Fallout


  • 480-basiliskcollar

    Basilisk Collar (480)

    Out of stock

    Fallout Basilisk Collar Artifact — Equipment Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip (: Attach to target creature you control. Equip only as a sorcery.) A mark of companionship, not subservience. Illustrated by Artur Treffner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £3.25 - £5.05

  • 753-basiliskcollar

    Basilisk Collar (753) - Surge-Foil

    Out of stock

    Fallout Basilisk Collar Artifact — Equipment Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip (: Attach to target creature you control. Equip only as a sorcery.) A mark of companionship, not subservience. Illustrated by Artur Treffner All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £5.50

  • 182-bastionofremembrance

    Bastion of Remembrance (182)

    Out of stock

    Fallout Bastion of Remembrance Enchantment When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. In the year 2271, the Desert Rangers of Nevada and rangers of the New California Republic met at this spot to sign the Ranger Unification Treaty. Illustrated by Pablo Mendoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.40 - £2.35

  • 710-bastionofremembrance

    Bastion of Remembrance (710) - Surge-Foil

    Out of stock

    Fallout Bastion of Remembrance Enchantment When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. In the year 2271, the Desert Rangers of Nevada and rangers of the New California Republic met at this spot to sign the Ranger Unification Treaty. Illustrated by Pablo Mendoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £8.35

  • 11-battleofhooverdam

    Battle of Hoover Dam (11)

    4 in stock 1-3 Working Days

    Fallout Battle of Hoover Dam Enchantment As this enchantment enters, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    4 in stock 1-3 Working Days

    £0.45

  • 364-battleofhooverdam

    Battle of Hoover Dam (364)

    Out of stock

    Fallout Battle of Hoover Dam Enchantment As this enchantment enters, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • 539-battleofhooverdam

    Battle of Hoover Dam (539) - Surge-Foil

    Out of stock

    Fallout Battle of Hoover Dam Enchantment As this enchantment enters, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £1.25

  • 892-battleofhooverdam

    Battle of Hoover Dam (892) - Surge-Foil

    1 in stock 1-3 Working Days

    Fallout Battle of Hoover Dam Enchantment As this enchantment enters, choose NCR or Legion. • NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. • Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    1 in stock 1-3 Working Days

    £0.75

  • 127-behemothofvault0

    Behemoth of Vault 0 (127)

    Out of stock

    Fallout Behemoth of Vault 0 Artifact Creature — Robot Trample When this creature enters, you get (four energy counters). When this creature dies, you may pay an amount of equal to target nonland permanent's mana value. When you do, destroy that permanent. Power: 6 Toughness: 6 Illustrated by Eddie Mendoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30 - £2.60

  • 655-behemothofvault0

    Behemoth of Vault 0 (655) - Surge-Foil

    Out of stock

    Fallout Behemoth of Vault 0 Artifact Creature — Robot Trample When this creature enters, you get (four energy counters). When this creature dies, you may pay an amount of equal to target nonland permanent's mana value. When you do, destroy that permanent. Power: 6 Toughness: 6 Illustrated by Eddie Mendoza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £11.60

  • 211-behemothsledge

    Behemoth Sledge (211)

    9 in stock 1-3 Working Days

    Fallout Behemoth Sledge Artifact — Equipment Equipped creature gets +2/+2 and has trample and lifelink. Equip A popular weapon with the muscular crowd. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    9 in stock 1-3 Working Days

    £0.30 - £0.40

  • 739-behemothsledge

    Behemoth Sledge (739) - Surge-Foil

    Out of stock

    Fallout Behemoth Sledge Artifact — Equipment Equipped creature gets +2/+2 and has trample and lifelink. Equip A popular weapon with the muscular crowd. Illustrated by Campbell White All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £1.80

  • 601-bighornerrancher

    Bighorner Rancher (601) - Surge-Foil

    Out of stock

    Fallout Bighorner Rancher Creature — Human Ranger Vigilance : Add an amount of equal to the greatest power among creatures you control. Sacrifice this creature: You gain life equal to the greatest toughness among other creatures you control. Power: 2 Toughness: 5 Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £13.85

  • 73-bighornerrancher

    Bighorner Rancher (73)

    Out of stock

    Fallout Bighorner Rancher Creature — Human Ranger Vigilance : Add an amount of equal to the greatest power among creatures you control. Sacrifice this creature: You gain life equal to the greatest toughness among other creatures you control. Power: 2 Toughness: 5 Illustrated by Brian Valeza All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.30 - £1.45

  • 1003-biomassmutation

    Biomass Mutation (1003) - Surge-Foil

    Out of stock

    Fallout Biomass Mutation Instant Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an airborne version of FEV. Rapid physical enhancements accompanied sharp mental regression, and the oldest mutants would become almost feral. Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • 212-biomassmutation

    Biomass Mutation (212)

    6 in stock 1-3 Working Days

    Fallout Biomass Mutation Instant Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an airborne version of FEV. Rapid physical enhancements accompanied sharp mental regression, and the oldest mutants would become almost feral. Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    6 in stock 1-3 Working Days

    £0.45

  • 475-biomassmutation-a

    Biomass Mutation (475)

    Out of stock

    Fallout Biomass Mutation Instant Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an airborne version of FEV. Rapid physical enhancements accompanied sharp mental regression, and the oldest mutants would become almost feral. Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.45

  • 740-biomassmutation

    Biomass Mutation (740) - Surge-Foil

    Out of stock

    Fallout Biomass Mutation Instant Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an airborne version of FEV. Rapid physical enhancements accompanied sharp mental regression, and the oldest mutants would become almost feral. Illustrated by Nicholas Gregory All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £0.95

  • 183-blackmarket

    Black Market (183)

    Out of stock

    Fallout Black Market Enchantment Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add for each charge counter on this enchantment. There's very little that merchants won't buy—and even less that wastelanders won't sell. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £3.30 - £3.90

  • 463-blackmarket

    Black Market (463)

    Out of stock

    Fallout Black Market Enchantment Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add for each charge counter on this enchantment. There's very little that merchants won't buy—and even less that wastelanders won't sell. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £4.05 - £4.45

  • 711-blackmarket

    Black Market (711) - Surge-Foil

    Out of stock

    Fallout Black Market Enchantment Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add for each charge counter on this enchantment. There's very little that merchants won't buy—and even less that wastelanders won't sell. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £5.40

  • 991-blackmarket

    Black Market (991) - Surge-Foil

    Out of stock

    Fallout Black Market Enchantment Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add for each charge counter on this enchantment. There's very little that merchants won't buy—and even less that wastelanders won't sell. Illustrated by Irina Nordsol All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £5.25

  • 188-blasphemousact

    Blasphemous Act (188)

    Out of stock

    Fallout Blasphemous Act Sorcery This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature. Everyone knew the bombs were coming. Everyone but the public. Illustrated by Chris Cold All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £1.35 - £3.55

  • 465-blasphemousact

    Blasphemous Act (465)

    Out of stock

    Fallout Blasphemous Act Sorcery This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature. Everyone knew the bombs were coming. Everyone but the public. Illustrated by Chris Cold All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast

    Out of stock

    £2.90 - £5.55

Fallout (PIP) is a Commander Magic: The Gathering set and is part of the Commander block. It was released on March 08, 2024 and has a base set size of 1076 cards with a current collection size of 1076 cards.

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