Final Fantasy


  • 155-sandworm

    Sandworm (155)

    1-3 Working Days

    Final Fantasy Sandworm Creature — Worm Haste When this creature enters, destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Power: 5 Toughness: 4 Illustrated by Awanqi (Angela Wang) All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 72-scorpionsentinel

    Scorpion Sentinel (72)

    1-3 Working Days

    Final Fantasy Scorpion Sentinel Artifact Creature — Robot Scorpion As long as you control seven or more lands, this creature gets +3/+0. "Barret, be careful! Attack while its tail's up, it's gonna counterattack with its laser." —Cloud Strife Power: 1 Toughness: 4 Illustrated by HAISIRO All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 156-seiferalmasy

    Seifer Almasy (156)

    1 in stock 1-3 Working Days

    Final Fantasy Seifer Almasy Legendary Creature — Human Knight Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Power: 3 Toughness: 4 Illustrated by Kotetsu Kinoshita All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.45

  • 157-selfdestruct

    Self-Destruct (157)

    1-3 Working Days

    Final Fantasy Self-Destruct Instant Target creature you control deals X damage to any other target and X damage to itself, where X is its power. "Hah! If I'd just left you in the lurch, I'd look like a jerk for all of history!" —Gilgamesh Illustrated by Liiga Smilshkalne All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 116-sephirothsintervention

    Sephiroth's Intervention (116)

    1-3 Working Days

    Final Fantasy Sephiroth's Intervention Instant Destroy target creature. You gain 2 life. "Fate is not to be taken lightly, Cloud." Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.45

  • 558-seymourflux

    Seymour Flux (558)

    1 in stock 1-3 Working Days

    Final Fantasy Seymour Flux Legendary Creature — Spirit Avatar At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux. "Your hope ends here. And your meaningless existence with it." Power: 5 Toughness: 5 Illustrated by K-SUWABE All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.45

  • 117-shamblingcieth

    Shambling Cie'th (117)

    1-3 Working Days

    Final Fantasy Shambling Cie'th Creature — Mutant Horror This creature enters tapped. Whenever you cast a noncreature spell, you may pay . If you do, return this card from your graveyard to your hand. Cie'th are damned to wander the world unliving and undying, until their corrupted flesh at last can move no more. Power: 3 Toughness: 3 Illustrated by Nottsuo All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 241-shantottotacticianmagician

    Shantotto, Tactician Magician (241)

    1-3 Working Days

    Final Fantasy Shantotto, Tactician Magician Legendary Creature — Dwarf Wizard Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card. "Ohohoho! I might be the harshest mistress in all of Vana'diel. But I may yet forgive you, if at my feet you kneel." Power: 0 Toughness: 4 Illustrated by Joshua Raphael All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 288-sharlayannationofscholars

    Sharlayan, Nation of Scholars (288)

    1-3 Working Days

    Final Fantasy Sharlayan, Nation of Scholars Land — Town This land enters tapped. : Add or . "The Sharlayans were the keepers of wisdom both old and new. Their mastery over magic and aether was unsurpassed, and even the Garleans knew to fear them." —Minfilia Warde Illustrated by David Frasheski All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 118-shinrareinforcements

    Shinra Reinforcements (118)

    1-3 Working Days

    Final Fantasy Shinra Reinforcements Creature — Human Soldier When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.) "End of the line, punk!" Power: 2 Toughness: 3 Illustrated by Airi Yoshihisa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 73-sidequestcardcollectionmagickedcard 73-sidequestcardcollectionmagickedcard

    Sidequest: Card Collection // Magicked Card (73)

    1-3 Working Days

    Final Fantasy Sidequest: Card Collection // Magicked Card Enchantment When this enchantment enters, draw three cards, then discard two cards. At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment. The glory of the tourney awaits! Illustrated by Erikas Perl All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 31-sidequestcatchafishcookingcampsite 31-sidequestcatchafishcookingcampsite

    Sidequest: Catch a Fish // Cooking Campsite (31)

    1-3 Working Days

    Final Fantasy Sidequest: Catch a Fish // Cooking Campsite Enchantment At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment. "I am Noctis, Prince of Lucis and King of Fishing!" Illustrated by Gal Or All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 119-sidequesthuntthemarkyiazmatultimatemark 119-sidequesthuntthemarkyiazmatultimatemark

    Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark (119)

    1-3 Working Days

    Final Fantasy Sidequest: Hunt the Mark // Yiazmat, Ultimate Mark Enchantment When this enchantment enters, destroy up to one target creature. At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment. Illustrated by Nino Is All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 158-sidequestplayblitzballworldchampioncelestialweapon 158-sidequestplayblitzballworldchampioncelestialweapon

    Sidequest: Play Blitzball // World Champion, Celestial Weapon (158)

    1-3 Working Days

    Final Fantasy Sidequest: Play Blitzball // World Champion, Celestial Weapon Enchantment At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control. Illustrated by Ittoku All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 201-sidequestraiseachocoboblackchocobo 201-sidequestraiseachocoboblackchocobo

    Sidequest: Raise a Chocobo // Black Chocobo (201)

    1-3 Working Days

    Final Fantasy Sidequest: Raise a Chocobo // Black Chocobo Enchantment When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." At the beginning of your first main phase, if you control four or more Birds, transform this enchantment. Illustrated by Miho Midorikawa All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 32-slashoflight

    Slash of Light (32)

    1-3 Working Days

    Final Fantasy Slash of Light Instant Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature. The endless struggle that raged over two thousand years had ended, and peace prevailed once more. Illustrated by Nathaniel Himawan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

  • 74-sleepmagic

    Sleep Magic (74)

    1-3 Working Days

    Final Fantasy Sleep Magic Enchantment — Aura Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, sacrifice this Aura. Illustrated by Le Vuong All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 33-snowvilliers

    Snow Villiers (33)

    1-3 Working Days

    Final Fantasy Snow Villiers Legendary Creature — Human Rebel Monk Vigilance Snow Villiers's power is equal to the number of creatures you control. "All I can do is go forward. Keep fighting and surviving, until I find the answers I need." Power: * Toughness: 3 Illustrated by Fariba Khamseh All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 159-sorceresssschemes

    Sorceress's Schemes (159)

    1-3 Working Days

    Final Fantasy Sorceress's Schemes Sorcery Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add . Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) "The price for your meddling is death beyond death." Illustrated by Jessica Fong All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 289-startingtown

    Starting Town (289)

    1 in stock 1-3 Working Days

    Final Fantasy Starting Town Land — Town This land enters tapped unless it's your first, second, or third turn of the game. : Add . , Pay 1 life: Add one mana of any color. When darkness veils the world, four Warriors of Light shall come. Illustrated by Hristo D. Chukov All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £8.60 - £17.40

  • 34-stiltzkinmooglemerchant

    Stiltzkin, Moogle Merchant (34)

    3 in stock 1-3 Working Days

    Final Fantasy Stiltzkin, Moogle Merchant Legendary Creature — Moogle Lifelink , : Target opponent gains control of another target permanent you control. If they do, you draw a card. "How about a three-piece combo of Hi-Potion, Ether, and Phoenix Pinion for 444 Gil?" Power: 1 Toughness: 2 Illustrated by Hendry Iwanaga All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.45 - £0.55

  • 332-stolenuniform

    Stolen Uniform (332)

    3 in stock 1-3 Working Days

    Final Fantasy Stolen Uniform Instant Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. Illustrated by Karuta Shiki All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    3 in stock 1-3 Working Days

    £0.30 - £0.55

  • 75-stolenuniform

    Stolen Uniform (75)

    1-3 Working Days

    Final Fantasy Stolen Uniform Instant Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it. "It's a little tight, but the price was right!" Illustrated by Daniel Correia All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.30 - £0.35

  • 76-stuckinsummonerssanctum

    Stuck in Summoner's Sanctum (76)

    1-3 Working Days

    Final Fantasy Stuck in Summoner's Sanctum Enchantment — Aura Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated. Illustrated by Susumu Kuroi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1-3 Working Days

    £0.20 - £0.25

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