Judgment
-
Swirling Sandstorm (102)
Judgment Swirling Sandstorm Sorcery Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard. As dust swept out, vultures swept in. Illustrated by Tony Szczudlo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £3.50
-
Sylvan Safekeeper (133)
Judgment Sylvan Safekeeper Creature — Human Wizard Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) "How could someone so small cause so much trouble?" —Nomad sentry Power: 1 Toughness: 1 Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£13.15 - £179.10
-
Telekinetic Bonds (52)
Judgment Telekinetic Bonds Enchantment Whenever a player discards a card, you may pay . If you do, you may tap or untap target permanent. "Nature's been fired. The oceans are under new management." —Ambassador Laquatus Illustrated by Jim Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £10.70
-
Test of Endurance (29)
Judgment Test of Endurance Enchantment At the beginning of your upkeep, if you have 50 or more life, you win the game. "If we have learned nothing else, we have learned to survive." —Mystic elder Illustrated by Mike Ploog All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50 - £23.65
-
Thriss, Nantuko Primus (134)
Judgment Thriss, Nantuko Primus Legendary Creature — Insect Druid , : Target creature gets +5/+5 until end of turn. "When you live for others, you live for yourself." Power: 5 Toughness: 5 Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £7.10
-
Toxic Stench (74)
Judgment Toxic Stench Instant Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated. Illustrated by Bradley Williams All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.85
-
Trained Pronghorn (30)
Judgment Trained Pronghorn Creature — Antelope Discard a card: Prevent all damage that would be dealt to this creature this turn. "The desert asked the Ancestor for children, and the antelope were born." —Nomad myth Power: 1 Toughness: 1 Illustrated by John Matson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.50
-
Treacherous Vampire (75)
Judgment Treacherous Vampire Creature — Vampire Flying Whenever this creature attacks or blocks, sacrifice it unless you exile a card from your graveyard. Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 6 life." Power: 4 Toughness: 4 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.60
-
Treacherous Werewolf (76)
Judgment Treacherous Werewolf Creature — Werewolf Minion Threshold — As long as seven or more cards are in your graveyard, this creature gets +2/+2 and has "When this creature dies, you lose 4 life." Power: 2 Toughness: 2 Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.85
-
Tunneler Wurm (135)
Judgment Tunneler Wurm Creature — Wurm Discard a card: Regenerate this creature. If an anurid's lucky, it'll find a warm tunnel for bedtime. If a wurm's lucky, it'll find a warm anurid for breakfast. Power: 6 Toughness: 6 Illustrated by Jeff Easley All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.80
-
Unquestioned Authority (31)
Judgment Unquestioned Authority Enchantment — Aura Enchant creature When this Aura enters, draw a card. Enchanted creature has protection from creatures. "Only the Ancestor should be revered." —Mystic heretic Illustrated by Alex Horley-Orlandelli All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85 - £6.35
-
Valor (32)
Judgment Valor Creature — Incarnation First strike As long as this card is in your graveyard and you control a Plains, creatures you control have first strike. "The cracks widened, the shell crumbled, and Valor spread throughout the land." —*Scroll of Beginnings* Power: 2 Toughness: 2 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £4.55
-
Venomous Vines (136)
Judgment Venomous Vines Sorcery Destroy target enchanted permanent. "True strength comes from within. The false promise of unnatural power only incurs Krosa's wrath." —Seton, centaur druid Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.65
-
Vigilant Sentry (33)
Judgment Vigilant Sentry Creature — Human Nomad Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn." Power: 2 Toughness: 2 Illustrated by Eric Peterson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.45
-
Web of Inertia (53)
Judgment Web of Inertia Enchantment At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn. Cephalids specialize in lose-lose situations. Illustrated by Don Hazeltine All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £5.30
-
Wonder (54)
Judgment Wonder Creature — Incarnation Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying. "The awestruck birds gazed at Wonder. Slowly, timidly, they rose into the air." —*Scroll of Beginnings* Power: 2 Toughness: 2 Illustrated by Rebecca Guay All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.80 - £45.50
-
Worldgorger Dragon (103)
Judgment Worldgorger Dragon Creature — Nightmare Dragon Flying, trample When this creature enters, exile all other permanents you control. When this creature leaves the battlefield, return the exiled cards to the battlefield under their owners' control. Power: 7 Toughness: 7 Illustrated by Wayne England All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.50 - £67.70
-
Wormfang Behemoth (55)
Judgment Wormfang Behemoth Creature — Nightmare Fish Beast When this creature enters, exile all cards from your hand. When this creature leaves the battlefield, return the exiled cards to their owner's hand. Power: 5 Toughness: 5 Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £24.65
-
Wormfang Crab (56)
Judgment Wormfang Crab Creature — Nightmare Crab This creature can't be blocked. When this creature enters, an opponent chooses a permanent you control other than this creature and exiles it. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Power: 3 Toughness: 6 Illustrated by Glen Angus All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £1.10
-
Wormfang Drake (57)
Judgment Wormfang Drake Creature — Nightmare Drake Flying When this creature enters, sacrifice it unless you exile a creature you control other than this creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Power: 3 Toughness: 4 Illustrated by Thomas M. Baxa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £1.05
-
Wormfang Manta (58)
Judgment Wormfang Manta Creature — Nightmare Fish Beast Flying When this creature enters, you skip your next turn. When this creature leaves the battlefield, you take an extra turn after this one. Power: 6 Toughness: 1 Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £5.70
-
Wormfang Newt (59)
Judgment Wormfang Newt Creature — Nightmare Salamander Beast When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Spawned by mages emulating the insane. Power: 2 Toughness: 2 Illustrated by Doug Chaffee All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.75
-
Wormfang Turtle (60)
Judgment Wormfang Turtle Creature — Nightmare Turtle Beast When this creature enters, exile a land you control. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control. Chainer's admirers keep his dreams alive. Power: 2 Toughness: 4 Illustrated by John Avon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £1.30