Kaldheim Commander
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Sol Ring (104)
Kaldheim Commander Sol Ring Artifact : Add . Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold. Illustrated by Mike Bierek All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80
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Soulherder (93)
Kaldheim Commander Soulherder Creature — Spirit Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. It watches over every absence. Power: 1 Toughness: 1 Illustrated by Seb McKinnon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.75
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Spectral Deluge (7)
Kaldheim Commander Spectral Deluge Sorcery Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Illustrated by Kieran Yanner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.65
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Springbloom Druid (74)
Kaldheim Commander Springbloom Druid Creature — Elf Druid When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. "New growth applies a healing poultice to wounds long scabbed over." Power: 1 Toughness: 1 Illustrated by Randy Gallegos All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Stoic Farmer (5)
Kaldheim Commander Stoic Farmer Creature — Dwarf Peasant When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Power: 3 Toughness: 3 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Storm Herd (33)
Kaldheim Commander Storm Herd Sorcery Create X 1/1 white Pegasus creature tokens with flying, where X is your life total. "When you hear thunder on a cloudless day, take cover and brace for the coming of the storm herd." —Skotov, Tin Street basket vendor Illustrated by Jim Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sun Titan (34)
Kaldheim Commander Sun Titan Creature — Giant Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield. A blazing sun that never sets. Power: 6 Toughness: 6 Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Swiftfoot Boots (105)
Kaldheim Commander Swiftfoot Boots Artifact — Equipment Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.) Equip (: Attach to target creature you control. Equip only as a sorcery.) "There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25
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Sylvan Messenger (75)
Kaldheim Commander Sylvan Messenger Creature — Elf Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order. Power: 2 Toughness: 2 Illustrated by PINDURSKI All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Synthetic Destiny (44)
Kaldheim Commander Synthetic Destiny Instant Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. To Jin-Gitaxias, perfection is not a goal, but a process. Illustrated by Dave Kendall All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Tales of the Ancestors (8)
Kaldheim Commander Tales of the Ancestors Sorcery Each player with fewer cards in hand than the player with the most cards in hand draws cards equal to the difference. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Illustrated by Colin Boyer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Thunderclap Wyvern (94)
Kaldheim Commander Thunderclap Wyvern Creature — Drake Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. Thunder doesn't always mean rain. Sometimes it means ruin. Power: 2 Toughness: 3 Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Timberwatch Elf (76)
Kaldheim Commander Timberwatch Elf Creature — Elf : Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield. "If you ever want to leave this forest, now's the time." Power: 1 Toughness: 2 Illustrated by Yohann Schepacz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55
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Tranquil Cove (119)
Kaldheim Commander Tranquil Cove Land This land enters tapped. When this land enters, you gain 1 life. : Add or . Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Twinblade Assassins (95)
Kaldheim Commander Twinblade Assassins Creature — Elf Assassin At the beginning of your end step, if a creature died this turn, draw a card. Rumors swirl of a pair of deadly Golgari assassins known only as the Left and Right Hands of the Ochran. Power: 5 Toughness: 4 Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Voice of Many (77)
Kaldheim Commander Voice of Many Creature — Elf Druid When this creature enters, draw a card for each opponent who controls fewer creatures than you. His words echo every roar, screech, and howl of the wilds. Power: 3 Toughness: 3 Illustrated by Greg Staples All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Voice of the Woods (78)
Kaldheim Commander Voice of the Woods Creature — Elf Tap five untapped Elves you control: Create a 7/7 green Elemental creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) "Ancient ones, I call on you, your wisdom and your power, your will to claim again all that is rightfully yours." Power: 2 Toughness: 2 Illustrated by Néstor Ossandón Leal All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Wall of Omens (35)
Kaldheim Commander Wall of Omens Creature — Wall Defender When this creature enters, draw a card. "I search for a vision of Zendikar that does not include the Eldrazi." —Expedition journal entry Power: 0 Toughness: 4 Illustrated by James Paick All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Whirler Rogue (45)
Kaldheim Commander Whirler Rogue Creature — Human Rogue Artificer When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. Power: 2 Toughness: 2 Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Windfall (46)
Kaldheim Commander Windfall Sorcery Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. "Rich" is a relative term. Illustrated by Scott Murphy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.95
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Wirewood Channeler (79)
Kaldheim Commander Wirewood Channeler Creature — Elf Druid : Add X mana of any one color, where X is the number of Elves on the battlefield. "Your words are meaningless. The rustling of leaves is the only language that makes any sense." Power: 2 Toughness: 2 Illustrated by Alan Pollack All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Wolverine Riders (14)
Kaldheim Commander Wolverine Riders Creature — Elf Warrior At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf you control enters, you gain life equal to its toughness. "We'll break their lines. The rest of you, follow!" Power: 4 Toughness: 4 Illustrated by Jesper Ejsing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£14.30
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Wood Elves (80)
Kaldheim Commander Wood Elves Creature — Elf Scout When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. Every branch a crossroads, every vine a swift steed. Power: 1 Toughness: 1 Illustrated by Josh Hass All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25