Innistrad: Midnight Hunt
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Intrepid Adversary (329)
Innistrad: Midnight Hunt Intrepid Adversary Creature — Human Scout Lifelink When this creature enters, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on this creature. Creatures you control get +1/+1 for each valor counter on this creature. Power: 3 Toughness: 1 Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.45
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Island (270)
Innistrad: Midnight Hunt Island Basic Land — Island (: Add .) Illustrated by Evan Cagle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.80
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Island (271)
Innistrad: Midnight Hunt Island Basic Land — Island (: Add .) Illustrated by Dan Mumford All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.50
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Island (381)
Innistrad: Midnight Hunt Island Basic Land — Island (: Add .) Illustrated by Andreas Rocha All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Jack-o'-Lantern (254)
Innistrad: Midnight Hunt Jack-o'-Lantern Artifact , , Sacrifice this artifact: Exile up to one target card from a graveyard. Draw a card. , Exile this card from your graveyard: Add one mana of any color. By the end of the festival, it was the only thing still grinning. Illustrated by Josu Hernaiz All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Jadar, Ghoulcaller of Nephalia (108)
Innistrad: Midnight Hunt Jadar, Ghoulcaller of Nephalia Legendary Creature — Human Wizard At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) "Rise, my pretty thing. Why rot in the river when you can serve at my bidding?" Power: 1 Toughness: 1 Illustrated by Yongjae Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.00 - £5.65
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Jadar, Ghoulcaller of Nephalia (315)
Innistrad: Midnight Hunt Jadar, Ghoulcaller of Nephalia Legendary Creature — Human Wizard At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Power: 1 Toughness: 1 Illustrated by DZO All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.05 - £7.95
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Jerren, Corrupted Bishop // Ormendahl, the Corrupter (109)
Innistrad: Midnight Hunt Jerren, Corrupted Bishop // Ormendahl, the Corrupter Legendary Creature — Human Cleric Whenever Jerren enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target Human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren. Power: 2 Toughness: 3 Illustrated by Yongjae Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.60 - £1.30
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Jerren, Corrupted Bishop // Ormendahl, the Corrupter (316)
Innistrad: Midnight Hunt Jerren, Corrupted Bishop // Ormendahl, the Corrupter Legendary Creature — Human Cleric Whenever Jerren enters or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token. : Target Human you control gains lifelink until end of turn. At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren. Power: 2 Toughness: 3 Illustrated by Andrew Mar All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £1.00
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Join the Dance (229)
Innistrad: Midnight Hunt Join the Dance Sorcery Create two 1/1 white Human creature tokens. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) "We can go into the dark hand-in-hand or alone. I know which I prefer." Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Join the Dance (391) - Pack Promo
Innistrad: Midnight Hunt Join the Dance Sorcery Create two 1/1 white Human creature tokens. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) "We can go into the dark hand-in-hand or alone. I know which I prefer." Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Katilda, Dawnhart Prime (230)
Innistrad: Midnight Hunt Katilda, Dawnhart Prime Legendary Creature — Human Warlock Protection from Werewolves Human creatures you control have ": Add one mana of any of this creature's colors." , : Put a +1/+1 counter on each creature you control. "The angels may have abandoned us, but Ghrin-Danu has not." Power: 1 Toughness: 1 Illustrated by Bryan Sola All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.15
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Katilda, Dawnhart Prime (309)
Innistrad: Midnight Hunt Katilda, Dawnhart Prime Legendary Creature — Human Warlock Protection from Werewolves Human creatures you control have ": Add one mana of any of this creature's colors." , : Put a +1/+1 counter on each creature you control. Power: 1 Toughness: 1 Illustrated by Tyler Crook All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50 - £0.80
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Kessig Naturalist // Lord of the Ulvenwald (231)
Innistrad: Midnight Hunt Kessig Naturalist // Lord of the Ulvenwald Creature — Human Werewolf Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) "Far from home, little one? I know the feeling." Power: 2 Toughness: 2 Illustrated by Johan Grenier All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Kessig Naturalist // Lord of the Ulvenwald (310)
Innistrad: Midnight Hunt Kessig Naturalist // Lord of the Ulvenwald Creature — Human Werewolf Whenever this creature attacks, add or . Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Power: 2 Toughness: 2 Illustrated by Rafael Albuquerque All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Lambholt Harrier (145)
Innistrad: Midnight Hunt Lambholt Harrier Creature — Wolf : Target creature can't block this turn. "This Tovolar is no brainless brute. He sends his howling minions to terrorize a village for months. Sleepless nights and fear take their toll. Only then, when morale is at its worst, does he strike." —Barnes, village watch Power: 2 Toughness: 2 Illustrated by Jason Kang All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Larder Zombie (58)
Innistrad: Midnight Hunt Larder Zombie Creature — Zombie Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) The cathars arrived at the abandoned lab to find many of the unfinished projects gnawing on one another. Power: 1 Toughness: 3 Illustrated by E. M. Gist All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Lier, Disciple of the Drowned (313)
Innistrad: Midnight Hunt Lier, Disciple of the Drowned Legendary Creature — Human Wizard Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. Power: 3 Toughness: 4 Illustrated by Evan Cagle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.10 - £3.65
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Lier, Disciple of the Drowned (59)
Innistrad: Midnight Hunt Lier, Disciple of the Drowned Legendary Creature — Human Wizard Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. Beneath the waves, lost gods stir in their slumber. Power: 3 Toughness: 4 Illustrated by Ekaterina Burmak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.20 - £4.00
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Liesa, Forgotten Archangel (232)
Innistrad: Midnight Hunt Liesa, Forgotten Archangel Legendary Creature — Angel Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. Power: 4 Toughness: 5 Illustrated by Dmitry Burmak All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85 - £1.55
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Liesa, Forgotten Archangel (319)
Innistrad: Midnight Hunt Liesa, Forgotten Archangel Legendary Creature — Angel Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. Power: 4 Toughness: 5 Illustrated by Evan Cagle All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20 - £2.85
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Light Up the Night (146)
Innistrad: Midnight Hunt Light Up the Night Sorcery Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Wei Wei All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Light Up the Night (356)
Innistrad: Midnight Hunt Light Up the Night Sorcery Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker. Flashback—, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.) Illustrated by Wei Wei All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Locked in the Cemetery (60)
Innistrad: Midnight Hunt Locked in the Cemetery Enchantment — Aura Enchant creature When this Aura enters, if there are five or more cards in your graveyard, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. "Help! I'm not a zombie! Let me out!" Illustrated by Tran Nguyen All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25