Ice Age
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Plains (365)
Ice Age Plains Basic Land — Plains (: Add .) Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Plains (366)
Ice Age Plains Basic Land — Plains (: Add .) Illustrated by Christopher Rush All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.50
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Polar Kraken (89)
Ice Age Polar Kraken Creature — Kraken Trample This creature enters tapped. Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) "It was big. Really, really, big. No, bigger than that. It was *big!*" —Arna Kennerüd, Skyknight Power: 11 Toughness: 11 Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.75
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Portent (90)
Ice Age Portent Sorcery Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep. Illustrated by Liz Danforth All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.75
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Power Sink (91)
Ice Age Power Sink Instant Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana. Illustrated by Mark Poole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Pox (158)
Ice Age Pox Sorcery Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control of their choice, then sacrifices a third of the lands they control of their choice. Round up each time. Illustrated by Cornelius Brudi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£5.05
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Prismatic Ward (47)
Ice Age Prismatic Ward Enchantment — Aura Enchant creature As this Aura enters, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. "These, of all spells, must have common components I can isolate and use." —Halvor Arensson, Kjeldoran Priest Illustrated by Allen Williams All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Pygmy Allosaurus (257)
Ice Age Pygmy Allosaurus Creature — Dinosaur Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) "I don't understand the appeal of keeping these things as pets, unless you want your children eaten." —General Jarkeld, the Arctic Fox Power: 2 Toughness: 2 Illustrated by Anson Maddocks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.85
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Pyknite (258)
Ice Age Pyknite Creature — Ouphe When this creature enters, draw a card at the beginning of the next turn's upkeep. "Never cross a Pyknite, if you value your scalp." —Lovisa Coldeyes, Balduvian Chieftain Power: 1 Toughness: 1 Illustrated by Edward P. Beard, Jr. All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Pyroblast (213)
Ice Age Pyroblast Instant Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue. "Just the thing for those pesky water mages." —Jaya Ballard, Task Mage Illustrated by Kaja Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£9.75
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Pyroclasm (214)
Ice Age Pyroclasm Sorcery Pyroclasm deals 2 damage to each creature. "Leaves more room for the big ones to fight in, you know." —Jaya Ballard, Task Mage Illustrated by Pat Lewis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.90
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Rally (48)
Ice Age Rally Instant Blocking creatures get +1/+1 until end of turn. "Stand your ground, troops! This shall be our finest hour!" —General Jarkeld, the Arctic Fox, last words Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Ray of Command (92)
Ice Age Ray of Command Instant Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. Illustrated by Harold McNeill All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Ray of Erasure (93)
Ice Age Ray of Erasure Instant Target player mills a card. Draw a card at the beginning of the next turn's upkeep. "What is real can be unreal." —Gerda Äagesdotter, Archmage of the Unseen Illustrated by Mike Raabe All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Reality Twist (94)
Ice Age Reality Twist Enchantment Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If tapped for mana, Plains produce , Swamps produce , Mountains produce , and Forests produce instead of any other type. "Nothing is as it seems." —Gerda Äagesdotter, Archmage of the Unseen Illustrated by James Ernest All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.00
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Reclamation (300)
Ice Age Reclamation Enchantment Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.) "We shall oppose Lim-Dûl and his forces by any means necessary, even if the very earth be torn asunder." —Arna Kennerüd, Skyknight Illustrated by Dameon Willich All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Red Scarab (49)
Ice Age Red Scarab Enchantment — Aura Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. Illustrated by Sandra Everingham All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Regeneration (259)
Ice Age Regeneration Enchantment — Aura Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) : Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) "Faith in Freyalise has given me the gift, not the curse, of unprecedented longevity." —Laina of the Elvish Council Illustrated by Justin Hampton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Rime Dryad (260)
Ice Age Rime Dryad Creature — Dryad Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.) "The Dryads told us to stay, as no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw." —Disa the Restless, journal entry Power: 1 Toughness: 2 Illustrated by Heather Hudson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Ritual of Subdual (261)
Ice Age Ritual of Subdual Enchantment Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces colorless mana instead of any other type. "That which does not bend to the will of Freyalise shall surely break." —Kolbjörn, Elder Druid of the Juniper Order Illustrated by Justin Hampton All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.30
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River Delta (359)
Ice Age River Delta Land This land doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from this land. : Add or . Put a depletion counter on this land. Illustrated by Sandra Everingham All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95
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Runed Arch (334)
Ice Age Runed Arch Artifact This artifact enters tapped. , , Sacrifice this artifact: X target creatures with power 2 or less can't be blocked this turn. Illustrated by Phil Foglio All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Sabretooth Tiger (215)
Ice Age Sabretooth Tiger Creature — Cat First strike "Daughter, it is now your turn to hunt the Tiger, and make a blanket of its fur." —Lovisa Coldeyes, Balduvian Chieftain Power: 2 Toughness: 1 Illustrated by Melissa A. Benson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Sacred Boon (50)
Ice Age Sacred Boon Instant Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way. "Divine gifts are granted to those who are worthy." —Halvor Arenson, Kjeldoran Priest Illustrated by Mike Raabe All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30