Kaldheim
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Port of Karfell (265)
Kaldheim Port of Karfell Land This land enters tapped. : Add . , , Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.) Illustrated by Mauricio Calle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.50
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Priest of the Haunted Edge (104)
Kaldheim Priest of the Haunted Edge Snow Creature — Zombie Cleric , Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery. Power: 0 Toughness: 4 Illustrated by Aaron Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Provoke the Trolls (144)
Kaldheim Provoke the Trolls Instant Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn. "I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work." —Urik, Tuskeri raid leader Illustrated by Deruchenko Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Raiders' Karve (242)
Kaldheim Raiders' Karve Artifact — Vehicle Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Power: 4 Toughness: 4 Illustrated by Aaron Miller All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Raise the Draugr (105)
Kaldheim Raise the Draugr Instant Choose one — • Return target creature card from your graveyard to your hand. • Return two target creature cards that share a creature type from your graveyard to your hand. "King Narfi calls. We go to war!" Illustrated by Randy Vargas All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Rally the Ranks (20)
Kaldheim Rally the Ranks Enchantment As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. Halvar united the spirits of all the clans into a single, devastating force. Illustrated by Lie Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.50
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Raven Wings (243)
Kaldheim Raven Wings Artifact — Equipment Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip (: Attach to target creature you control. Equip only as a sorcery.) "There are some places even our ships cannot travel. I would know their secrets too." —Inga Rune-Eyes Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Ravenform (72)
Kaldheim Ravenform Sorcery Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Ravenous Lindwurm (187)
Kaldheim Ravenous Lindwurm Creature — Wurm When this creature enters, you gain 4 life. "I'm no coward, but I'd sooner tangle with a rampaging Torga troll than a hungry lindwurm!" —Yegar, Beskir warrior Power: 6 Toughness: 6 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Reckless Crew (146)
Kaldheim Reckless Crew Sorcery Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it. "Boat's burning! Row faster!" Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Reckless Crew (359)
Kaldheim Reckless Crew Sorcery Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it. Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Return Upon the Tide (106)
Kaldheim Return Upon the Tide Sorcery Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Illustrated by Martina Fačková All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Revitalize (23)
Kaldheim Revitalize Instant You gain 3 life. Draw a card. Esika alone knows how to distill the essence of the World Tree into the Cosmos Elixir, a magical substance which grants the Skoti god-family immortality. Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.30
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Rootless Yew (189)
Kaldheim Rootless Yew Creature — Treefolk When this creature dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle. "We are bound to wander this forest forever. Sometimes I think it wanders with us." —Ogni, Kannah scout Power: 5 Toughness: 4 Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Roots of Wisdom (190)
Kaldheim Roots of Wisdom Sorcery Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages. Illustrated by Sidharth Chaturvedi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Run Amok (147)
Kaldheim Run Amok Instant Target attacking creature gets +3/+3 and gains trample until end of turn. "A Tuskeri never shrinks from battle! Quite the opposite in fact." —Arni Brokenbrow Illustrated by Johann Bodin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Run Ashore (74)
Kaldheim Run Ashore Instant Choose one or both — • The owner of target nonland permanent puts it on their choice of the top or bottom of their library. • Return target nonland permanent to its owner's hand. "Which one of you slug-brained milksops forgot to make an offering to Cosima?" —Jolkur, navigator Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Rune of Flight (75)
Kaldheim Rune of Flight Enchantment — Aura Rune Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." Illustrated by Yeong-Hao Han All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Rune of Might (191)
Kaldheim Rune of Might Enchantment — Aura Rune Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample." Illustrated by Yeong-Hao Han All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.65
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Rune of Mortality (108)
Kaldheim Rune of Mortality Enchantment — Aura Rune Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." Illustrated by Yeong-Hao Han All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Rune of Speed (148)
Kaldheim Rune of Speed Enchantment — Aura Rune Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste." Illustrated by Yeong-Hao Han All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Runed Crown (245)
Kaldheim Runed Crown Artifact — Equipment When this Equipment enters, you may search your library, hand, and/or graveyard for a Rune card and put it onto the battlefield attached to this Equipment. If you search your library this way, shuffle. Equipped creature gets +1/+1. Equip Illustrated by Randy Gallegos All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Runeforge Champion (339)
Kaldheim Runeforge Champion Creature — Dwarf Warrior When this creature enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle. You may pay rather than pay the mana cost for Rune spells you cast. Power: 2 Toughness: 3 Illustrated by Andrey Kuzinskiy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sarulf's Packmate (192)
Kaldheim Sarulf's Packmate Creature — Wolf When this creature enters, draw a card. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Power: 3 Toughness: 3 Illustrated by Ilse Gort All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25