Fallout
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Wayfarer's Bauble (252)
Fallout Wayfarer's Bauble Artifact , , Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. What better way to spend some fun quality time than collecting some snow globes? Illustrated by Marina Ortega Lorente All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.25 - £1.20
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Wayfarer's Bauble (780) - Surge-Foil
Fallout Wayfarer's Bauble Artifact , , Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. What better way to spend some fun quality time than collecting some snow globes? Illustrated by Marina Ortega Lorente All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£4.20
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Wear // Tear (222)
Fallout Wear // Tear Instant Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.) Illustrated by Constantin Marin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.25 - £6.50
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Wear // Tear (750) - Surge-Foil
Fallout Wear // Tear Instant Destroy target artifact. Fuse (You may cast one or both halves of this card from your hand.) Illustrated by Constantin Marin All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£18.45
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Well Rested (616) - Surge-Foil
Fallout Well Rested Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." When you're a deep sleeper, any bed will do. Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£12.90
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Well Rested (88)
Fallout Well Rested Enchantment — Aura Enchant creature Enchanted creature has "Whenever this creature becomes untapped, put two +1/+1 counters on it, then you gain 2 life and draw a card. This ability triggers only once each turn." When you're a deep sleeper, any bed will do. Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.95 - £4.70
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Whirler Rogue (181)
Fallout Whirler Rogue Creature — Human Rogue Artificer When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. Power: 2 Toughness: 2 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.35
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Whirler Rogue (709) - Surge-Foil
Fallout Whirler Rogue Creature — Human Rogue Artificer When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying. Tap two untapped artifacts you control: Target creature can't be blocked this turn. Power: 2 Toughness: 2 Illustrated by Daarken All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£2.70
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White Glove Gourmand (124)
Fallout White Glove Gourmand Creature — Human Noble When this creature enters, create two 1/1 white Human Soldier creature tokens. At the beginning of your end step, if another Human died under your control this turn, create a Food token. "Here's to us! It's time we move beyond beef!" Power: 2 Toughness: 2 Illustrated by Wonchun Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £0.45
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White Glove Gourmand (652) - Surge-Foil
Fallout White Glove Gourmand Creature — Human Noble When this creature enters, create two 1/1 white Human Soldier creature tokens. At the beginning of your end step, if another Human died under your control this turn, create a Food token. "Here's to us! It's time we move beyond beef!" Power: 2 Toughness: 2 Illustrated by Wonchun Choi All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.80
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Wild Growth (208)
Fallout Wild Growth Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . "Our researchers noted a sense of euphoria and claimed to hear incomprehensible voices. Extreme measures will need to be taken to cull this organism." —Strangler vine research notes Illustrated by Igor Krstic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.70 - £5.15
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Wild Growth (736) - Surge-Foil
Fallout Wild Growth Enchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional . "Our researchers noted a sense of euphoria and claimed to hear incomprehensible voices. Extreme measures will need to be taken to cull this organism." —Strangler vine research notes Illustrated by Igor Krstic All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£23.45
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Wild Wasteland (396)
Fallout Wild Wasteland Enchantment Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. Some things in the wasteland are best left unexplained. Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.50 - £2.20
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Wild Wasteland (599) - Surge-Foil
Fallout Wild Wasteland Enchantment Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. Some things in the wasteland are best left unexplained. Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.50
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Wild Wasteland (71)
Fallout Wild Wasteland Enchantment Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. Some things in the wasteland are best left unexplained. Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.95 - £1.45
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Wild Wasteland (924) - Surge-Foil
Fallout Wild Wasteland Enchantment Skip your draw step. At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn. Some things in the wasteland are best left unexplained. Illustrated by Mathias Kollros All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.15
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Windbrisk Heights (1055) - Surge-Foil
Fallout Windbrisk Heights Land Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Illustrated by Anthony Devine All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.55
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Windbrisk Heights (315)
Fallout Windbrisk Heights Land Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Illustrated by Anthony Devine All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45
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Windbrisk Heights (527)
Fallout Windbrisk Heights Land Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Illustrated by Anthony Devine All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.45 - £0.75
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Windbrisk Heights (843) - Surge-Foil
Fallout Windbrisk Heights Land Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. : Add . , : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. Illustrated by Anthony Devine All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£1.15
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Winding Constrictor (223)
Fallout Winding Constrictor Creature — Snake If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. Power: 2 Toughness: 3 Illustrated by Crystal Sully All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.30 - £1.65
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Winding Constrictor (751) - Surge-Foil
Fallout Winding Constrictor Creature — Snake If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead. If you would get one or more counters, you get that many plus one of each of those kinds of counters instead. Power: 2 Toughness: 3 Illustrated by Crystal Sully All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£10.20
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Woodland Cemetery (1056) - Surge-Foil
Fallout Woodland Cemetery Land This land enters tapped unless you control a Swamp or a Forest. : Add or . There are more dead here than the gravestones suggest. Illustrated by Arthur Yuan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£3.95
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Woodland Cemetery (316)
Fallout Woodland Cemetery Land This land enters tapped unless you control a Swamp or a Forest. : Add or . There are more dead here than the gravestones suggest. Illustrated by Arthur Yuan All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
£0.90 - £1.40