Foundations Jumpstart
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Drover of the Mighty (650)
Foundations Jumpstart Drover of the Mighty Creature — Human Druid This creature gets +2/+2 as long as you control a Dinosaur. : Add one mana of any color. "I do not lead. They do not follow. We walk together." Power: 1 Toughness: 1 Illustrated by Eric Deschamps All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Drowsing Tyrannodon (651)
Foundations Jumpstart Drowsing Tyrannodon Creature — Dinosaur Defender (This creature can't attack.) As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender. What the rangers thought were warning growls turned out to be nothing but monstrous snoring. Power: 3 Toughness: 3 Illustrated by Simon Dominic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Druid of the Anima (652)
Foundations Jumpstart Druid of the Anima Creature — Elf Druid : Add , , or . Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world. Power: 1 Toughness: 1 Illustrated by Jim Murray All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Durable Coilbug (429)
Foundations Jumpstart Durable Coilbug Creature — Insect : Return this card from your graveyard to your hand. "I've seen them survive lava, trampling, and a moloch's digestive system. They just roll out and get on with their lives!" —Gannet, Skysail zoologist Power: 2 Toughness: 2 Illustrated by Milivoj Ćeran All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.40
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Dusk Mangler (430)
Foundations Jumpstart Dusk Mangler Creature — Horror As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life. When this creature enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life. Power: 5 Toughness: 4 Illustrated by Antonio José Manzanedo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Duskshell Crawler (653)
Foundations Jumpstart Duskshell Crawler Creature — Insect When this creature enters, put a +1/+1 counter on target creature. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) They often perch on street lamps, causing the poles to buckle under their weight. Power: 0 Toughness: 3 Illustrated by Yeong-Hao Han All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Dwynen's Elite (654)
Foundations Jumpstart Dwynen's Elite Creature — Elf Warrior When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token. "Come, my beautiful brothers and sisters. Let us hunt." —Dwynen, Gilt-Leaf daen Power: 2 Toughness: 2 Illustrated by Lius Lasahido All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Eager Construct (749)
Foundations Jumpstart Eager Construct Artifact Creature — Construct When this creature enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.) Loyal to a fault, it anticipates its master's every need. Power: 2 Toughness: 2 Illustrated by Craig J Spearing All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Eaten Alive (116)
Foundations Jumpstart Eaten Alive Sorcery As an additional cost to cast this spell, sacrifice a creature or pay . Exile target creature or planeswalker. Flesh untouched by plague was a rare delicacy for the hungry creatures in Guul Draz. Illustrated by Warren Mahy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Eerie Soultender (431)
Foundations Jumpstart Eerie Soultender Creature — Spirit Cleric When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) , Exile this card from your graveyard: Return another target creature card from your graveyard to your hand. Power: 3 Toughness: 1 Illustrated by Igor Kieryluk All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Eidolon of Astral Winds (2)
Foundations Jumpstart Eidolon of Astral Winds Enchantment Creature — Spirit Vigilance Constellation — Whenever this creature or another enchantment you control enters, choose target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains flying. Power: 2 Toughness: 4 Illustrated by Dan Murayama Scott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Elderfang Disciple (432)
Foundations Jumpstart Elderfang Disciple Creature — Elf Cleric When this creature enters, each opponent discards a card. "One day, the great serpent will rejoin us on Skemfar, and those who've wronged us will taste of our venom." Power: 1 Toughness: 1 Illustrated by Miranda Meeks All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Elite Skirmisher (193)
Foundations Jumpstart Elite Skirmisher Creature — Human Soldier Heroic — Whenever you cast a spell that targets this creature, you may tap target creature. Some adopted the tactics of the leonin to combat the ferocity of the minotaurs. Power: 3 Toughness: 1 Illustrated by Mark Winters All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Elvish Archdruid (655)
Foundations Jumpstart Elvish Archdruid Creature — Elf Druid Other Elf creatures you control get +1/+1. : Add for each Elf you control. He knows the name of every elf born in the last four centuries. More importantly, they all know his. Power: 2 Toughness: 2 Illustrated by Karl Kopinski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55
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Elvish Visionary (145)
Foundations Jumpstart Elvish Visionary Creature — Elf Shaman When this creature enters, draw a card. "If you cling to the safety of the roots, you'll never climb high enough to see through the canopy." Power: 1 Toughness: 1 Illustrated by Quintin Gleim All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Emberhorn Minotaur (540)
Foundations Jumpstart Emberhorn Minotaur Creature — Minotaur Warrior You may exert this creature as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step. A creature with menace can't be blocked except by two or more creatures.) "My stride will break only against the twin points of Hazoret's spear." Power: 4 Toughness: 3 Illustrated by Viktor Titov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Endless Cockroaches (433)
Foundations Jumpstart Endless Cockroaches Creature — Insect When this creature dies, return it to its owner's hand. There is nothing more repulsive than a cockroach—except a cockroach and all its friends. Power: 1 Toughness: 1 Illustrated by Ron Spencer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Enlisted Wurm (744)
Foundations Jumpstart Enlisted Wurm Creature — Wurm Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) A match for any army—even its own. Power: 5 Toughness: 5 Illustrated by Steve Prescott All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35
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Entomber Exarch (434)
Foundations Jumpstart Entomber Exarch Creature — Phyrexian Cleric When this creature enters, choose one — • Return target creature card from your graveyard to your hand. • Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card. Power: 2 Toughness: 2 Illustrated by Svetlin Velinov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Epicure of Blood (435)
Foundations Jumpstart Epicure of Blood Creature — Vampire Whenever you gain life, each opponent loses 1 life. "Fleshy, with just a hint of leather. A fine vintage." Power: 4 Toughness: 4 Illustrated by Anna Steinbauer All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Eternal Taskmaster (117)
Foundations Jumpstart Eternal Taskmaster Creature — Zombie This creature enters tapped. Whenever this creature attacks, you may pay . If you do, return target creature card from your graveyard to your hand. Sometimes she considered how much easier it would have been to stay dead. Power: 2 Toughness: 3 Illustrated by Chris Seaman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30
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Evereth, Viceroy of Plunder (41)
Foundations Jumpstart Evereth, Viceroy of Plunder Legendary Creature — Vampire Soldier Flying Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery. When Evereth dies, you may pay . When you do, Evereth deals damage equal to its power to each opponent. Power: 2 Toughness: 2 Illustrated by Yuichi Murakami All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.65
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Evolving Wilds (765)
Foundations Jumpstart Evolving Wilds Land , Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The Eldrazi may be ruthless, but Zendikar is relentless. Illustrated by Izzy All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20
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Exclusion Mage (306)
Foundations Jumpstart Exclusion Mage Creature — Human Wizard When this creature enters, return target creature an opponent controls to its owner's hand. Successful battles start with knowing who's worth fighting. Power: 2 Toughness: 2 Illustrated by Chris Seaman All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30