Final Fantasy
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Summon: Anima (364)
Final Fantasy Summon: Anima Enchantment Creature — Saga Horror (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Pain — You draw a card and you lose 1 life. IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life. Menace Power: 4 Toughness: 4 Illustrated by Kota Nakatsubo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.55
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Summon: Bahamut (1)
Final Fantasy Summon: Bahamut Enchantment Creature — Saga Dragon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — Destroy up to one target nonland permanent. III — Draw two cards. IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying Power: 9 Toughness: 9 Illustrated by Arif Wijaya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£21.25 - £21.95
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Summon: Bahamut (356)
Final Fantasy Summon: Bahamut Enchantment Creature — Saga Dragon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — Destroy up to one target nonland permanent. III — Draw two cards. IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent. Flying Power: 9 Toughness: 9 Illustrated by Kota Nakatsubo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£39.40 - £68.65
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Summon: Brynhildr (160)
Final Fantasy Summon: Brynhildr Enchantment Creature — Saga Knight (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn. A name in blood, a pact of flame. Power: 2 Toughness: 1 Illustrated by Kevin Glint All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.75
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Summon: Brynhildr (366)
Final Fantasy Summon: Brynhildr Enchantment Creature — Saga Knight (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card. II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn. A name in blood, a pact of flame. Power: 2 Toughness: 1 Illustrated by Tomohito All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.50 - £2.00
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Summon: Choco/Mog (35)
Final Fantasy Summon: Choco/Mog Enchantment Creature — Saga Bird Moogle (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn. "Wark? Kupo!" Power: 3 Toughness: 3 Illustrated by Madeline Boni All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Summon: Choco/Mog (358)
Final Fantasy Summon: Choco/Mog Enchantment Creature — Saga Bird Moogle (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn. "Wark? Kupo!" Power: 3 Toughness: 3 Illustrated by Yoshiya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £0.70
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Summon: Esper Ramuh (161)
Final Fantasy Summon: Esper Ramuh Enchantment Creature — Saga Wizard (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. II, III — Wizards you control get +1/+0 until end of turn. "I am Ramuh—the esper." Power: 3 Toughness: 3 Illustrated by Justyna Dura All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Summon: Esper Ramuh (367)
Final Fantasy Summon: Esper Ramuh Enchantment Creature — Saga Wizard (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Judgment Bolt — This creature deals damage equal to the number of noncreature, nonland cards in your graveyard to target creature an opponent controls. II, III — Wizards you control get +1/+0 until end of turn. "I am Ramuh— the esper." Power: 3 Toughness: 3 Illustrated by Hagiya Kaoru All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
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Summon: Fat Chocobo (202)
Final Fantasy Summon: Fat Chocobo Enchantment Creature — Saga Bird (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV — Kerplunk — Creatures you control gain trample until end of turn. A pleasingly plump summon. Power: 4 Toughness: 4 Illustrated by Joseph Weston All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Summon: Fat Chocobo (371)
Final Fantasy Summon: Fat Chocobo Enchantment Creature — Saga Bird (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV — Kerplunk — Creatures you control gain trample until end of turn. A pleasingly plump summon. Power: 4 Toughness: 4 Illustrated by Buchi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.45
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Summon: Fenrir (203)
Final Fantasy Summon: Fenrir Enchantment Creature — Saga Wolf (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power. "Who dares summon me from the darkness?" Power: 3 Toughness: 2 Illustrated by Chun Lo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.40
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Summon: Fenrir (372)
Final Fantasy Summon: Fenrir Enchantment Creature — Saga Wolf (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power. "Who dares summon me from the darkness?" Power: 3 Toughness: 2 Illustrated by Maiko Aoji All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.20 - £1.35
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Summon: G.F. Cerberus (162)
Final Fantasy Summon: G.F. Cerberus Enchantment Creature — Saga Dog (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. "Pretty confident. Let's see how you do." Power: 3 Toughness: 3 Illustrated by Kevin Glint All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.55
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Summon: G.F. Cerberus (368)
Final Fantasy Summon: G.F. Cerberus Enchantment Creature — Saga Dog (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. "Pretty confident. Let's see how you do." Power: 3 Toughness: 3 Illustrated by Yoshiya All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.30 - £1.60
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Summon: G.F. Ifrit (163)
Final Fantasy Summon: G.F. Ifrit Enchantment Creature — Saga Demon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — You may discard a card. If you do, draw a card. III, IV — Add . "Hm! Not bad for a human." Power: 3 Toughness: 2 Illustrated by Lordigan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.25
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Summon: G.F. Ifrit (369)
Final Fantasy Summon: G.F. Ifrit Enchantment Creature — Saga Demon (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — You may discard a card. If you do, draw a card. III, IV — Add . "Hm! Not bad for a human." Power: 3 Toughness: 2 Illustrated by Ono Tako All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.20 - £0.40
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Summon: Knights of Round (359)
Final Fantasy Summon: Knights of Round Enchantment Creature — Saga Knight (As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible Power: 3 Toughness: 3 Illustrated by Hisashi Momose All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£22.30 - £30.50
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Summon: Knights of Round (36)
Final Fantasy Summon: Knights of Round Enchantment Creature — Saga Knight (As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.) I, II, III, IV — Create three 2/2 white Knight creature tokens. V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them. Indestructible Power: 3 Toughness: 3 Illustrated by Toshiaki Takayama All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£11.15 - £11.65
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Summon: Leviathan (361)
Final Fantasy Summon: Leviathan Enchantment Creature — Saga Leviathan (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward Power: 6 Toughness: 6 Illustrated by Kota Nakatsubo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.00 - £4.35
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Summon: Leviathan (77)
Final Fantasy Summon: Leviathan Enchantment Creature — Saga Leviathan (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand. II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card. Ward Power: 6 Toughness: 6 Illustrated by OTUMAMI All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.80 - £1.00
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Summon: Primal Garuda (360)
Final Fantasy Summon: Primal Garuda Enchantment Creature — Saga Harpy (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls. II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn. Flying Power: 3 Toughness: 3 Illustrated by Tokima All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.35 - £0.75
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Summon: Primal Garuda (37)
Final Fantasy Summon: Primal Garuda Enchantment Creature — Saga Harpy (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls. II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn. Flying Power: 3 Toughness: 3 Illustrated by Madeline Boni All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Summon: Primal Odin (121)
Final Fantasy Summon: Primal Odin Enchantment Creature — Saga Knight (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gungnir — Destroy target creature an opponent controls. II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game." III — Hall of Sorrow — Draw two cards. Each player loses 2 life. The elder primal Odin has returned to Eorzea. Power: 5 Toughness: 3 Illustrated by Nino Is All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.00 - £1.75