-
Magistrate's Scout (32)
Legends of the Force Magistrate's Scout Imperial;Trooper Restore 2 (When this unit attacks, heal 2 damage from your base.) Power: 2 HP: 4 Illustrated by Kyle Petchock
£0.20
-
Magistrate's Scout (534)
Legends of the Force Magistrate's Scout Imperial;Trooper Restore 2 (When this unit attacks, heal 2 damage from your base.) Power: 2 HP: 4 Illustrated by Kyle Petchock
£0.25
-
Malakili (610)
Legends of the Force Malakili Loving Rancor Keeper Underworld The first Creature unit you play each phase costs less. If a friendly Creature unit would deal damage to a friendly unit, prevent that damage. Power: 1 HP: 4 Illustrated by Felipe Gonçalves
£0.45
-
Maz Kanata (111)
Legends of the Force Maz Kanata The Light Guides Underworld When Played: You may attack with a Force unit. It gets +2/+0 for this attack. Power: 3 HP: 4 Illustrated by Aitor Prieto
£0.30
-
Maz Kanata (613)
Legends of the Force Maz Kanata The Light Guides Underworld When Played: You may attack with a Force unit. It gets +2/+0 for this attack. Power: 3 HP: 4 Illustrated by Aitor Prieto
£0.32
-
Medical Frigate (250)
Legends of the Force Medical Frigate Republic;Vehicle;Capital Ship On Attack: You may heal 2 damage from another unit. Power: 3 HP: 6 Illustrated by Thomas Wievegg
£0.20
-
Medical Frigate (514) - Hyperspace
Legends of the Force Medical Frigate Republic;Vehicle;Capital Ship On Attack: You may heal 2 damage from another unit. Power: 3 HP: 6 Illustrated by Thomas Wievegg
£0.30
-
Medical Frigate (752)
Legends of the Force Medical Frigate Republic;Vehicle;Capital Ship On Attack: You may heal 2 damage from another unit. Power: 3 HP: 6 Illustrated by Thomas Wievegg
£0.25
-
Merrin (1094)
Legends of the Force Merrin Alone with the Dead Force;Night On Attack: You may discard a card from your hand. If you do, deal 2 damage to a unit. Power: 2 HP: 5 Illustrated by Sandra Chlewińska
£5.75
-
Merrin (160)
Legends of the Force Merrin Alone with the Dead Force;Night On Attack: You may discard a card from your hand. If you do, deal 2 damage to a unit. Power: 2 HP: 5 Illustrated by Sandra Chlewi?ska
£0.33
-
Merrin (424) - Hyperspace
Legends of the Force Merrin Alone with the Dead Force;Night On Attack: You may discard a card from your hand. If you do, deal 2 damage to a unit. Power: 2 HP: 5 Illustrated by Sandra Chlewińska
£0.50
-
Mind Trick (942) - Hyperspace Foil
Legends of the Force Mind Trick Force;Trick Exhaust any number of units with a combined power of 4 or less. If you control a Force unit, those units lose all abilities and can't gain abilities for this phase. Power: 0 HP: 0 Illustrated by Stefano Landini
£2.00
-
Morgan Elsbeth (269) - Hyperspace
Legends of the Force Morgan Elsbeth Following the Call Force;Imperial;Night Action []: Choose a friendly unit that attacked this phase. Play a unit from your hand that shares a keyword with the chosen unit. It costs less. On Attack: The next unit you play this phase costs less if it shares a keyword with a friendly unit. Epic Action: If you control 5 or more resources, deploy this leader. Power: 3 HP: 6 Illustrated by Reno
£0.45
-
Morgan Elsbeth (5)
Legends of the Force Morgan Elsbeth Following the Call Force;Imperial;Night Action []: Choose a friendly unit that attacked this phase. Play a unit from your hand that shares a keyword with the chosen unit. It costs less. On Attack: The next unit you play this phase costs less if it shares a keyword with a friendly unit. Epic Action: If you control 5 or more resources, deploy this leader. Power: 3 HP: 6 Illustrated by Reno
£0.45
-
Mother Talzin (2)
Legends of the Force Mother Talzin Power Through Magick Force;Night Action [, use the Force (lose your Force token)]: Give a unit –1/–1 for this phase. On Attack: You may give a unit –1/–1 for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Power: 3 HP: 7 Illustrated by Axel Hutt
£0.20