Kamigawa: Neon Dynasty
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Imperial Oath (17)
Kamigawa: Neon Dynasty Imperial Oath Sorcery Create three 2/2 white Samurai creature tokens with vigilance. Scry 3. Those chosen to guard the Imperial Palace are not only unrivaled warriors but also lionhearted champions of the Imperial cause. Illustrated by Nicholas Elias All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Imperial Recovery Unit (18)
Kamigawa: Neon Dynasty Imperial Recovery Unit Artifact — Vehicle Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) Power: 3 Toughness: 4 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Imperial Subduer (19)
Kamigawa: Neon Dynasty Imperial Subduer Creature — Human Samurai Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. "Cease your pathetic struggling." Power: 3 Toughness: 2 Illustrated by Zara Alfonso All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Imperial Subduer (310)
Kamigawa: Neon Dynasty Imperial Subduer Creature — Human Samurai Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control. Power: 3 Toughness: 2 Illustrated by Yunomachi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Inkrise Infiltrator (100)
Kamigawa: Neon Dynasty Inkrise Infiltrator Creature — Human Ninja Flying : This creature gets +2/+2 until end of turn. "They can't follow your footprints if you never touch the ground." Power: 1 Toughness: 2 Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Inkrise Infiltrator (341)
Kamigawa: Neon Dynasty Inkrise Infiltrator Creature — Human Ninja Flying : This creature gets +2/+2 until end of turn. Power: 1 Toughness: 2 Illustrated by Umiu Geso All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Intercessor's Arrest (20)
Kamigawa: Neon Dynasty Intercessor's Arrest Enchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Inventive Iteration // Living Breakthrough (355)
Kamigawa: Neon Dynasty Inventive Iteration // Living Breakthrough Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. Illustrated by Syutsuri All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Inventive Iteration // Living Breakthrough (443)
Kamigawa: Neon Dynasty Inventive Iteration // Living Breakthrough Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Inventive Iteration // Living Breakthrough (57)
Kamigawa: Neon Dynasty Inventive Iteration // Living Breakthrough Enchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't, draw a card. III — Exile this Saga, then return it to the battlefield transformed under your control. Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Invigorating Hot Spring (223)
Kamigawa: Neon Dynasty Invigorating Hot Spring Enchantment This enchantment enters with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn. Illustrated by Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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Invoke Calamity (147)
Kamigawa: Neon Dynasty Invoke Calamity Instant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Invoke Calamity (384)
Kamigawa: Neon Dynasty Invoke Calamity Instant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. Illustrated by ZOUNOSE All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £1.30
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Invoke Calamity (467)
Kamigawa: Neon Dynasty Invoke Calamity Instant You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.75
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Invoke Despair (101)
Kamigawa: Neon Dynasty Invoke Despair Sorcery Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. Although officials said it was a sewer failure, the people whispered that it was a warning of night's reach. Illustrated by Olivier Bernard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.75
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Invoke Despair (379)
Kamigawa: Neon Dynasty Invoke Despair Sorcery Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. Illustrated by Tomohito All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95 - £1.20
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Invoke Despair (455)
Kamigawa: Neon Dynasty Invoke Despair Sorcery Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. Illustrated by Olivier Bernard All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.40 - £2.35
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Invoke Despair (506) - Bundle
Kamigawa: Neon Dynasty Invoke Despair Sorcery Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. Although officials said it was a sewer failure, the people whispered that it was a warning of night's reach. Illustrated by Donato Giancola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Invoke Justice (21)
Kamigawa: Neon Dynasty Invoke Justice Sorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Invoke Justice (366)
Kamigawa: Neon Dynasty Invoke Justice Sorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. Illustrated by TODEE All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.65
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Invoke Justice (437)
Kamigawa: Neon Dynasty Invoke Justice Sorcery Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls. Illustrated by Kekai Kotaki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Invoke the Ancients (193)
Kamigawa: Neon Dynasty Invoke the Ancients Sorcery Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. After large sections were clear-cut to build Towashi, the once-peaceful Jukai Forest grew violently hostile to outsiders. Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Invoke the Ancients (390)
Kamigawa: Neon Dynasty Invoke the Ancients Sorcery Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. Illustrated by Nablange All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Invoke the Ancients (474)
Kamigawa: Neon Dynasty Invoke the Ancients Sorcery Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it. Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45