Guildpact
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Absolver Thrull (1)
Guildpact Absolver Thrull Creature — Thrull Cleric Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, destroy target enchantment. Power: 2 Toughness: 3 Illustrated by Rob Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Abyssal Nocturnus (43)
Guildpact Abyssal Nocturnus Creature — Horror Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) "I fear to keep an open mind, for there are those who would use it as a door to my soul." —Voka Schlak, Mauzam Asylum inmate, diary Power: 2 Toughness: 2 Illustrated by Jon Foster All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.35
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Aetherplasm (22)
Guildpact Aetherplasm Creature — Illusion Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. Its fickle form holds hints of a thousand former identities. Power: 1 Toughness: 1 Illustrated by Nottsuo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.50
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Agent of Masks (100)
Guildpact Agent of Masks Creature — Human Advisor At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. "You say that I am two-faced? Enough with the flattery. We have business to conduct." Power: 2 Toughness: 3 Illustrated by Matt Thompson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.60
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Angel of Despair (101)
Guildpact Angel of Despair Creature — Angel Flying When this creature enters, destroy target permanent. "I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void." —Razia Power: 5 Toughness: 5 Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90 - £8.50
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Battering Wurm (79)
Guildpact Battering Wurm Creature — Wurm Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Creatures with power less than this creature's power can't block it. Power: 4 Toughness: 3 Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Beastmaster's Magemark (80)
Guildpact Beastmaster's Magemark Enchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1. Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. Illustrated by Brandon Kitkouski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Belfry Spirit (2)
Guildpact Belfry Spirit Creature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. Power: 1 Toughness: 1 Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.55
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Benediction of Moons (3)
Guildpact Benediction of Moons Sorcery You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, you gain 1 life for each player. Illustrated by Matt Cavotta All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Bioplasm (81)
Guildpact Bioplasm Creature — Ooze Whenever this creature attacks, exile the top card of your library. If it's a creature card, this creature gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness. Power: 4 Toughness: 4 Illustrated by Jon Foster All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.55
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Blind Hunter (102)
Guildpact Blind Hunter Creature — Bat Flying Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life. Power: 2 Toughness: 2 Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Bloodscale Prowler (64)
Guildpact Bloodscale Prowler Creature — Lizard Warrior Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) It tracks its victims by the scent of their breath, preferring to dine on those who recently ate well. Power: 3 Toughness: 1 Illustrated by Lars Grant-West All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.30
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Borborygmos (103)
Guildpact Borborygmos Legendary Creature — Cyclops Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. "It's easy to see why those Gruul dirtbags follow him—the only orders he gives are 'Crush them!' and 'We eat!'" —Teysa Power: 6 Toughness: 7 Illustrated by Todd Lockwood All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £2.90
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Burning-Tree Bloodscale (104)
Guildpact Burning-Tree Bloodscale Creature — Lizard Berserker Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) : Target creature can't block this creature this turn. : Target creature blocks this creature this turn if able. Power: 2 Toughness: 2 Illustrated by Kev Walker All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Burning-Tree Shaman (105)
Guildpact Burning-Tree Shaman Creature — Centaur Shaman Whenever a player activates an ability that isn't a mana ability, this creature deals 1 damage to that player. Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic. Power: 3 Toughness: 4 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.45
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Castigate (106)
Guildpact Castigate Sorcery Target opponent reveals their hand. You choose a nonland card from it and exile that card. "We have no need for military might. We wield two of the sharpest swords ever forged: Faith in our left hand, Wealth in our right." —Vuliev of the Ghost Council Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.60
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Caustic Rain (44)
Guildpact Caustic Rain Sorcery Exile target land. "Looking out the great windows of Vitu-Ghazi at the foundry stacks belching their smoke to the sky, I wonder when the sky will take its vengeance." —Heruj, Selesnya initiate Illustrated by Luca Zontini All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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Cerebral Vortex (107)
Guildpact Cerebral Vortex Instant Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn. Izzet brains and Izzet boilers: contents under pressure. Illustrated by Jeremy Jarvis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £1.70
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Conjurer's Ban (108)
Guildpact Conjurer's Ban Sorcery Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played. Draw a card. Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency. Illustrated by Pete Venters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Crash Landing (82)
Guildpact Crash Landing Instant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. "The other guilds think they're untouchable. It's time we brought them back down to earth." —Ghut Rak, Gruul guildmage Illustrated by Darrell Riche All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Cremate (45)
Guildpact Cremate Instant Exile target card from a graveyard. Draw a card. Cremation of the dead is not a religious ritual in Ravnica. It's a business designed to keep the Golgari from growing in numbers. Illustrated by Paolo Parente All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.40
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Cry of Contrition (46)
Guildpact Cry of Contrition Sorcery Target player discards a card. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts dies, target player discards a card. Illustrated by Daren Bader All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.45
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Cryptwailing (47)
Guildpact Cryptwailing Enchantment , Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. "Piece the tragic notes together and is it not a melody?" —Teysa Illustrated by Nick Percival All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
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Crystal Seer (23)
Guildpact Crystal Seer Creature — Vedalken Wizard When this creature enters, look at the top four cards of your library, then put them back in any order. : Return this creature to its owner's hand. "Surprise is a useless, untidy emotion—the plaything of goblins and fools." Power: 2 Toughness: 2 Illustrated by Glen Angus All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25