Foundations Jumpstart


  • 406-bloodburglar

    Blood Burglar (406)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Blood Burglar Creature — Vampire Rogue During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.) "You've heard that a vampire can't enter a home without an invitation? A lie meant to help you sleep at night." —Kerin, watch sergeant Power: 2 Toughness: 2 Illustrated by Cristi Balanescu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 130-bloodfeud

    Blood Feud (130)

    2 in stock 1-3 Working Days

    Foundations Jumpstart Blood Feud Sorcery Target creature fights another target creature. (Each deals damage equal to its power to the other.) No wedding between rival vampire dynasties is complete without a few attempted murders at the reception. Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.30

  • 523-bloodpetalcelebrant

    Blood Petal Celebrant (523)

    4 in stock 1-3 Working Days

    Foundations Jumpstart Blood Petal Celebrant Creature — Vampire This creature has first strike as long as it's attacking. When this creature dies, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.") Power: 2 Toughness: 1 Illustrated by Fajareka Setiawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    4 in stock 1-3 Working Days

    £0.20

  • 524-bloodfireexpert

    Bloodfire Expert (524)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Bloodfire Expert Creature — Efreet Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames. Power: 3 Toughness: 1 Illustrated by Raymond Swanland All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 410-bloodtithecollector

    Bloodtithe Collector (410)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Bloodtithe Collector Creature — Vampire Noble Flying When this creature enters, if an opponent lost life this turn, each opponent discards a card. For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood. Power: 3 Toughness: 4 Illustrated by Maria Zolotukhina All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 637-bondofflourishing

    Bond of Flourishing (637)

    2 in stock 1-3 Working Days

    Foundations Jumpstart Bond of Flourishing Sorcery Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life. "We agree that life should flourish. We disagree on the optimal number of limbs." Illustrated by Tyler Walpole All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.30

  • 411-bonecladnecromancer

    Boneclad Necromancer (411)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Boneclad Necromancer Creature — Human Wizard When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token. "Living or dead, everyone responds to the proper motivation." Power: 3 Toughness: 3 Illustrated by Robbie Trevino All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 640-brushstrider

    Brushstrider (640)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Brushstrider Creature — Beast Vigilance (Attacking doesn't cause this creature to tap.) Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes. Power: 3 Toughness: 1 Illustrated by Raoul Vitale All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 528-brutestrength

    Brute Strength (528)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Brute Strength Instant Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) "Oketra had our crop build an obelisk to prove the power of working together. But I am stronger without the weak." Illustrated by Nils Hamm All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 292-buryinbooks

    Bury in Books (292)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Bury in Books Instant This spell costs less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top. There are no weapons allowed in the Biblioplex, but a clever mage is never truly defenseless. Illustrated by Zoltan Boros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 176-cageofhands

    Cage of Hands (176)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Cage of Hands Enchantment — Aura Enchant creature Enchanted creature can't attack or block. : Return this Aura to its owner's hand. Illustrated by Mark Tedin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 643-canopybaloth

    Canopy Baloth (643)

    3 in stock 1-3 Working Days

    Foundations Jumpstart Canopy Baloth Creature — Beast Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn. "You can almost see it calculating—are we a tasty enough treat to risk the jump?" —Samila, Murasa Expeditionary House Power: 4 Toughness: 3 Illustrated by Filip Burburan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.20

  • 179-celestialenforcer

    Celestial Enforcer (179)

    2 in stock 1-3 Working Days

    Foundations Jumpstart Celestial Enforcer Creature — Human Cleric , : Tap target creature. Activate only if you control a creature with flying. "I look to the heavens for hope, but you will kneel." Power: 2 Toughness: 3 Illustrated by Bastien L. Deharme All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.20

  • 530-chandrasspitfire

    Chandra's Spitfire (530)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Chandra's Spitfire Creature — Elemental Flying Whenever an opponent is dealt noncombat damage, this creature gets +3/+0 until end of turn. "I've lit most everything on fire—trees, rocks, even the water. Now it's time to burn the clouds." Power: 1 Toughness: 3 Illustrated by Chris Rallis All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 747-chiefofthefoundry

    Chief of the Foundry (747)

    3 in stock 1-3 Working Days

    Foundations Jumpstart Chief of the Foundry Artifact Creature — Construct Other artifact creatures you control get +1/+1. The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers. Power: 2 Toughness: 3 Illustrated by Daniel Ljunggren All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.30

  • 297-chillingtrap

    Chilling Trap (297)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Chilling Trap Instant Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. "Serves you right for rushing ahead." —Kaliea, Sea Gate trapfinder Illustrated by Johann Bodin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 298-chokingtethers

    Choking Tethers (298)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Choking Tethers Instant Tap up to four target creatures. Cycling (, Discard this card: Draw a card.) When you cycle this card, you may tap target creature. A wizard can be outnumbered but never outsmarted. Illustrated by Deruchenko Alexander All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 47-cleonmerrychampion

    Cleon, Merry Champion (47)

    3 in stock 1-3 Working Days

    Foundations Jumpstart Cleon, Merry Champion Legendary Creature — Human Soldier Double strike Heroic — Whenever you cast a spell that targets Cleon, exile the top card of your library. You may play that card until the end of your next turn. "Let us dance 'round the funeral pyres of our foes!" Power: 2 Toughness: 2 Illustrated by Mebaru All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.30

  • 300-cloudkinseer

    Cloudkin Seer (300)

    2 in stock 1-3 Working Days

    Foundations Jumpstart Cloudkin Seer Creature — Elemental Wizard Flying When this creature enters, draw a card. "I can see which way the wind is blowing." Power: 2 Toughness: 1 Illustrated by Anastasia Ovchinnikova All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    2 in stock 1-3 Working Days

    £0.20

  • 182-conclavetribunal

    Conclave Tribunal (182)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Conclave Tribunal Enchantment Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Illustrated by Seb McKinnon All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.30

  • 413-contractkilling

    Contract Killing (413)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Contract Killing Sorcery Destroy target creature. Create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.") For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge. Illustrated by Winona Nelson All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 532-coordinatedassault

    Coordinated Assault (532)

    3 in stock 1-3 Working Days

    Foundations Jumpstart Coordinated Assault Instant Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.) It's hard to shout "Shields up!" with a javelin in your chest. Illustrated by John Severin Brassell All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.30

  • 416-crookedcustodian

    Crooked Custodian (416)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Crooked Custodian Creature — Ogre Rogue This creature enters tapped. "Nothing to see here. Just carrying a carpet. Yes, the carpet wears boots. Stop asking questions." Power: 3 Toughness: 2 Illustrated by Tony Foti All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

  • 534-cyclopselectromancer

    Cyclops Electromancer (534)

    1 in stock 1-3 Working Days

    Foundations Jumpstart Cyclops Electromancer Creature — Cyclops Wizard When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. Every storm has an eye. Power: 4 Toughness: 2 Illustrated by Jason Felix All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.20

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