Final Fantasy
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Warrior's Sword (169)
Final Fantasy Warrior's Sword Artifact — Equipment Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +3/+2 and is a Warrior in addition to its other types. Equip (: Attach to target creature you control. Equip only as a sorcery.) Illustrated by Andrea Tentori Montalto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Wastes (309)
Final Fantasy Wastes Basic Land : Add . Illustrated by Eddie Mendoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Weapons Vendor (40)
Final Fantasy Weapons Vendor Creature — Human Artificer When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay . When you do, attach target Equipment you control to target creature you control. "Man in your line of work needs weapons, no? Why not try that one on for size?" Power: 2 Toughness: 2 Illustrated by Mushk Rizvi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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White Auracite (41)
Final Fantasy White Auracite Artifact When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. : Add . "She gave her life that we might defeat the Ascians. Her sacrifice must not be in vain." Illustrated by Magali Villeneuve All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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White Auracite (579) - Surge-Foil
Final Fantasy White Auracite Artifact When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. : Add . "She gave her life that we might defeat the Ascians. Her sacrifice must not be in vain." Illustrated by Magali Villeneuve All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.65
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White Mage's Staff (42)
Final Fantasy White Mage's Staff Artifact — Equipment Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types. Equip (: Attach to target creature you control. Equip only as a sorcery.) Illustrated by Kim Dingwall All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Windurst, Federation Center (292)
Final Fantasy Windurst, Federation Center Land — Town This land enters tapped. : Add or . The first Star Sibyl gained the powers of the stars and moon at Full Moon Fountain. She found the stars of hope from within the darkness, and led Windurst to glory. Illustrated by Constantin Marin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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World Map (270)
Final Fantasy World Map Artifact , , Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. , , Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle. And so their quest began. Illustrated by Septian Fajrianto All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Xande, Dark Mage (516)
Final Fantasy Xande, Dark Mage Legendary Creature — Human Wizard Menace (This creature can't be blocked except by two or more creatures.) Xande gets +1/+1 for each noncreature, nonland card in your graveyard. "But your struggle was all for naught. Don't you see how close the darkness has drawn?" Power: 3 Toughness: 3 Illustrated by Joseph Weston All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90 - £4.50
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Xande, Dark Mage (561)
Final Fantasy Xande, Dark Mage Legendary Creature — Human Wizard Menace (This creature can't be blocked except by two or more creatures.) Xande gets +1/+1 for each noncreature, nonland card in your graveyard. "But your struggle was all for naught. Don't you see how close the darkness has drawn?" Power: 3 Toughness: 3 Illustrated by Joseph Weston All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Y'shtola Rhul (443)
Final Fantasy Y'shtola Rhul Legendary Creature — Cat Druid At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step. "As I suspected, the aetheric disturbance here is no natural occurrence." Power: 3 Toughness: 5 Illustrated by Immanuela Crovius All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£7.15 - £14.15
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Y'shtola Rhul (577)
Final Fantasy Y'shtola Rhul Legendary Creature — Cat Druid At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step. "Sleep well, and may the shadows keep you." Power: 3 Toughness: 5 Illustrated by Yusuke Mogi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£14.90 - £34.05
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Y'shtola Rhul (86)
Final Fantasy Y'shtola Rhul Legendary Creature — Cat Druid At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step. "As I suspected, the aetheric disturbance here is no natural occurrence." Power: 3 Toughness: 5 Illustrated by Immanuela Crovius All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.20 - £5.70
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You're Not Alone (44)
Final Fantasy You're Not Alone Instant Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead. "You've always protected us. But you still don't understand that we looked out for you, too!" —Dagger Illustrated by Ignatius Budi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25
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Yuna, Hope of Spira (250)
Final Fantasy Yuna, Hope of Spira Legendary Creature — Human Cleric During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward . At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) Power: 3 Toughness: 5 Illustrated by NINNIN All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£6.15 - £9.40
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Yuna, Hope of Spira (404)
Final Fantasy Yuna, Hope of Spira Legendary Creature — Human Cleric During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward . At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) Power: 3 Toughness: 5 Illustrated by osamu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£20.60 - £33.10
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Yuna, Hope of Spira (517)
Final Fantasy Yuna, Hope of Spira Legendary Creature — Human Cleric During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward . At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) "I will stand my ground and be strong." Power: 3 Toughness: 5 Illustrated by NINNIN All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£14.40 - £23.70
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Yuna, Hope of Spira (549) - Surge-Foil
Final Fantasy Yuna, Hope of Spira Legendary Creature — Human Cleric During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward . At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) Power: 3 Toughness: 5 Illustrated by osamu All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£157.85
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Yuna, Hope of Spira (571)
Final Fantasy Yuna, Hope of Spira Legendary Creature — Human Cleric During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward . At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.) "I will stand my ground and be strong." Power: 3 Toughness: 5 Illustrated by Yuichi Murakami All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£76.90
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Zack Fair (435)
Final Fantasy Zack Fair Legendary Creature — Human Soldier Zack Fair enters with a +1/+1 counter on it. , Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature. Power: 0 Toughness: 1 Illustrated by Yoshio Sugiura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.55 - £15.35
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Zack Fair (45)
Final Fantasy Zack Fair Legendary Creature — Human Soldier Zack Fair enters with a +1/+1 counter on it. , Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature. Power: 0 Toughness: 1 Illustrated by Yoshio Sugiura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
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Zack Fair (580) - Surge-Foil
Final Fantasy Zack Fair Legendary Creature — Human Soldier Zack Fair enters with a +1/+1 counter on it. , Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature. Power: 0 Toughness: 1 Illustrated by Yoshio Sugiura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£10.30
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Zanarkand, Ancient Metropolis // Lasting Fayth (293)
Final Fantasy Zanarkand, Ancient Metropolis // Lasting Fayth Land — Town This land enters tapped. : Add . A city dead for a thousand years. The end of Yuna's journey. Illustrated by Erikas Perl All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.55 - £0.90
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Zanarkand, Ancient Metropolis // Lasting Fayth (314)
Final Fantasy Zanarkand, Ancient Metropolis // Lasting Fayth Land — Town This land enters tapped. : Add . A city dead for a thousand years. The end of Yuna's journey. Illustrated by Jonas De Ro All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25 - £1.60