Kaldheim
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Bloodsky Berserker (80)
Kaldheim Bloodsky Berserker Creature — Human Berserker Whenever you cast your second spell each turn, put two +1/+1 counters on this creature. It gains menace until end of turn. (It can't be blocked except by two or more creatures.) "Who's next?!" Power: 1 Toughness: 1 Illustrated by Gabor Szikszai All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Boreal Outrider (163)
Kaldheim Boreal Outrider Snow Creature — Elf Warrior Whenever you cast a creature spell, if of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. ( is mana from a snow source.) Power: 3 Toughness: 2 Illustrated by Alex Konstad All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Bound in Gold (5)
Kaldheim Bound in Gold Enchantment — Aura Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. "Trespassers will be smelted." —Axgard inscription Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Breakneck Berserker (124)
Kaldheim Breakneck Berserker Creature — Dwarf Berserker Haste "Go for the knees! The last giant who tried to get past us got rolled back down the mountain in a dozen pieces." Power: 3 Toughness: 2 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Bretagard Stronghold (253)
Kaldheim Bretagard Stronghold Land This land enters tapped. : Add . , , Sacrifice this land: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. Illustrated by Jung Park All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Brinebarrow Intruder (49)
Kaldheim Brinebarrow Intruder Creature — Human Rogue Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn. Locked in the ice of Karfell, the treasures of ancient nobles await in ruins guarded by the dead. Power: 1 Toughness: 2 Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.50
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Broken Wings (164)
Kaldheim Broken Wings Instant Destroy target artifact, enchantment, or creature with flying. "Fynn climbed the highest peak and waited, still and silent, until the falling snow had hidden him entirely. When the great eagle flew past, the hunter's aim was true." —*Saga of the Wisdom Seeker* Illustrated by Lars Grant-West All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Burning-Rune Demon (349)
Kaldheim Burning-Rune Demon Creature — Demon Berserker Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. Power: 6 Toughness: 6 Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.75 - £7.50
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Burning-Rune Demon (81)
Kaldheim Burning-Rune Demon Creature — Demon Berserker Flying When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle. Power: 6 Toughness: 6 Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.25 - £6.20
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Calamity Bearer (125)
Kaldheim Calamity Bearer Creature — Giant Berserker If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. He'd ignite the World Tree itself if he could. Power: 3 Toughness: 4 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Calamity Bearer (356)
Kaldheim Calamity Bearer Creature — Giant Berserker If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. Power: 3 Toughness: 4 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.65 - £0.70
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Canopy Tactician (378)
Kaldheim Canopy Tactician Creature — Elf Warrior Other Elves you control get +1/+1. : Add . "Death and life are two ends of the same spear." Power: 3 Toughness: 3 Illustrated by Ekaterina Burmak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.90
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Cinderheart Giant (126)
Kaldheim Cinderheart Giant Creature — Giant Berserker Trample When this creature dies, it deals 7 damage to a creature an opponent controls chosen at random. What fire giants lack in arcane prowess, they make up for with reckless, explosive rage. Power: 7 Toughness: 6 Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Clarion Spirit (6)
Kaldheim Clarion Spirit Creature — Spirit Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. To the living, the horn sounds faint and mournful, but to the spirits of Istfell, it is a thunderous call that must be obeyed. Power: 2 Toughness: 2 Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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Cleaving Reaper (376)
Kaldheim Cleaving Reaper Creature — Angel Berserker Flying, trample Pay 3 life: Return this card from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn. "I won't pollute my blade with your blood, demon. You'll die by your own axe!" Power: 5 Toughness: 3 Illustrated by Victor Adame Minguez All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Codespell Cleric (7)
Kaldheim Codespell Cleric Creature — Human Cleric Vigilance When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. "Today we are not Beskir or Tuskeri. We must fight as one clan, shoulder to shoulder, to defend our rightful home!" Power: 1 Toughness: 1 Illustrated by Manuel Castañón All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Colossal Plow (236)
Kaldheim Colossal Plow Artifact — Vehicle Whenever this Vehicle attacks, add and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) Power: 6 Toughness: 3 Illustrated by Joe Slucher All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Cosima, God of the Voyage // The Omenkeel (303)
Kaldheim Cosima, God of the Voyage // The Omenkeel Legendary Creature — God At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Power: 2 Toughness: 4 Illustrated by Andy Brase All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60 - £1.00
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Cosima, God of the Voyage // The Omenkeel (50)
Kaldheim Cosima, God of the Voyage // The Omenkeel Legendary Creature — God At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Power: 2 Toughness: 4 Illustrated by Micah Epstein All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £0.55
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Cosmos Charger (342)
Kaldheim Cosmos Charger Creature — Horse Spirit Flash Flying Foretelling cards from your hand costs less and can be done on any player's turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Power: 3 Toughness: 3 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.55
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Cosmos Charger (51)
Kaldheim Cosmos Charger Creature — Horse Spirit Flash Flying Foretelling cards from your hand costs less and can be done on any player's turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Power: 3 Toughness: 3 Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Cosmos Elixir (237)
Kaldheim Cosmos Elixir Artifact At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. The Skoti owe their immortality to the elixir, and the manner of its creation is their most closely guarded secret. Illustrated by Volkan Baǵa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.20 - £2.30
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Cosmos Elixir (368)
Kaldheim Cosmos Elixir Artifact At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. Illustrated by Volkan Baǵa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.70 - £3.55
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Craven Hulk (127)
Kaldheim Craven Hulk Creature — Giant Coward This creature can't block alone. Abandoned at birth, the giant was raised by goats. Ironically, it grew up to be the most cautious member of the herd. Power: 4 Toughness: 4 Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25